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Experimental .0021 and plans

Hello Elder! Hope you are having fun with the game! This has been a very busy week for me, with all that is happening inside and outside the game. While I sort everything out, I am happy to be able to dedicate some time to the game!

What is the plan?


For now, the plan is to make some small changes to make the experience better, and then I'll start working on Controller Support and to get the game Steam Deck Verified. I am reading all the suggestions and I saw some pretty cool ones, but keep in mind that time is a scarce resource (just as Pip turns), so I need to prioritize. Here is what I am focusing on at the moment (apart from bugfixes and small changes)!

The Doomsday


As you may have seen from an earlier update this week, I am working on a new mechanic that is designed to make the game shorter, *if* you are playing good. t will first appear in the experimental branch and we will test it there a bit!

Overcrowding


I see that many of you are making... way too many Pips! That was not intended, as I underestimated your willingness to handle the complexity of having 100+ or even 200+ Pips at once. I am working on a mechanic that will make it less optimal to make so many Pips, and that one will too appear in the experimental branch.

Soft locks?


If you encountered some bug that does not let you pass the turn, know that the experimental branch now has more fixes tied to them (they are increasingly rare, so it should not happen for the most part!). If you still encounter one, do send it to me!

Balance?


I know that some buildings and resources need a lift, I am collecting feedback and will act on it, but this will take some time since the balance can be really delicate!

Content creators!


I have a small warning to make if you are a content creator: it has been brought to my attention that some content creator are receiving copyright claims tied to the music of dotAGE. If this happens to you with new content, or old content, please dispute the claim as being fair use and it will be lifted basically immediately. If you have any issue, do send the link to your content to me and I'll shove it into their support mail to get it fixed! I am working with them to get this changed altogether. Here is the changelog for the current Experimental branch V 1.0.0.0021 EXPERIMENTAL Balance
  • Starting food generation now takes into account the starting reachable area, making sure you get a minimum amount of food inside it (not for the Captain)
  • Reduced maximum Mastery Level from 20 to 10 (I'm trying to find a humanly reachable value)
UX
  • Added Seasonal tile colors for Highly Fertile terrains
  • Super Fast Mode will now also skip Elder visions (this will make it harder to see them appearing, of course)
Bugfixes
  • Fixed Mastery Level hint when you complete your first Hard or Harder game not appearing anymore
  • Fixed actions not being cleared correctly when a building becomes abandoned
  • Fixed rare bug where some patterns could cause a Healer to get stuck on load due to its building being abandoned
  • Fixed map generation sometimes not generating enough reachable Mountain tiles
  • Fixed multiple workers being able to be assigned at some buildings that allowed only one to be assigned.
  • Fixed a rare bug with season change blocking the game in some maps
  • Fixed challenge mode UI acting weirdly if you change elder (note that if you saw 1/0 it means you did not unlock it for that Elder yet, it was an error)
  • Fixed a few localization errors
System
  • Minor performance optimizations
  • Added unique game versioning to handle further addition of mechanics
Have fun! - Michele


[ 2023-10-20 15:07:01 CET ] [ Original post ]

.Age
CKC Games Developer
CKC Games Publisher
2022 Release
Game News Posts: 136
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive (1938 reviews)
Public Linux Depots:
  • [0 B]
Forget about epic battles, lone heroes, splendid cities, and see how dark the Dark Ages actually were!

In .Age, you are the village elder, spiritual guide of a secluded village. A dark omen was seen above your village and the Apocalypse looms over it. Plan, build, produce, research, lead your Pips in these awful times and protect them as the heavens unfold their wrath on your puny village. Will you find what caused the Apocalypse?

.Age is a turn-based village builder with a heart of stone.
A hybrid between a roguelike-like and a village simulator: FTL meets The Settlers!

Bullet Points

  • Strategic Gameplay: classical town-builder gameplay in a turn-based fashion, with a claustrophobic map reminiscent of European-style board games.
  • Plenty of Content: More than 70 buildings to research and more than 50 resources, with full production chains from raw materials to finished products.
  • Fate is angry: the complex Fate system will throw more than 300 events at you to fight off. From simple coughs to earthquakes, from tornadoes to plagues, from volcanoes to inondations, from taxes to kittens, from cattle diseases to furious murders.
  • The world changes: life becomes harder and harder as you play, keep an eye on the current levels of Fear, Sickness, Heat, Cold, and Cataclysm!
  • Cute yet merciless pixels: The cute pixel art details all the harsh realities of these Dark Ages. Don’t get fooled by the happy colors!
  • All different playthroughs: Play a different game and a different story each time thanks to the Fate system and a dynamic research tree
  • Listen to the Montpellier Codex: real medieval music rearranged in a retro game style is waiting for you
  • The village is doomed: destruction is permanent, errors can doom your village and you won’t be able to reload from a better position!
  • An Apocalyptic goal reach the end of these dark times and fight the Apocalypse to win the game

MINIMAL SETUP
  • Processor: 64 bitMemory: 4 GB RAMStorage: 200 MB available space
  • Memory: 4 GB RAMStorage: 200 MB available space
  • Storage: 200 MB available space
GAMEBILLET

[ 6085 ]

45.98$ (34%)
16.59$ (17%)
6.01$ (14%)
9.87$ (67%)
39.98$ (20%)
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0.50$ (90%)
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10.81$ (64%)
1.00$ (80%)
25.49$ (-70%)
33.97$ (15%)
0.80$ (90%)
24.78$ (17%)
4.12$ (17%)
8.39$ (16%)
17.82$ (64%)
14.99$ (25%)
28.97$ (42%)
1.50$ (70%)
6.27$ (69%)
16.96$ (15%)
GAMERSGATE

[ 3241 ]

10.0$ (80%)
31.99$ (20%)
1.5$ (75%)
13.99$ (30%)
20.0$ (60%)
5.28$ (74%)
21.99$ (45%)
2.0$ (80%)
10.79$ (28%)
0.9$ (77%)
9.0$ (75%)
9.99$ (50%)
3.3$ (83%)
1.5$ (81%)
1.8$ (77%)
5.6$ (49%)
2.1$ (70%)
4.5$ (85%)
1.69$ (79%)
1.1$ (89%)
3.0$ (90%)
1.5$ (81%)
3.19$ (79%)
1.05$ (85%)
3.6$ (80%)
5.25$ (74%)
2.55$ (83%)
24.0$ (60%)
4.25$ (79%)
4.56$ (89%)

FANATICAL BUNDLES

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