.Age
CKC Games Developer
CKC Games Publisher
2022 Release
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(2030 reviews)
Weird Hats & Experimental Branch 0.1.0Hello Elders!
I am not sure what happened last night, but some Pips started behaving weirdly! Did any of you feed them something you shouldn't have? Oh well! While we wait for them to drop the funny hats, make sure to show your creepiest scenes to the community!

In the meantime, I have fixed a set of pesky bugs (and I am still fixing them, keep them coming!), I want to thank everybody who has reported one, as you have been very helpful in finding the root cause!
I am now testing a lot of fixes in the new Experimental branch, and if everything is fine I will upload it on the main branch tomorrow. Check the changelog below to see what is fixed there!
Also, if you want to try the experimental branch, there is a new memory and building waiting for you... it will come to the main game once we have tested it a bit, but if you try it, do tell me what you think of it!

Have fun
- Michele
V 1.0.1.0 EXPERIMENTAL
Features
- Added new Overpipulation mechanic. This will trigger on your next game when you reach 50+ Pips, with a new memory and hint. The mechanics adds diminishing returns to increasing Pips over a certain threshold in the form of increased Danger generation for the four Domains (Cold excluded).
- Added new Doomsday mechanic. This allows snowballing runs to end sooner.
V 1.0.0.022
UX
- Added Changelog to the main menu
- You can now skip the end credits by pressing Escape. A sad voice will be heard when you do so, to make you feel bad about it.
System
- Various end-game optimizations
Balance
- Outer tiles cannot be selected anymore by events (this caused all kinds of wrong behaviour)
- Thawing will now remove Snow instead of transforming the tile into Grass
Bugfixes
- Fixed winning with Randolph not unlocking the achievement correctly
- Fixed profile picture appearing upside down in highscores
- Fixed trainees becoming Bourgeoise resulting in them keeping the old commoner job, while still becoming Bourgeoise. Other Bourgeois Pips would also look down on them due to their humble roots.
- Fixed some combination of actions resulting in abandoned buildings that, paired with Pips performing cures, would soft lock the game. This is fixed by moving all similar checks to the end of the turn.
- Fixed tasks handling bonus resources erroneously, resulting in double costs, or double gains
- Fixed Buoy not loading correctly for Captain anymore
- Fixed memory unlock percentage being off due to hidden memories
- Fixed bug in Relax mode that made the day be wrong on load, until you passed the turn
- Fixed cat not meowing when selected
- Fixed boons adding a wrong message in the log
- Fixed last game weird boons and techs remaining on a new game, until you reload
- Fixed a rare nullreference on load
[ 2023-10-26 13:20:21 CET ] [ Original post ] Forget about epic battles, lone heroes, splendid cities, and see how dark the Dark Ages actually were!
In .Age, you are the village elder, spiritual guide of a secluded village. A dark omen was seen above your village and the Apocalypse looms over it. Plan, build, produce, research, lead your Pips in these awful times and protect them as the heavens unfold their wrath on your puny village. Will you find what caused the Apocalypse?
.Age is a turn-based village builder with a heart of stone.
A hybrid between a roguelike-like and a village simulator: FTL meets The Settlers!
Bullet Points
- Strategic Gameplay: classical town-builder gameplay in a turn-based fashion, with a claustrophobic map reminiscent of European-style board games.
- Plenty of Content: More than 70 buildings to research and more than 50 resources, with full production chains from raw materials to finished products.
- Fate is angry: the complex Fate system will throw more than 300 events at you to fight off. From simple coughs to earthquakes, from tornadoes to plagues, from volcanoes to inondations, from taxes to kittens, from cattle diseases to furious murders.
- The world changes: life becomes harder and harder as you play, keep an eye on the current levels of Fear, Sickness, Heat, Cold, and Cataclysm!
- Cute yet merciless pixels: The cute pixel art details all the harsh realities of these Dark Ages. Don’t get fooled by the happy colors!
- All different playthroughs: Play a different game and a different story each time thanks to the Fate system and a dynamic research tree
- Listen to the Montpellier Codex: real medieval music rearranged in a retro game style is waiting for you
- The village is doomed: destruction is permanent, errors can doom your village and you won’t be able to reload from a better position!
- An Apocalyptic goal reach the end of these dark times and fight the Apocalypse to win the game
MINIMAL SETUP- Processor: 64 bitMemory: 4 GB RAMStorage: 200 MB available space
- Memory: 4 GB RAMStorage: 200 MB available space
- Storage: 200 MB available space
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