.Age
CKC Games Developer
CKC Games Publisher
2022 Release
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(2030 reviews)
Experimental 1.0.1.002cI just completed a redesign of higher difficulties, which should now move some difficulty from early to mid-end game, affecting Experimental. Hemp also received a big rebalance. Let me know what you think!
- Michele
V 1.0.1.003 EXPERIMENTAL
Balance: Buildings
- Great Barbecue cooked Meat output from 10 to 12 (Fish unaltered)
- Large Campfire cooked Fish output from 10 to 12 (Meat unaltered)
- Reverted Plums to work on Spring and Summer
- Plums depletion rate from 10 to 8
- Strawberries depletion rate from 10 to 8
- Apples depletion rate from 20 to 12
- Onion output reduced from 7 to 4
- Papyrus Cutter water input reduced from 2 to 1
- Papyrus Cutter output increased from 3 to 4
- Scrub Pyre's Hemp cost reduced from 4 to 3
- Hemp Wood Maker max output increased from 8 to 10 Wood
- Hemp Wood Maker building cost increased by 4 Hemps
- Hemp Wood Maker trait bonus increased from 2 to 4
- Reduced Buoy's road distance from 3 to 2 (the new Large Buoy is unaltered)
Balance: Flow
- Increased Danger generation at Threat 7 from 45 to 50
Redesign: Difficulties
- Mastery level now goes from 250% to 500%
- Maximum mastery level reduced from 10 to 6
- Difficulty scaling for Danger now affects only Threat generation
- Difficulty scaling for Danger tied to Threat is now intrinsic into the Threat generation value
- Difficulty scaling is now exponential based on the threat level and the current difficulty
- Research scaling is now exponential based on research tier and the current difficulty
- Easy and Relax mode are unaffected
[ 2023-11-22 16:09:53 CET ] [ Original post ] Forget about epic battles, lone heroes, splendid cities, and see how dark the Dark Ages actually were!
In .Age, you are the village elder, spiritual guide of a secluded village. A dark omen was seen above your village and the Apocalypse looms over it. Plan, build, produce, research, lead your Pips in these awful times and protect them as the heavens unfold their wrath on your puny village. Will you find what caused the Apocalypse?
.Age is a turn-based village builder with a heart of stone.
A hybrid between a roguelike-like and a village simulator: FTL meets The Settlers!
Bullet Points
- Strategic Gameplay: classical town-builder gameplay in a turn-based fashion, with a claustrophobic map reminiscent of European-style board games.
- Plenty of Content: More than 70 buildings to research and more than 50 resources, with full production chains from raw materials to finished products.
- Fate is angry: the complex Fate system will throw more than 300 events at you to fight off. From simple coughs to earthquakes, from tornadoes to plagues, from volcanoes to inondations, from taxes to kittens, from cattle diseases to furious murders.
- The world changes: life becomes harder and harder as you play, keep an eye on the current levels of Fear, Sickness, Heat, Cold, and Cataclysm!
- Cute yet merciless pixels: The cute pixel art details all the harsh realities of these Dark Ages. Don’t get fooled by the happy colors!
- All different playthroughs: Play a different game and a different story each time thanks to the Fate system and a dynamic research tree
- Listen to the Montpellier Codex: real medieval music rearranged in a retro game style is waiting for you
- The village is doomed: destruction is permanent, errors can doom your village and you won’t be able to reload from a better position!
- An Apocalyptic goal reach the end of these dark times and fight the Apocalypse to win the game
MINIMAL SETUP- Processor: 64 bitMemory: 4 GB RAMStorage: 200 MB available space
- Memory: 4 GB RAMStorage: 200 MB available space
- Storage: 200 MB available space
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