Hello Elders!
I hope you had a great start of the year! After being hit by a chain of illness events one after the other since Christmas (seems like my life has been very dotAGE-style lately!), I am now back to work on the game! Hurrah for spending all holidays sick! At least that gave me enough time to heal my broken rib, and I still pushed several bugfixes. ;)
Enough talking of my old fragile body! Let us start this new year in the world of dotAGE! In my feverish dreams, I saw a new roadmap prophecy that details the next months...
Woah! Let's see what is coming:
QoL Update
This update will contain a set of often requested features and QoL changes. Here is what you can expect:
- Better tile highlighting when choosing where to place or remove signposts
- Improved Pip selection and assignment AI
- Shortcuts for common actions
- Easier way to find Pips and/or Buildings
- Agepedia upgrades
- More intuitive Fisherpips
- Various smaller QoL changes
- The White Carpet event now covers 50% of terrains instead of all terrains
- Dirt and Soil no longer remove Snow or Underground Water terrain additions
- Increased chance for some Quirk-related events to appear
- Fixed a rare bug that blocked Pips from completing actions if they lived too far from their work place, resulting in some hunted animals not being killed correctly
- Fixed a bug that made some VIPs not appear at all
- Fixed a bug with assigning Tags sometimes assigning the wrong one
- Fixed not being able to remove snow from below ruined buildings or depleted crops
- Fixed a few typos that found their way back into the localization files
- Fixed auto-news sometimes showing too early
- Fixed bug with Impulsive quirk not being assigned correctly
- Moved the season text a bit so that the "r" in Summer appears
[ 2024-01-08 14:18:52 CET ] [ Original post ]
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In .Age, you are the village elder, spiritual guide of a secluded village. A dark omen was seen above your village and the Apocalypse looms over it. Plan, build, produce, research, lead your Pips in these awful times and protect them as the heavens unfold their wrath on your puny village. Will you find what caused the Apocalypse?
.Age is a turn-based village builder with a heart of stone.
A hybrid between a roguelike-like and a village simulator: FTL meets The Settlers!
Bullet Points
- Strategic Gameplay: classical town-builder gameplay in a turn-based fashion, with a claustrophobic map reminiscent of European-style board games.
- Plenty of Content: More than 70 buildings to research and more than 50 resources, with full production chains from raw materials to finished products.
- Fate is angry: the complex Fate system will throw more than 300 events at you to fight off. From simple coughs to earthquakes, from tornadoes to plagues, from volcanoes to inondations, from taxes to kittens, from cattle diseases to furious murders.
- The world changes: life becomes harder and harder as you play, keep an eye on the current levels of Fear, Sickness, Heat, Cold, and Cataclysm!
- Cute yet merciless pixels: The cute pixel art details all the harsh realities of these Dark Ages. Don’t get fooled by the happy colors!
- All different playthroughs: Play a different game and a different story each time thanks to the Fate system and a dynamic research tree
- Listen to the Montpellier Codex: real medieval music rearranged in a retro game style is waiting for you
- The village is doomed: destruction is permanent, errors can doom your village and you won’t be able to reload from a better position!
- An Apocalyptic goal reach the end of these dark times and fight the Apocalypse to win the game
- Processor: 64 bitMemory: 4 GB RAMStorage: 200 MB available space
- Memory: 4 GB RAMStorage: 200 MB available space
- Storage: 200 MB available space
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