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Road to 1.2
There are *a lot* of changes, so if you want to know more, you can find the changelog here! However, that is not all, as the patch also adds a new Memory with 15 new Boons to choose from during your games! Some of these new boons are a bit wackier than usual, so let's see how you use them! If you want to help test the upcoming changes to the game, it's the moment to do so! At last, the new patch has Polish and Chinese localization in the proofreading state, so if you speak either, do give them a try and give us feedback here! As we playtest this patch, there may be more changes. If all goes well this patch will come to the main branch in the coming weeks, and if all goes very well I may also have an ace up my sleeve... Have fun! - Michele
[ 2024-04-19 08:00:26 CET ] [ Original post ]
Hello Elders! I just uploaded the new patch 1.2 to the Experimental branch after a lot of work. The focus of this patch is on balance, with many changes to event selection. Here are some highlights:
- Effects of events scale more (i.e. higher level events have stronger effects)
- Event level now scales with the residual chance of winning an event (i.e. barely lost events will have a lower level!)
- Weathers have been redesigned to be more interesting
- The Deadly event mechanic has been redesigned to be less "feel-bad"
- Threat range to get 100% or 0% increased from 3 x Danger to 4 x Danger
- Crops do not refill anymore at season changes.
- Seasonal buildings do not work anymore during apocalypse
- Overpipulation now triggers earlier (30+ Pips), and more events appear at Pipulation 20+
- Almost all events have been rebalanced and reshuffled to add more variety
- Cows are stronger
- Some cures now appear earlier, and Pips can cure themselves (not if frozen or burning)
- Weak Pips now die when hit by sickness! (ouch)
There are *a lot* of changes, so if you want to know more, you can find the changelog here! However, that is not all, as the patch also adds a new Memory with 15 new Boons to choose from during your games! Some of these new boons are a bit wackier than usual, so let's see how you use them! If you want to help test the upcoming changes to the game, it's the moment to do so! At last, the new patch has Polish and Chinese localization in the proofreading state, so if you speak either, do give them a try and give us feedback here! As we playtest this patch, there may be more changes. If all goes well this patch will come to the main branch in the coming weeks, and if all goes very well I may also have an ace up my sleeve... Have fun! - Michele
[ 2024-04-19 08:00:26 CET ] [ Original post ]
.Age
CKC Games
Developer
CKC Games
Publisher
2022
Release
Game News Posts:
136
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(1938 reviews)
Public Linux Depots:
- [0 B]
Forget about epic battles, lone heroes, splendid cities, and see how dark the Dark Ages actually were!
In .Age, you are the village elder, spiritual guide of a secluded village. A dark omen was seen above your village and the Apocalypse looms over it. Plan, build, produce, research, lead your Pips in these awful times and protect them as the heavens unfold their wrath on your puny village. Will you find what caused the Apocalypse?
.Age is a turn-based village builder with a heart of stone.
A hybrid between a roguelike-like and a village simulator: FTL meets The Settlers!
In .Age, you are the village elder, spiritual guide of a secluded village. A dark omen was seen above your village and the Apocalypse looms over it. Plan, build, produce, research, lead your Pips in these awful times and protect them as the heavens unfold their wrath on your puny village. Will you find what caused the Apocalypse?
.Age is a turn-based village builder with a heart of stone.
A hybrid between a roguelike-like and a village simulator: FTL meets The Settlers!
Bullet Points
- Strategic Gameplay: classical town-builder gameplay in a turn-based fashion, with a claustrophobic map reminiscent of European-style board games.
- Plenty of Content: More than 70 buildings to research and more than 50 resources, with full production chains from raw materials to finished products.
- Fate is angry: the complex Fate system will throw more than 300 events at you to fight off. From simple coughs to earthquakes, from tornadoes to plagues, from volcanoes to inondations, from taxes to kittens, from cattle diseases to furious murders.
- The world changes: life becomes harder and harder as you play, keep an eye on the current levels of Fear, Sickness, Heat, Cold, and Cataclysm!
- Cute yet merciless pixels: The cute pixel art details all the harsh realities of these Dark Ages. Don’t get fooled by the happy colors!
- All different playthroughs: Play a different game and a different story each time thanks to the Fate system and a dynamic research tree
- Listen to the Montpellier Codex: real medieval music rearranged in a retro game style is waiting for you
- The village is doomed: destruction is permanent, errors can doom your village and you won’t be able to reload from a better position!
- An Apocalyptic goal reach the end of these dark times and fight the Apocalypse to win the game
MINIMAL SETUP
- Processor: 64 bitMemory: 4 GB RAMStorage: 200 MB available space
- Memory: 4 GB RAMStorage: 200 MB available space
- Storage: 200 MB available space
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