.Age
CKC Games Developer
CKC Games Publisher
2022 Release
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(2030 reviews)
1.2.1Following initial feedback on 1.2.0 with the addition of Yugong (thank you!!!), this small patch has some minor balance changes, as well as some minor fixes and UX improvements I wanted to add to 1.2 but could not get inside in time!
V 1.2.1
Balance
- Spring: build turns from 1 to 2 (having a Phantom Pip working inside sure is strong!)
- Large Spring: build turns from 2 to 3
- Huge Spring: build turns from 4 to 5, cost is now 9 Wood and 8 Stone
- Rice Field: Underground Water bonus from 1.5x to 2x
- Overpip pop exponent from 1.9 to 1.75, difficulty contribution from 0.75 to 1.25. This moves some of the new Overpip malus to higher difficulty, allowing some more freedom for newcomers.
UX
- Force-Pip removal will remove Pips from other buildings of the same type only as a last resort
- The automatic Pip assigniment will now try to get a Handyman to switch with a Professional Pip if requesting training
Bugfixes
- Fixed a rare bug with hunters not being able to get creatures at the start of the turn
- Fixed a bug with trying to apply self-curing when all Pips are stunned
- Fixed pressing Escape in the Research Tree opening the Pause menu
- Fixed highscore showing one more day than required
- Fixed highscore showing a doomsday call even when it was not called
- Fixed refresh nullreference on the new buildings UI
- Fixed Large Spring not having the correct cost
- Localization fixes for Chinese and Polish
[ 2024-05-13 13:06:18 CET ] [ Original post ] Forget about epic battles, lone heroes, splendid cities, and see how dark the Dark Ages actually were!
In .Age, you are the village elder, spiritual guide of a secluded village. A dark omen was seen above your village and the Apocalypse looms over it. Plan, build, produce, research, lead your Pips in these awful times and protect them as the heavens unfold their wrath on your puny village. Will you find what caused the Apocalypse?
.Age is a turn-based village builder with a heart of stone.
A hybrid between a roguelike-like and a village simulator: FTL meets The Settlers!
Bullet Points
- Strategic Gameplay: classical town-builder gameplay in a turn-based fashion, with a claustrophobic map reminiscent of European-style board games.
- Plenty of Content: More than 70 buildings to research and more than 50 resources, with full production chains from raw materials to finished products.
- Fate is angry: the complex Fate system will throw more than 300 events at you to fight off. From simple coughs to earthquakes, from tornadoes to plagues, from volcanoes to inondations, from taxes to kittens, from cattle diseases to furious murders.
- The world changes: life becomes harder and harder as you play, keep an eye on the current levels of Fear, Sickness, Heat, Cold, and Cataclysm!
- Cute yet merciless pixels: The cute pixel art details all the harsh realities of these Dark Ages. Don’t get fooled by the happy colors!
- All different playthroughs: Play a different game and a different story each time thanks to the Fate system and a dynamic research tree
- Listen to the Montpellier Codex: real medieval music rearranged in a retro game style is waiting for you
- The village is doomed: destruction is permanent, errors can doom your village and you won’t be able to reload from a better position!
- An Apocalyptic goal reach the end of these dark times and fight the Apocalypse to win the game
MINIMAL SETUP- Processor: 64 bitMemory: 4 GB RAMStorage: 200 MB available space
- Memory: 4 GB RAMStorage: 200 MB available space
- Storage: 200 MB available space
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