Its been a long seven months since our last update but it should have been worth the wait. The highlights of this update are the improved world content generator and combat improvements. You will need to train up your jump skill... Update List: *The random world generator has been revamped. The world is now generated on three separate levels: Continent Level. The game world will now be on a single continent. Continents are randomly generated on world creation. Players can re-roll the continent to get exactly what they want. View the continent map in-game by using a compass. Kingdom Level: Kingdoms will now have chains of mountains, rivers, roads, etc. They will link up with surrounding kingdoms. Some kingdoms will have their villages and castles protected by a wall of mountains, rivers, or forests with only one well-protected road in. Closeup level: Maps will now be more open and less maze-like with a variety of environments. Also, a random generator for houses and castles has been added. *Passable borders for kingdoms. You will now be able to see and travel into the next kingdom anywhere along the border. Premade cities will maintain their solid borders since they were designed for this. *Trees have grown quite a bit. Trees around your character will fade to help you see thru them. *Jumping Skill has been implemented. Train up your jumping skill to allow not only jumping past pits and water but also combat jumps. NPCs will also be using these combat jumps so beware. *New characters can now select a defensive skill (Parrying, Blocking, Evasion) along with the normal skill choices during character creation. *New characters now must enter more role-playing information in character creation. *PERMADEATH and HUNGER has been changed. Permadeath and hunger are now always active in dungeons! *Experienced players can now pick PERMADEATH roguelike start for new characters. This will place the character on a forgotten and unfriendly island in the sea. There will be a few starting items and a dungeon entrance for the character to explore. Good luck! *Ships will allow your character to teleport long distances by sea. This is also how your character can reach islands in the sea that aren't attached to the main continent. *Auto Zoom: The world will autozoom when inside a building or in an area that has a lot of buildings. *Combat Zoom: The world will zoom in when in combat. Autozoom and combat zoom can be adjusted in the display menu (Press F7). *Larger view of the world so more tiles can be seen on the screen. You can use the zoom feature in the display settings to zoom back the older zoom if you don't like this larger view. *NPCs will now spawn and aggro at a greater distance from the player and lower rank NPC movement speeds have been increased. *Improve pathfinding for NPCs. *Per Player Feedback: Change movement from arrow keys to WASD keys. Key settings can be customized if you don't like this change. *Now get invites for online servers by just pushing the "Get Invite" button on the server selection screen. *Melee timer has been added to show the player when they can attack again. Two-handed weapons will be slow but deal high damage, while lighter weapons will be fast but deal less damage. *Per Player Feedback: Vampires will now carry Bottles of Vampire Blood which can be used by the player to get the curse of vampirism or if used by vampires as a healing potion. *Werewolves, wererats, and werebears will now drop bloody meat that can be eaten to get this curse as well. *Administrators can now make skill-books with admin commands. *Items dropped on the ground will now disappear faster in premade cities. *Per Player Feedback: Added job board and coin exchange in Grifmae Valley's Trade Union outpost. *Add a new store "Bookstore" which will mostly sell skill-books. Libraries will still give away free skill-books. *"Administrator World Building" screen has been updated. *BUGFIX: Characters with a crime will lose the class Criminal when returning to legal status. *BUGFIX: adding too much gold to a city will no longer flip it into the negative numbers. *BUGFIX: Was unable to destroy trees or other nature owned objects in premade cites when City Protection is active.
[ 2020-04-16 19:38:45 CET ] [ Original post ]
🕹️ Partial Controller Support
- DarkDIRE Linux [116.05 M]
But his day did come eventually. He fell during the Battle of Blackshield. He died fighting beside the great King Blackshield himself. Fighting against the Dark Remnant's undead army.
After the battle, his body was returned to his home kingdom. It was laid to rest in a grand mausoleum with his powerful sword. But this was not to be the end of the story for his sword.
Rumors have begun to be spread as of late. Sir Weryn's magic sword has been said to have returned from the grave. But it is no longer the righteous blade it once was. It is now said to be cursed with evil. Death eventually comes to anyone that attempts to use it.
Several evil factions are seeking the blade. And unfortunately for you, this cursed sword seems to have fallen into your possession.
Inspired by old-school rogue-like and RPGs, DarkDIRE uses simple graphics/animation to build a living world. Explore endless procedurally generated kingdoms and dungeons. Gain loot by raiding enemy kingdoms. Sell it to become rich and powerful. Maybe even powerful enough to rule your own kingdom.
DarkDIRE has rich character development. Choose any four of the fifty plus skills to build any type of character you can imagine. Craft armor and weapons specifically tailored for your character.
No save games. Your world is shared across all your characters. Also, adventure with a friend or enemy. Other players on your local network can connect and share your game world at any time.
Game Features:
* The world is created randomly so every world is unique.
* Predesigned cities and adventures zones are also included and are placed in random areas in the world.
* Each new character gets a farmhouse to store equipment. You even get your own cat and dog.
* Over 30 different nations, each with a unique mix of allies and enemy.
* Take a quest from an NPC and earn fame in your nation.
* You can rule your own kingdom, but first you must defeat the current ruler in combat.
* Rebuild your kingdom anyway you wish. The world can be torn down and rebuild. NPCs can be hired and fired.
* Not only do you save the princess, return with her to your kingdom and make her your queen. Your newly armored queen will help you in combat.
* Rulers control all the stores in the kingdom. Roll new equipment.
* Learn crafting skills for the best equipment. Crafting skills include blacksmithing, fletching, tailoring, gem cutting, and alchemy.
* Horseback combat, swing a weapon or joust down your enemies with a lance.
* Rogues and Magic-Users can use invisibility for stealth. Scouting skill allows you to track them down.
* The world includes several different biomes: Forest, plains, swamps, snow mountains, and mini-biomes: crystal, primordial and volcanic.
* Find staircases that down to lead into bottomless dungeons for more danger and a better loot. But don't forget to bring a lantern.
* All projectiles (spells and arrows) are real. Be quick on your feet and you can move around them.
* The world is enriched with music and sound effects created by Strangelette.
- OS: Ubuntu 16.04 (may work with others)
- Processor: Intel Core 2 / Athlon 2 X2 or betterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Open GL 2.0 compatible or better
- Storage: 250 MB available space
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