Today we released a 4.3MB patch to Smith and Winston fixing a few small issues that have been reported by players and one we noticed in a Twitchsteam.
Hot low endaction
On lower end machines players are having to turn down the amount of debris.
THIS IS NOT ACCEPTABLE. So weve tweaked the physics a bit to get some more juice from your CPU and get some more debris on screen at 60fps.
Keeping yourhead!
Because we are idiots we didnt think about heads properly. So if you collected one of the hidden Collectable heads in the game you could never switch back to a standard Smith or Winston head. Well now youcan.
More text or space forit
Some of the shippy text when youre at the crash site didnt fit in the little shippy box. We know no one is going to read this text but we really want you to be able to ignore all of it properly, in its entirety withaplomb.
No deadflying!
When you were lying flat on your back, shot, wondering why you even started exploring this cursed ring world of
DOOM you could press the boost button and fly up. This wasnt very useful to you and in many ways it was quite funny but NO STOP IT. youre dead;)
No moreequality
If you pressed the equals key (=) you seemed to randomly warp around the level even to places that you cant get to normally. We use this debug feature to quickly test new areas of the level and you were never supposed to have such powers because we just cant trust any of you naughty people can we? Look out for this feature accidentally being re-enabled because we are idiots;).
No more HOME
Another oversight was that pressing the HOME key brought up a very useful debug window with loads of wibbly buttons and sliders and gizmos and yeah, were idiots, thats not for you. Even I dont know what most of those buttonsdid.
Glyphs?
A glyph is a fancy word for one of the letters in a font. We cleaned up the glyphs that represent the controller buttons for PSX and XBox controllers so they are lesspoopy.
Happy Exploring andDestroying
dazza
[ 2019-01-14 11:38:12 CET ] [ Original post ]