





Update #10 - Power Cubes, Shippy, New Levels, More Debris and much more!
Spynall Tapp Where the demons dwell if you can find the secret door at least.
Asteroid Youve made it to the surface of the Asteroid. The space ship that the VOID used to gather the monoliths to unleash his power its a bit weird on the giant cube.
These are the final two levels before you enter the Asteroid to face the VOID itself.
Listen, we all know that you hate training levels. But we also know that some people need them. So weve added a get out quick door at the beginning. So if you are super l337 hard core haX0r twin stick aficionado then you dont need to sit through it.
We got an interesting bug report that sometime you picked up a power cube but it didnt appear in the HUD. After some digging we realised that it wasnt clear that some flowers give you a coin. So now when you get a power cube an icon appears to let you know its a power cube youve collected and not a coin.
Speaking of power cubes. You collect them to repair shippy, well at least thats what she tells you at the beginning of the game. Well now they are needed to power the spinning portal doors. After feedback from EGX we realised that people were just powering through the levels and not taking the time to smell the roses and explore a little. There is a lot to find in all the levels so this is a little hint to chill a bit, destroy a bit more and dig for some POWER! The number of power cubes needed is written at the top of the door because the aliens that inhabit this shattered ring world are all highly organised and probably have a spreadsheet about these sorts of things.
When you jumped to a new level Shippy told you some useful information about how many enemies youd killed, how many power cubes you got and all that stuff. Well that was far too nice of Shippy so now she tells you sometimes useful information and sometimes sarcastic information.
Screen SHAKE Shenanigans!
Weve sped up the loading of levels a tiny bit by being a bit more clever or less dumb. We no longer build the same model thousands of times per level and just do it once. Thank you for recognising my genius. Have fun exploring and destroying. dazza
[ 2019-05-23 15:04:36 CET ] [ Original post ]
Everything here is available to download now... so update, explore and destroy!
New levels to explore
Spynall Tapp Where the demons dwell if you can find the secret door at least.

Asteroid Youve made it to the surface of the Asteroid. The space ship that the VOID used to gather the monoliths to unleash his power its a bit weird on the giant cube.

These are the final two levels before you enter the Asteroid to face the VOID itself.
Escape from the teacher
Listen, we all know that you hate training levels. But we also know that some people need them. So weve added a get out quick door at the beginning. So if you are super l337 hard core haX0r twin stick aficionado then you dont need to sit through it.

Its certain flowers that give you coins.
We got an interesting bug report that sometime you picked up a power cube but it didnt appear in the HUD. After some digging we realised that it wasnt clear that some flowers give you a coin. So now when you get a power cube an icon appears to let you know its a power cube youve collected and not a coin.

Power Cubes
Speaking of power cubes. You collect them to repair shippy, well at least thats what she tells you at the beginning of the game. Well now they are needed to power the spinning portal doors. After feedback from EGX we realised that people were just powering through the levels and not taking the time to smell the roses and explore a little. There is a lot to find in all the levels so this is a little hint to chill a bit, destroy a bit more and dig for some POWER! The number of power cubes needed is written at the top of the door because the aliens that inhabit this shattered ring world are all highly organised and probably have a spreadsheet about these sorts of things.

Sarcastic Shippy
When you jumped to a new level Shippy told you some useful information about how many enemies youd killed, how many power cubes you got and all that stuff. Well that was far too nice of Shippy so now she tells you sometimes useful information and sometimes sarcastic information.

Bug Fixes and tweaks.
Screen SHAKE Shenanigans!
- Screen shake is worked out for each co-op player independently so now, just as you were making that difficult boost across a gap, your coop partner cant throw a grenade making the whole screen shake.
- If the screen was shaking because, say, a large block was moving, and you threw a grenade well all hell broke loose and the screen shook like a wet dog. Thats fixed now.
- If youve turned off the screen shake then maybe give it another go.
- Better physics on low end machines
- Physics uses more cores if youve got them
- Up debris in options > game > debris
Faster loading and rendering
Weve sped up the loading of levels a tiny bit by being a bit more clever or less dumb. We no longer build the same model thousands of times per level and just do it once. Thank you for recognising my genius. Have fun exploring and destroying. dazza
[ 2019-05-23 15:04:36 CET ] [ Original post ]
Smith and Winston
Execution Unit Ltd
Developer
Execution Unit Ltd
Publisher
2019-01-08
Release
Game News Posts:
22
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Positive
(22 reviews)
Public Linux Depots:
- Smith and Winston Linux Depot [157.89 M]
Smith and Winston is a Metroidvania style exploration twin stick shooter.
Taking on the role of Smith or Winston, two hapless mercenaries, you explore a newly discovered shattered ring world and uncover the secrets of the natives and the impending doom of the star system. Only you can save the system from the evil that awaits... or not.
Taking on the role of Smith or Winston, two hapless mercenaries, you explore a newly discovered shattered ring world and uncover the secrets of the natives and the impending doom of the star system. Only you can save the system from the evil that awaits... or not.
Hand built
The world needs more hand crafted games. We love procedurally generated games but there is nothing like a level designed by a human for a human.Exploration
There are many strange places to explore in Smith and Winston along with secrets and puzzles to discover and items to collect. You'll need a sharp eye to spot some of them and a bit of dexterity to reach others. But there's plenty to discover.Challenging twin stick combat
There's no health bars and with limited lives dodging is as important as shooting. Don't worry we've given you the tools to survive. From guns and power ups, grenades and missile launchers, to being able to sculpt the terrain to your advantage. How you defeat enemies is up to you.Free Flowing Movement
Smith and Winston come with some cool toys, a jump pack boost for going up and a dash for going fast. Great for dodging bullets but even better for reaching new areas. Combine these for bigger and further jumps. Dash, boost, dash can get you a long way but a clever use of the terrain and our in game physics can get you higher and further.Voxels
We love 'em. In a voxel world the player can destroy nearly everything and you have the equipment to do just that. From mining lasers to dig out secrets to grenades that blast holes in everything. Use these tactically or just to make a hole and laugh as you adversary falls helplessly to their doom.Camera
Smith and Winston is a full 3D game and to take advantage of that we added in a few things. A rotatable 360° camera lets you see what you want and 3 angles of tilt, fancy a more cinematic perspective, just drop the camera angle.Collectibles
Collect and swap your heads there a lot to find and finding them all won’t be easy and with our Steam release we'll be adding Steam achievements and cards too.MINIMAL SETUP
- OS: Ubuntu 14.04
- Processor: Intel i3Memory: 4096 MB RAM
- Memory: 4096 MB RAM
- Graphics: Intel HD
- Storage: 300 MB available space
- OS: Ubuntu 18.04
- Processor: Intel i7
- Graphics: Nvidia 1050GTX
- Storage: 300 MB available space
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