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Published new closed Beta version B041
+ Made sure to deselect all designs when opening the designs panel + Cleared all non default/standard Starship Design files, plus improved the organization of files + Fixed a Bug related to fleet names and the assignment of admirals, when loading a save game + Blockated colonies now can't rush build projects when blockated by the enemy + Now wormholes are not shown in a starsystem, when going to the planet view + Fixed the Oklito Acahuna Constructor and Nolomin Defender Cruiser Classes, which were missing some sprites + Made sure to shown Infinite or Inf., when the ordnance carried is infinite. The same for heroes on missions. + Improved the graphics and overlay progress bar in the space battle screen + Improved the colony build queue panel UI objects + Adjusted credits and freighters available to the player in the different Era Starts + Fixed a bug that was preventing the lower bar from being hidden, after a space battle, on the starsystem view + Now when first meeting a player, his or her home starsystem will be shown on the map, regardless of range + Fixed bug which was preventing the Fleet or Colony detected from showing up, when first meeting a player + Fixed bug which was making tips less random on start
[ 2019-04-14 19:16:03 CET ] [ Original post ]
Version Beta 0.4.1 Changes
+ Made sure to deselect all designs when opening the designs panel + Cleared all non default/standard Starship Design files, plus improved the organization of files + Fixed a Bug related to fleet names and the assignment of admirals, when loading a save game + Blockated colonies now can't rush build projects when blockated by the enemy + Now wormholes are not shown in a starsystem, when going to the planet view + Fixed the Oklito Acahuna Constructor and Nolomin Defender Cruiser Classes, which were missing some sprites + Made sure to shown Infinite or Inf., when the ordnance carried is infinite. The same for heroes on missions. + Improved the graphics and overlay progress bar in the space battle screen + Improved the colony build queue panel UI objects + Adjusted credits and freighters available to the player in the different Era Starts + Fixed a bug that was preventing the lower bar from being hidden, after a space battle, on the starsystem view + Now when first meeting a player, his or her home starsystem will be shown on the map, regardless of range + Fixed bug which was preventing the Fleet or Colony detected from showing up, when first meeting a player + Fixed bug which was making tips less random on start
[ 2019-04-14 19:16:03 CET ] [ Original post ]
Astra Exodus
Atomic Kaiser
Developer
Atomic Kaiser
Publisher
2020-01-30
Release
GameBillet:
26.09 €
Game News Posts:
52
🎹🖱️Keyboard + Mouse
Mostly Negative
(39 reviews)
Astra Exodus is a retro inspired, single player turn based sci fi 4x strategy game, with a multiple choice narrative driven epic campaign, top down real time tactical battles and an extensive semi randomized research grid; developed by Atomic Kaiser, a one gamedev army from Uruguay.
Take the chance to lead humanity back home, while uncovering the mysteries behind the Exodus, across a choice driven narrative campaign the Campaign. Or challenge yourself in the Sandbox mode, by leading any of the various alien factions, to several possible victory conditions.
Take the chance to lead humanity back home, while uncovering the mysteries behind the Exodus, across a choice driven narrative campaign the Campaign. Or challenge yourself in the Sandbox mode, by leading any of the various alien factions, to several possible victory conditions.
Features:
- Epic Story Campaign
Lead the Earth Legacy Task Force through 9 arduous missions, in their Campaign for discovering the lost heritage of Earth, and make decisions that alter the story and gameplay in significant ways; for which you can be rewarded with exclusive and diverse abilities only found in this mode. - Dynamic Sandbox Mode
Take charge of one out of 8 different main factions, or create your own in the Sandbox Mode, as you thrive to enslave, exterminate, seduce or right out beat all and any competition. Survive a host of events and menaces, that will surely challenge your empire and all others. - Battle in Space and on the Ground
Fight in space and in the ground, with real time tactical space battles, where positioning and heading matters as much as weaponry. And initiative based top down ground battles, with hosts of infantry, armour, strike craft and even mechs. Or just nuke them from orbit, that works just as well. - Explore captivating Galaxies
Colonize or conquer a vibrantly diverse galaxy of your choosing, full of wonderful stars, planets, asteroid belts, etc, all inspired by true astronomical phenomena. Maneuver your ships around black holes and supernovas, to either use or avoid their effects, in your conquests. - Semi-random Research Grid
Research over 300 technologies, in an exclusive and randomized tech grid, which forces you to choose wisely what you research and guarantees that no two games will be the same. React to events in the galaxy by researching about them and obtaining unique advantages over your enemies. - Lead through amazing Heroes
Encounter and recruit amazing galactic heroes, to lead your fleets, govern your colonies or even spy on your enemies! Make havok without firing a single blast, by conducting Sabotage and Revolt, among other operations; deep behind enemy lines. - Design your own Starships
Design you own starships, by deciding not only what weapons they carry and in which configuration, but also their Core and Support systems. Overwhelm your opponent with hosts of agile Frigates, swarms of Strike Craft or just with the immense firepower of a single huge Titan. - Open files for modding
Tinker, change and customize the game to your heart's content. Adding new or modifying existing starships, factions, troops, technologies, etc to the game. Maybe reenacting then, some of your favourite scifi tv shows and movies moments, right in the game.
MINIMAL SETUP
- OS: Ubuntu 12.04 (64-bit)
- Processor: 2.5 Ghz Intel Core 2 Quad Q8300 or equivalent
- Graphics: 1 GB nVidia Geforce GT460 or equivalent. 500 MB ATI HD4850 or equivalent
- Storage: 4 GB available spaceAdditional Notes: Minimum Resolution: 1366 x 768
- OS: Ubuntu 14.04 (64-bit)
- Processor: 3.5 Ghz Intel Core i5 or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 1 GB nVidia Geforce GTX660 or equivalent. 1 GB ATI HD7850 or equivalent
- Storage: 4 GB available spaceAdditional Notes: Minimum Resolution: 1366 x 768
GAMEBILLET
[ 6045 ]
GAMERSGATE
[ 687 ]
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