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Astra Exodus - Dev Diary #02 - Artistic Direction

Hello, Atomic Kaiser is here again for another dev diary, this time speaking of the games visual direction. THE AESTHETICS Following that sense of 90s reverence behind the gameplay, the game goes for a visual aesthetic inspired by the 90s, with a heavy emphasis on bright colouring, from how characters look to the universe itself. We feel this not only captures the decade well, but also makes the game stand out against other titles. All of this of course reflects heavily on the user interface, which is designed to have large immersive panels and controls, which hopefully keep selling the theme we are aiming for. We also feel that the presence of advisors on all main panels, which are characters that give you tips on how to manage the many aspects of the game, will help players immersing themselves in a 4X playing style typical of the 90s.
THE CHARACTERS Regarding characters themselves, the game adheres to a more Star Trek-like paradigm, where the humanoid type is the most common in the universe. So this is the case for most of the species represented in the main factions of the game. This helps one to imagine all these different species interacting with each other in believable ways, like hanging out in a bar for example, instead of avoiding contact or outright exterminating each other. This is also based on some actual scientific theories.
THE STARSHIPS There are multiple classes of starships in the game and each faction gets their own unique design style. In general my intention was for all ships to show at a first look (both in terms of shape and colouring) what faction they belong to. From the bulky irregular asymmetrical designs of the Veloran Horde, to the utilitarian almost freighter-like look of the Okli-to Consortium vessels, all designs aim to be iconic.
THE MUSIC From a personal taste point of view (very partial towards classic science-fiction shows like Star Trek) I always prefer classical music with my space adventures. Thus in Astra Exodus, instead of going with the obvious space techno / electronic feel often offered by other sci-.fi games, you will find orchestral music more often than anything else. The music always tries to convey a sense of epicness and scale, even if only of the emptiness of space. It varies with how the game is proceeding, depending on whether or not you are peacefully exploring, youre at war or even mid-battle. Join us next week to find out more about the Skirmish and Campaign modes on the game. If you're interested, were looking for Beta testers to help us refine the game and get feedback on it. If you feel like giving a hand, why not apply here. Thank you!


[ 2019-10-01 15:27:39 CET ] [ Original post ]

Astra Exodus
Atomic Kaiser Developer
Atomic Kaiser Publisher
2020-01-30 Release
Game News Posts: 52
🎹🖱️Keyboard + Mouse
Mostly Negative (39 reviews)

Astra Exodus is a retro inspired, single player turn based sci fi 4x strategy game, with a multiple choice narrative driven epic campaign, top down real time tactical battles and an extensive semi randomized research grid; developed by Atomic Kaiser, a one gamedev army from Uruguay.

Take the chance to lead humanity back home, while uncovering the mysteries behind the Exodus, across a choice driven narrative campaign the Campaign. Or challenge yourself in the Sandbox mode, by leading any of the various alien factions, to several possible victory conditions.

Features:

  • Epic Story Campaign
    Lead the Earth Legacy Task Force through 9 arduous missions, in their Campaign for discovering the lost heritage of Earth, and make decisions that alter the story and gameplay in significant ways; for which you can be rewarded with exclusive and diverse abilities only found in this mode.


  • Dynamic Sandbox Mode
    Take charge of one out of 8 different main factions, or create your own in the Sandbox Mode, as you thrive to enslave, exterminate, seduce or right out beat all and any competition. Survive a host of events and menaces, that will surely challenge your empire and all others.


  • Battle in Space and on the Ground
    Fight in space and in the ground, with real time tactical space battles, where positioning and heading matters as much as weaponry. And initiative based top down ground battles, with hosts of infantry, armour, strike craft and even mechs. Or just nuke them from orbit, that works just as well.


  • Explore captivating Galaxies
    Colonize or conquer a vibrantly diverse galaxy of your choosing, full of wonderful stars, planets, asteroid belts, etc, all inspired by true astronomical phenomena. Maneuver your ships around black holes and supernovas, to either use or avoid their effects, in your conquests.


  • Semi-random Research Grid
    Research over 300 technologies, in an exclusive and randomized tech grid, which forces you to choose wisely what you research and guarantees that no two games will be the same. React to events in the galaxy by researching about them and obtaining unique advantages over your enemies.


  • Lead through amazing Heroes
    Encounter and recruit amazing galactic heroes, to lead your fleets, govern your colonies or even spy on your enemies! Make havok without firing a single blast, by conducting Sabotage and Revolt, among other operations; deep behind enemy lines.


  • Design your own Starships
    Design you own starships, by deciding not only what weapons they carry and in which configuration, but also their Core and Support systems. Overwhelm your opponent with hosts of agile Frigates, swarms of Strike Craft or just with the immense firepower of a single huge Titan.


  • Open files for modding
    Tinker, change and customize the game to your heart's content. Adding new or modifying existing starships, factions, troops, technologies, etc to the game. Maybe reenacting then, some of your favourite scifi tv shows and movies moments, right in the game.

MINIMAL SETUP
  • OS: Ubuntu 12.04 (64-bit)
  • Processor: 2.5 Ghz Intel Core 2 Quad Q8300 or equivalent
  • Graphics: 1 GB nVidia Geforce GT460 or equivalent. 500 MB ATI HD4850 or equivalent
  • Storage: 4 GB available spaceAdditional Notes: Minimum Resolution: 1366 x 768
RECOMMENDED SETUP
  • OS: Ubuntu 14.04 (64-bit)
  • Processor: 3.5 Ghz Intel Core i5 or equivalentMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: 1 GB nVidia Geforce GTX660 or equivalent. 1 GB ATI HD7850 or equivalent
  • Storage: 4 GB available spaceAdditional Notes: Minimum Resolution: 1366 x 768
GAMEBILLET

[ 5975 ]

13.34$ (11%)
5.07$ (15%)
1.50$ (85%)
16.97$ (15%)
4.24$ (15%)
8.00$ (11%)
33.96$ (15%)
31.14$ (11%)
13.34$ (11%)
20.99$ (16%)
16.97$ (15%)
33.59$ (16%)
13.19$ (18%)
19.89$ (50%)
22.24$ (11%)
4.22$ (15%)
10.07$ (16%)
50.99$ (15%)
25.45$ (15%)
3.00$ (80%)
4.12$ (17%)
0.90$ (90%)
25.46$ (15%)
26.34$ (12%)
8.59$ (14%)
13.14$ (12%)
33.99$ (-127%)
8.39$ (16%)
17.79$ (11%)
26.09$ (13%)
GAMERSGATE

[ 1709 ]

4.99$ (75%)
2.5$ (50%)
2.0$ (50%)
1.58$ (95%)
6.75$ (73%)
6.0$ (70%)
0.56$ (81%)
30.0$ (50%)
5.63$ (62%)
0.94$ (81%)
4.5$ (77%)
3.14$ (55%)
4.0$ (80%)
0.63$ (84%)
0.74$ (89%)
8.99$ (10%)
0.75$ (85%)
5.0$ (80%)
8.0$ (60%)
18.59$ (26%)
13.49$ (10%)
0.61$ (85%)
2.0$ (90%)
0.64$ (87%)
11.62$ (54%)
1.5$ (62%)
2.63$ (62%)
8.99$ (40%)
5.4$ (64%)
0.68$ (89%)
MacGamestore

[ 1755 ]

17.99$ (10%)
14.99$ (57%)
1.19$ (76%)
39.99$ (20%)
4.49$ (70%)
52.99$ (12%)
17.99$ (10%)
5.59$ (63%)
46.29$ (7%)
9.09$ (9%)
17.69$ (12%)
1.24$ (75%)
49.99$ (17%)
78.99$ (12%)
13.49$ (10%)
6.37$ (79%)
10.99$ (8%)
17.49$ (13%)
6.99$ (77%)
1.99$ (90%)
6.99$ (84%)
3.98$ (80%)
16.49$ (18%)
16.99$ (15%)
6.99$ (72%)
13.99$ (7%)
45.99$ (8%)
33.98$ (15%)
55.29$ (8%)
17.99$ (10%)

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