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Shoppe Keep
Arvydas Žemaitis Developer
Excalibur Publisher
2016-05-20 Release
Game News Posts: 46
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed (1998 reviews)
The Game includes VR Support
Public Linux Depots:
  • Shoppe Keep Linux 32 Bit [1.25 G]
  • Shoppe Keep Linux 64 Bit [1.25 G]
Shoppe Keep v1.01 Update (Death looms)! Content and fixes AND QA!

Welcome shop keepers new and old. Your friendly neighbourhood game dev here. Today I want to introduce a new update for Shoppe Keep as well as a link to visit our QA! The full Change Log can be seen at the end of the post, but let us inspect some of the fixes/changes/additions shall we? ------------------------------------------------------------------------------ All Tutorial text that refers to button presses now show the exact button binded to it
Tutorials that mention anything related to pressing buttons have current binded keys to that action shown within the tutorial itself! ------------------------------------------------------------------------------ Option slider which determines how many customers can exist in the world at any given point (For some this will give a big boost to performance) Best way to notice that you are having too many customers at any given point is when you notice a lot of them standing in place, not knowing where to go, or Exclamation marks popping up on objects that CLEARLY have a clear path to them.
This option slider will determine how many customers can be in the game world at any given point. I have noticed that some players have very great and big shops built, which offer almost every single item in the game, meaning that almost no single customer walks away without trying to buy something, which in turn might lead the game to start bottlenecking when trying to calculate paths for each and every one customer. So for some players this meant customers "sticking", for those lowering the count will solve the issue, for those who never noticed or had this issue, can keep it at the maximum limit which I will increase with updates as the logic for path finding evolves and becomes better! ------------------------------------------------------------------------------ State change bug is being attacked. If those who encounter it are using keyboard/mouse and notice it happen, notify me if you notice a “(!)” symbol, this will help me zero in on the issue, as well if you are stunned OR you are stuck to stun phase but can move around, it will show “You are stunned” instead of a typical state text on the top right. A glitch which caused the shop scroll variable to always be on if random furniture was destroyed by degradation or barbarians, or the evil shopkeeper should be fixed, and changing states should now be unaffected I have been trying to zero in on this issue for quite some time. Even resorting to such barbaric tools like torturing barbarians and their slain bodies, throwing them around at furnitute, and using my own sword to bash the dead smelly bodies and the furniture around me to have this issue replicated on me. Not my finest hour. But nonetheless with the help of you the community I have actually FOUND what was causing it. And as such was fixed...happy slaying! ------------------------------------------------------------------------------ Legendary items nerfed, too good, sorry. Just sorry, I am so sorry. But they were just too much! Tho new and better items are in store. Let's just take it a bit slower than OP 5.6k value items. ------------------------------------------------------------------------------ New Champion adventure: The Mausoleum
The champion can now visit the Mausoleum, at a cost as well. Those who already have Rav the Birdlord pet trained to bow down to their champion will welcome this new challenge with all new loot and a whole new Mage set with other classes receiving new Tier 5 items that will bring your shop more money or have your Champion get that extra punch. Those who have yet to master the other adventures, you have something to look forward to! ------------------------------------------------------------------------------ Shop name when creating the shop save will be displayed on the welcome board outside the shop instead of your steam name.
------------------------------------------------------------------------------ The other changes are very self explanatory and fixes as well. Another thing I want to add is the QA we have been talking about. it documents the work that we put in catching bugs submitted by either the community or doing our own internal testing of builds, we clocked over 600+ changes/fixes/glitches/suggestions within it, and we invite everyone who is interested in knowing the gritty nitty changes, to read around this Google Doc's link of Shoppe Keep QA, it is being updated as we go as well, so it shall change as time goes on. Link: >>Shoppe Keep QA<< And as always! Stay tuned. -Arvydas -Bugged empty quest making customers buy a lot in a row should be fixed -Option slider which determines how many customers can exist in the world at any given point (For some this will give a big boost to performance) Best way to notice that you are having too many customers at any given point is when you notice a lot of them standing in place, not knowing where to go, or Exclamation marks popping up on objects that CLEARLY have a clear path to them. -Bot inventory, personal chest mouse scroll sensitivity increased, and the windows are clamped, should not fly off into nothingness -Getting orders towards the Order achievements counted only the item types in an order, instead of the total amount of items, fixed. -State change bug is being attacked. If those who encounter it are using keyboard/mouse and notice it happen, notify me if you notice a “(!)” symbol, this will help me zero in on the issue, as well if you are stunned OR you are stuck to stun phase but can move around, it will show “You are stunned” instead of a typical state text on the top right. -A glitch which caused the shop scroll variable to always be on if random furniture was destroyed by degradation or barbarians, or the evil shopkeeper should be fixed, and changing states should now be unaffected -Fixed tracking of removed product displays -Shop colliders raised a bit so shields should not phase trough them. -Legendary items nerfed, too good, sorry. -New Mage Set -New Champion adventure: The Mausoleum -All Tutorial text that refers to button presses now show the exact button binded to it -Trash cans nerfed, the item value that you can potentially loot from the trash can will not exceed this value – Player Level * 20 gold -Minimum UI size increased -Default UI size increased -Venomous Gloves and Venomous Belt are placeable where other belts and gloves are able to be placed. -All Classes have a new Tier 5 item dropped in the Mausoleum, apart from the Mage, as they receive their own Tier 3 armor set dropped by the bosses of the Mausoleum. -Shop name when creating the shop save will be displayed on the welcome board outside the shop instead of your steam name. -Additional garbage collection in set frame intervals, to counter those who are having some RAM usage issues. -Some champion variables rounded up to not have large decimals -Getting Liquid materials after placing your last item into an inventory will not show the last held item -Increased the base volume for customer voices -Increased alchemy panel inventory/recipe panel scroll speed with mouse wheel


[ 2016-06-02 18:50:04 CET ] [ Original post ]

***With the exciting announcement that Shoppe Keep has now moved from Early Access to full release comes further good news! Only today developer Strangefire has declared a number of significant game play enhancements and new and expansive content. We will continue with our planned seasonal updates, but the really exciting news is about the new Street Market and the Inn!
If you haven’t played Shoppe Keep yet, why not join nearly 100,000 gamers who are already enjoying this unique business management game, and create your own fantasy retail consortium! ***



The skill is to shrewdly set the price of each item and watch the money roll in - too expensive and you will find your stock shrinking as stealing increases. Deal with thieves quickly with a swing of your sword or a zap from a lightning spell!
Price your wares competitively and adventurers will travel from miles around to your one-stop shop to spend their gold.


Four memorable characters will visit your store, including a hardened warrior, magical mage, sneaky rogue and wise druid. Each of these character types will seek to purchase items relating to their skill set - a warrior will be hard pressed to take a flimsy magical robe into close quarter’s battle!


You have a daring clientele to add pressure to your role as a shop keeper. After beating up goblins and even battling the great ol’ Dragonclaw they can be a little aggresive. This might mean your displays can be spoilt and tables and shelves damaged. They are not too careful about bringing in dirt from the street either!

However help is at hand! As the owner of the store you’ll be armed with awesome tools for combating these issues. The broom will sweep away dirt brought in from your customers and the hammer will repair furniture damaged by these extraordinary visitors. A few sweeps and a couple of swings means your shop will be in tip top shape. Expand your empire and you can employ an army of “Helper Bots” – the latest in imaginary technology.


Set your prices too high and your customers may think twice about investing their hard won (or stolen) gold in your shop. They’ll throw the dice and attempt to steal it right under your nose! A quick swing of the sword or a zap of a magic spell can make quick work of these thieves. But be cautious not to hit any innocent bystanders or you’ll suffer the monetary penalty of paying a high fee!

And let’s not forget the Barbarians, they live on the outskirts of the city, regularly invading the town, and if your shop is popular enough will cause as much damage and destruction as possible. They will even fight you directly if you try to stop them. Eliminate a few dozen barbarians and they’ll invite a much larger friend to come and visit you.


It’s tough running a shop, as there are often not enough hours in the day to go out and procure new items. Thankfully, you can employ a champion that can be unlocked in the skill tree. Select a class, equip them with your finest armour and weapons, and send them out to bring back new wares. Some of these items can be sold, some are junk and others can be crafted into more powerful gear.
Your champion will need to gain experience. The first time out they may fall in battle, and whilst they will not return with any new goods, the experience will have taught them valuable skills that will improve their chances next time.


“Helper Bots” are your robotic staff team. The MK III was created by a Gobliness engineer to increase the artificial intelligence of this mechanical chap. Originally, these bots would break down and refuse to acknowledge orders. However a few bugs have been ironed out and the MK III is the latest in robotic technology.
The helper bot has three duties; zapping thieves who attempt to steal from your shop, picking up items that customers may have thrown to the floor, and restocking items back on the shelves. You can purchase several helper bots to help run your shop, and to help automate the process of running your shop.

FEATURES

  • Manage your own shoppe, from ordering stock, setting prices and placing stock for sale
  • Design your own shoppe layout by ordering tables, shelves and weapon racks
  • Unlock new abilities and perks in the skill menu, including gardening, alchemy, the grinder and higher tier stock
  • Use the helper bot to collect items thrown by customers, zap thieves and restock items
  • Create a champion, select its class and send them out on adventures
  • Arm yourself with a sword and magic spells to defend your shoppe from cheeky thieves and destructive barbarians
  • Maintain your shoppe using the hammer to repair furniture and the broom to sweep away dirt (And corpses)
  • Cycles through 4 seasons, with each season featuring a most wanted item. Frost Resists potions sell best in Winter etc.

Over the next few weeks the new content we mentioned at the beginning of this announcement will be added. You will be able to expand your business to include the selling potential in the local street market. The street market employs a vicious guard to protect market sellers stock – put your most expensive stock for sale here to ensure it will never be stolen! Also to be added is the new local Inn. All shoppers need a place to relax and refresh so why not include the Inn as an extra arm to your business. Your customers can sit and enjoy a drink and some food whilst you sit back and watch the profits roll in. And enjoy a drink yourself too!

MINIMAL SETUP
  • Processor: Intel Core i3 or equivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Dedicated graphics card with 512MB memory
  • Storage: 500 MB available space

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