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Hello everyone!
Were nearly there with our next update. It started out as the UI overhaul, but it soon became clear that this update was also the perfect opportunity to improve on the games stability and overall performance. After the work put into this update, were confident the following content and progression updates (that is, more stuff & the campaign!) are going to be that much easier to build and enjoy.
Here are a few highlights about the Silky Smooth update. You can read more on our blog, and well post the full changelog when the update is released next week, if everything stays on schedule. Stay tuned!
Better optimization
Despite being a simple-looking 2D game, Barotrauma has so far required a fairly powerful processor to run smoothly. Weve done much optimization on many aspects of the game, particularly how physics is handled, and now it should run more smoothly than ever.
Creature behavior
Theres quite a long list of changes, both large and small, to creature behavior as well as some new creature-related missions.
UI overhaul
Weve redone almost every single menu and interface in the game, so after this update, your Barotrauma is going to look quite different. Let us know what you think!
+ A ton of bugfixes
And other improvements! See our Trello for more info.
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