Hello everyone!
The campaign update is looming in the not-so-distant horizon now, so lets take a closer look at one of its key ingredients: explorable outposts.
Walk around inside outposts and talk to NPCs to get missions and buy and sell items. The current campaign menu is going to be entirely replaced with real walkable locations.
Outposts are procedurally generated from parts made with the in-game Submarine Editor, which means you can even make your own! Pre-existing custom stations will also continue to work after the campaign update.
Introducing new scripted events that affect you on your journey. Much more complex than the events currently in the game, these will also be made available for modding in .xml.
Different types of outposts each get a distinct look and different contents. The map evolves as you pass through it, and with the campaign update, you can finally see these changes in the outposts you enter.
Physical outposts are possibly the single biggest functional change Barotrauma is going to see during its Early Access period, so were both excited and terrified to be so close to releasing them as minimum viable versions, first, but still this summer.
Before that, were releasing a smaller update with some fixes and molochs! Stay tuned, and read more about outposts on our blog.
Overcome crisis and the unrelenting pressure of a frozen ocean. In Barotrauma you're a submarine crew member beneath the ice of Jupiter's moon Europa. Flee or fight alien lifeforms, explore a strange new world, command your crew, and craft equipment in a tense 2d co-op experience.
Key Features
Command and manage your submarine and its various systems in adrenaline-filled co-operative gameplay.
Play as the captain or any of the 4 other character classes, with up to 16 players per submarine.
Single Player campaign, sandbox mode, and single missions also available.
Procedural levels and events ensure no two games will ever be exactly alike
Each submarine has multiple crew operated systems, from nuclear reactors to sonar, guns, engines and more
Comprehensive crafting system to create tools, drugs and weapons
Navigate dangerous environments to achieve mission goals or simply explore and travel deeper into the game world
Explore alien ruins and wrecked submarines along the way to discover rare and powerful artifacts and other resources
Fully integrated mod tools allow you to create and transform the game via Steam Workshop. Submarine editor, character and procedural animation editor, procedural level editor, sprite and particle editors - unleash your creativity!
MINIMAL SETUP
OS: Ubuntu 14.04 LTS
Processor: 2.0 GHzMemory: 4 MB RAM
Memory: 4 MB RAM
Graphics: 128 MB Video Memory. OpenGL 3.0+ support
Storage: 350 MB available space
RECOMMENDED SETUP
OS: Ubuntu 18.04 LTS
Processor: 3.0 GHzMemory: 8 MB RAM
Memory: 8 MB RAM
Graphics: 256 MB Video Memory. OpenGL 3.0+ supportNetwork: Broadband Internet connection