Hello everyone!
We are excited to tell you our 1.0 release is coming this spring. Before that, were releasing a pre-patch that includes some final fixes and changes that we wanted to release while still in Early Access.
For many players, the most noteworthy additions in this pre-patch are reworked poisons and status effects. Unfortunately, these changes mean that some mods will not function properly until the creator updates them. Were sorry for the inconvenience, but we hope that by releasing these changes in advance, we give all modders enough time to update their mods before our big release!
Poisons
Monsters can be infected with poisons, making poisons and the medic class more useful in combat.
Poisons have been redesigned to provide more interesting and varying effects, and the overall strength of poisons has been adjusted.
Applying poisons will increase the players medical skill.
Status effects
Changes to the overall targeting logic of status effects.
Status effect skill and item requirement checks have also been changed.
These changes will require some mods that use status effects to be updated. Please see this Steam forum post for more details.
Other changes and additions
Transparent visors for diving suits.
Modified clients are no longer able to pick up unpickable items.
Some submarine upgrades now cost materials or items in addition to money.
Better support for playing the multiplayer campaign without a host or someone with campaign management permissions on the server.
Important information about Barotrauma 1.0
In preparation for our 1.0 release, we are going to adjust Barotraumas pricing on Steam in two weeks, on February 10. What this means is that the next two weeks will be the last chance to buy Barotrauma at its Early Access price and we have a new discount period starting today to give everyone one last good deal on the game before we reach 1.0. Please tell your friends if they have been waiting to dive in! The price increase will not affect anyone who already owns Barotrauma.
Read more about the update and our plans on [url=
https://barotraumagame.com/announcements/pre-patch-for-barotrauma-1-0/]our blog, and stay tuned for the pre-patch next week! [ 2023-01-27 17:23:10 CET ][ Original post ]
Overcome crisis and the unrelenting pressure of a frozen ocean. In Barotrauma you're a submarine crew member beneath the ice of Jupiter's moon Europa. Flee or fight alien lifeforms, explore a strange new world, command your crew, and craft equipment in a tense 2d co-op experience.
Key Features
Command and manage your submarine and its various systems in adrenaline-filled co-operative gameplay.
Play as the captain or any of the 4 other character classes, with up to 16 players per submarine.
Single Player campaign, sandbox mode, and single missions also available.
Procedural levels and events ensure no two games will ever be exactly alike
Each submarine has multiple crew operated systems, from nuclear reactors to sonar, guns, engines and more
Comprehensive crafting system to create tools, drugs and weapons
Navigate dangerous environments to achieve mission goals or simply explore and travel deeper into the game world
Explore alien ruins and wrecked submarines along the way to discover rare and powerful artifacts and other resources
Fully integrated mod tools allow you to create and transform the game via Steam Workshop. Submarine editor, character and procedural animation editor, procedural level editor, sprite and particle editors - unleash your creativity!
MINIMAL SETUP
OS: Ubuntu 14.04 LTS
Processor: 2.0 GHzMemory: 4 MB RAM
Memory: 4 MB RAM
Graphics: 128 MB Video Memory. OpenGL 3.0+ support
Storage: 350 MB available space
Memory: 8 MB RAM
RECOMMENDED SETUP
OS: Ubuntu 18.04 LTS
Processor: 3.0 GHzMemory: 8 MB RAM
Graphics: 256 MB Video Memory. OpenGL 3.0+ supportNetwork: Broadband Internet connection