Sneak peek: Changes to diving suits and big monsters
We always intended diving suits to be used only for acute pressure protection: during hull breaches and while swimming. However, there are not many actual downsides to wearing a suit all the time, so a lot of people do just that which has effectively eliminated water pressure as a threat. We wanted to change that by encouraging you to take your suit off when you dont need it. Heres what were changing:
Besides the new diving suit animations, weve also added a few entirely new animations which are triggered by specific afflictions and talents. Expect to see drunken people walking drunkenly, for example! Modders can find out more about these animation variations in our official modding documentation under Status Effects > TriggerAnimation.
Lastly, weve improved the abilities of the largest monsters in the game to make them better at targeting individual characters inside the submarine, as well as the whole sub. We hope you enjoy this new feature and look forward to hearing your feedback! You can read more about all these changes on our blog now. The spring update is planned to release in late April, and we have more sneak peeks coming your way in the following weeks, so stay tuned!
[ 2024-03-15 11:49:56 CET ] [ Original post ]
Hello everyone!
Lets have another sneak peek at our upcoming spring update.
Diving suit rebalance
We always intended diving suits to be used only for acute pressure protection: during hull breaches and while swimming. However, there are not many actual downsides to wearing a suit all the time, so a lot of people do just that which has effectively eliminated water pressure as a threat. We wanted to change that by encouraging you to take your suit off when you dont need it. Heres what were changing:
- Slowed flooding speed to give the crew more time to suit up during a hull breach. Hulls will fill with water more slowly, so the pressure will not become lethal as quickly.
- Added new animations to diving suits and made walking and running in a suit slower. Swimming speed has not been reduced.
- Obstructed vision while wearing a diving suit slightly more.
- Reduced the armor effects of diving suits, particularly the Regular Diving Suit.
- Rebalanced all the different suit types and level generation to create stronger progression and clearer use cases for different suits in different environments.
- Capped the crush depth resistance of the strongest suits to the same depth as a fully upgraded submarine hull. (Before, the Abyss suit could handle more pressure than a fully upgraded submarine.)
Animation variations
Besides the new diving suit animations, weve also added a few entirely new animations which are triggered by specific afflictions and talents. Expect to see drunken people walking drunkenly, for example! Modders can find out more about these animation variations in our official modding documentation under Status Effects > TriggerAnimation.
Old monsters, new dangers
Lastly, weve improved the abilities of the largest monsters in the game to make them better at targeting individual characters inside the submarine, as well as the whole sub. We hope you enjoy this new feature and look forward to hearing your feedback! You can read more about all these changes on our blog now. The spring update is planned to release in late April, and we have more sneak peeks coming your way in the following weeks, so stay tuned!
Barotrauma
Undertow Games
FakeFish
2019-06-05
Indie Strategy Simulation Singleplayer Multiplayer Coop EA
GameBillet
29.72 /
€
Game News Posts 154
🎹🖱️Keyboard + Mouse
Very Positive
(47454 reviews)
http://barotraumagame.com/
https://store.steampowered.com/app/602960 
Barotrauma Linux [550.85 M]
Overcome crisis and the unrelenting pressure of a frozen ocean. In Barotrauma you're a submarine crew member beneath the ice of Jupiter's moon Europa. Flee or fight alien lifeforms, explore a strange new world, command your crew, and craft equipment in a tense 2d co-op experience.
Key Features
- Command and manage your submarine and its various systems in adrenaline-filled co-operative gameplay.
- Play as the captain or any of the 4 other character classes, with up to 16 players per submarine.
- Single Player campaign, sandbox mode, and single missions also available.
- Procedural levels and events ensure no two games will ever be exactly alike
- Each submarine has multiple crew operated systems, from nuclear reactors to sonar, guns, engines and more
- Comprehensive crafting system to create tools, drugs and weapons
- Navigate dangerous environments to achieve mission goals or simply explore and travel deeper into the game world
- Explore alien ruins and wrecked submarines along the way to discover rare and powerful artifacts and other resources
- Fully integrated mod tools allow you to create and transform the game via Steam Workshop. Submarine editor, character and procedural animation editor, procedural level editor, sprite and particle editors - unleash your creativity!
MINIMAL SETUP
- OS: Ubuntu 14.04 LTS
- Processor: 2.0 GHzMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: 128 MB Video Memory. OpenGL 3.0+ support
- Storage: 350 MB available space
- OS: Ubuntu 18.04 LTS
- Processor: 3.0 GHzMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: 256 MB Video Memory. OpenGL 3.0+ supportNetwork: Broadband Internet connection
- Storage: 350 MB available space
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