Hail fellow adventurers Danielle and I (William) just want to thank everyone that came out to Seattle Indie 6. We met some great people and loved being able to watch attendees enjoy our game. We never would have imagined people sitting and playing for extended sessions in such a distracting environment. Even better, many times these play sessions were surrounded by a captivated audience. The live one on one interactions and observing audience reactions was an amazing, unique, valuable experience for a developer. Again, we want to thank you all for your support and interest.
Warm and fuzzies aside, I have just pushed an update to the Steam Launcher for the Mac build. There was a Unity update that changed a file location that was causing the launcher to fail. So, if you were having issues with launching the game with a Mac via Steam it should be working again.
Finally, a big thank you to everyone that has reviewed our game. We have had some new reviews recently which we really appreciate.
In the winter of 1910, professor Crawford Tillinghast mounted an expedition into the mountains of Europe. He went searching for a lost village shrouded in the myths and rumors of a bygone era. This is his story...
A Point and click adventure horror game, presented to you with haunting Nintendo inspired graphics and sound.
Featuring: • 8-bit NES era graphics and sound • Classic Macventure style gameplay • Larger than the original Shadowgate
Play if you dare...
MINIMAL SETUP
Processor: CeleronMemory: 4 MB RAMStorage: 500 MB available space