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Name

 Teeworlds 

 

Developer

 Teeworlds Team 

 

Publisher

 Teeworlds Team 

 

Tags

 Action 

 Indie 

 

Free to play 

Release

 2015-08-24 

 

Steam

 € £ $ / % 

 

News

 4 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 22 

 

Steam Rating

 Positive 

Steam store

 https://store.steampowered.com/app/380840 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 1,000,000 .. 2,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 54  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 29 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Teeworlds Linux x86 [1.43 M] 


 Teeworlds Linux x86_64 [1.38 M] 




LINUX STREAMERS (2)
leeo97onemcthalassal




0.7.4 released!



Ho ho ho! It's Christeemas, Santee is in town, and Teeworlds 0.7.4 is out!

[previewyoutube=4KDsXsgw-vY;full][/previewyoutube]

Here is a short list of the bigger changes Santee crafted throughout this year:

+ Race mode integration (client side)
+ In-game server browser
+ Chat pages & upgrades
+ Statboard upgrade
+ Winter background theme
+ Wide menus mode
+ Server-side chat commands integration
+ 24 new skins, colorable eyes, and many more body parts to use

It also includes some optimisations (faster loads...), gameplay adjustments (prevent skipping death tiles, randomize survival spawns) and lots of smaller changes that you can find on the detailed changelog.

Happy Christeemas!


[ 2019-12-23 16:08:15 CET ] [ Original post ]

0.7.3 released!



Rejoice! Teeworlds 0.7.3 is out.

Here is a short list of the bigger changes we made in those past four months:


  • advanced scoreboard with game statistics

  • joystick support (experimental!)

  • copy paste (one-way)

  • bot cosmetics (a visual difference between players and NPCs)

  • chat commands (type / in chat)

  • players can change skin without leaving the server (again)

  • live automapper and complete rules for 0.7 tilesets

  • audio toggling HUD

  • an Easter surprise...



We also patched three (client-sided) security vulnerabilities.
As usual, a complete list of changes and fixes can be found on the detailed changelog.

Happy Easteer!


[ 2019-04-20 16:33:14 CET ] [ Original post ]

0.7.2 released - Christmas special



We have a Christmas surprise for you this year, open it!

It comes with a much more colorful server browser, demo marker indicators in the menus, a console option to use raw mouse inputs (inp_grab, now reverted to 0.6 by default), a surprise from Santa Tee and lots of fixes.
The Player and Tee ingame menus were also restored, so you can now select a different skin ingame, although it will only take effect after a reconnect.

A complete list of fixes can be found on the detailed changelog.


[ 2018-12-25 01:28:56 CET ] [ Original post ]

0.7.1 released!



Finally, the 0.7.1 release is here! We received a lot of feedback from the release candidate and the 0.7 beta/0.7.0, so it took a while to fix and polish it all. With the game smoothed out and stable, the downloads were updated here and on teeworlds.com.

The following is an attempt to list the most important changes since 0.6. You can also check the detailed changelog.

General


  • new gametypes: "last man standing" (LMS) and "last team standing" (LTS). survive by your own or as a team with limited weaponry
  • 64 players support. official gametypes are still restricted to 16 players maximum but allow more spectators
  • new skin system. build your own skins based on a variety of provided parts
  • enhanced security. all communications require a handshake and use a token to counter spoofing and reflection attacks
  • new maps: ctf8, dm3, lms1. Click to discover them!


Client

  • animated background menu map: jungle, heavens (day/night themes, customisable in the map editor)
  • new design for the menus: added start menus, reworked server browser, settings
  • customisable gametype icons (browser). make your own!
  • chat overhaul, whispers (private messages)
  • composed binds (ctrl+, shift+, alt+)
  • scoreboard remodelled, now shows kills/deaths
  • demo markers
  • master server list cache (in case the masters are unreachable)
  • input separated from rendering (optimisation)
  • upgrade to SDL2. support for multiple monitors, non-english keyboards, and more
  • 10 new languages
  • more...


Server

  • broadcasts overhaul, optional colours support
  • ready system, for competitive settings
  • server difficulty setting (casual, competitive, normal), shown in the browser
  • spectator mode improvements: follow flags, click on players
  • bot flags for modified servers: indicate NPCs, can be filtered out in the server browser
  • more...


Graphics

  • sharper graphics all around (no more tileset_borderfix and dilate)
  • refreshed the HUD, ninja cooldown, new mouse cursor
  • mapres update (higher resolution, fixes...)
  • more...


Keep in mind that, as with every major version, backwards compatibility is broken.
Merry Christeemas!


[ 2018-12-12 22:07:36 CET ] [ Original post ]