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Hello everybody, Fear Of Traffic will be removed from Steam starting 31/03, but it will be still available on Microsoft Store, Android ad iOS. Thank you for this amazing adventure!
In the new version of Fear Of Traffic, which is now also available on Playstation 4 and soon on Nintendo Switch, the gameplay changes radically, with the introduction of checkpoints and animals that have invaded the city! The game also has new fonts and dozens of small improvements that make it incredibly more beautiful than previous versions! The update will be gradually available for everyone in the next few days. Thank you all!
FOT is officialy available with a lot of improvements. Since the game launched in June in its Beta version, I listened carefully to your feedback, and these are the changes you are going to see in-game: 1)A revised Menu and a Tutorial: I decided to remove the opportunity to de-activate in-game music, in order to make the experience as similar as possible for everybody/Every player/Every user. I re-organized the menu, with a feature that you, the users, requested the most: a tutorial on game-mechanics! 2)Close-up View: The view distance from the car has been reduced by a couple of meters. A very tiny change that makes the game experience much more enjoyable. 3)Brand new pedestrians: Pedestrians have been redesigned to be animated and with new models. 4)Two New Levels: Two completely new levels, with extra points and tokens. 5)New Cars and improvement of pre-existent models: The in-game world now counts extra cars, and sees previous automobiles improved (in their handling/looks/animations) 6)Corrected bugs, rebalances and new achievements : Thanks to the feedback I have received during these months, I corrected different bugs and introduced small improvements. New tokens, new cars and new levels also led to a new balance between points and challenges (overall a little harder than earlier). Lastly, I added new achievements on Steam to be unlocked playing the game. Thanks you everybody!
Fear Of Traffic will be out from the Early Access version on December 7th with a massive update. They have been incredible months, with a large number of feedback from you. Further details will be released in the coming weeks. Thank you everybody! Flavio Rausa, Game Director
The day has come. After tens of working hours, two years of prototyping, fresh starts and studies, Fear of Traffic is here! It is Now your time to let us know what you like or dislike about the Experience, to define the future of my biggest, most ambitious and complex project ever. Wherever this adventure may take me, regardless of success, the journey of developing the game, finding a publisher and becoming part of this community itself, represents an invaluable professional experience that did and will change my professional career forever. Have fun! Flavio Rausa Game Director
My name is Flavio Rausa, I am 21 and I am the Game Director of Fear of Traffic. It is an honor for me to be finally part of this extraordinary community of developers and players, after being a mere gamer for all my life. But right because I have felt what it is like to be on that side, I know that feeling of disappointment that comes from having high expectations and a poor delivery, as much as the satisfaction after those expectations are met. For this reason, I want Fear of Traffic to be also developed by YOU, with YOUR ideas and creativity. I will be eager to collect any opinion you may have to enhance the gaming experience. June 29 is just the beginning of Fear of Traffic's adventure. Have Fun!
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