A new version of Abstract Hell is released. Some creatures are now easier to deal with, there is a spawn rate slider for customizing game difficulty, and there is a new upgrade which allows you to spawn one turret on each level.
As always, feedback is appreciated.
This update introduces a handful of minor bug fixes, 1 test achievement to make sure the achievement system is working, and an 11th level. Enjoy! As always, feedback is encouraged.
After a few months of work, Abstract Hell is now released on Steam!
Feedback and suggestions from the community are always welcome! The release is not the end. As long as it's easy to do so, Abstract Hell will receive content updates indefinitely.
Look for announcements and follow the Ruby-3 Twitter and YouTube channel to see things early!
https://twitter.com/ruby3produxns
https://www.youtube.com/channel/UC7AAGR8fJbJpQRc_67wj4PQ
In the meantime, stay tuned for more screenshots, video footage, and streams. Follow the YouTube channel, Twitter, or Steam page to stay up to date, ask questions, and give feedback.
https://twitter.com/ruby3produxns
https://www.youtube.com/channel/UC7AAGR8fJbJpQRc_67wj4PQ
Abstract Hell is a realm of many hostile creatures made of simple lines, curves, and light, and they're bent on destroying you while you navigate the treacherous mazes collecting tokens to advance to the next level. Become overwhelmed in a variety of ways—sheer numbers, shifting environments, and various pranks.
ENEMIES
MINIMAL SETUP
OS: Ubuntu 16.04 or similar
Processor: 2GHz dual-core or betterMemory: 300 MB RAM
Memory: 300 MB RAM
Graphics: OpenGL 3.0 capable GPUAdditional Notes: Satisfactory performance on iGPUs cannot be guaranteed
RECOMMENDED SETUP
OS: Ubuntu 16.04 or similar
Processor: 2GHz dual-core or betterMemory: 300 MB RAM
Memory: 300 MB RAM
Graphics: OpenGL 3.0 capable GPUAdditional Notes: Satisfactory performance on iGPUs cannot be guaranteed