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Due to popular request, the graphics have been entirely updated.
Everything, from the world map to battles has been redone, with a new more realistic style.
Now, details on objects are much clearer, and things look a lot better when zoomed in.
The world map also looks more like a true earthen map.
[ 2019-05-17 08:59:39 CET ] [ Original post ]
Due to popular demand, I will be working on improving the graphics to make them less block-y, and more texture-y.
Coming soon!
[ 2019-05-13 10:03:50 CET ] [ Original post ]
Feature Release!
Due to popular request, the races and climates in the game are no longer only cosmetic.
Each race has slight strengths and weakness. The difference is only slight, but may tip the balance in very close battles.
The tutorial has also been entirely overhauled to help explain how to play the game better.
Change Log
- Overhauled new tutorial system.
- Traits for each race.
- Tweaks to the stamina system.
- Implemented effects on speed and stamina, based on regional climate, in battles.
- Fixed a bug where Freyja knights didn't have beards.
[ 2018-12-28 08:26:51 CET ] [ Original post ]
Change Log - Added a UI popup to show healing costs. - Added a UI popup to explain disbanding units. - Fixed an issue with the mid-battle auto-resolve feature.
[ 2018-12-26 05:04:06 CET ] [ Original post ]
Change Log - Tweaked the Diplomatic AI. - Fixed an issue where "Victor" and "Defeated" labels were in the wrong spot after a battle. - Reduced the volume for the opening menu. - Fixed an issue where the battle camera would begin in the wrong place for some village battles.
[ 2018-12-25 07:28:07 CET ] [ Original post ]
Chieftain is now released and on sale! 40% off for the next 7 days! Developing this game has been a blast - it was my first endeavour of this kind. Very willing to support any requests (or squish any bugs found) by the community! Merry Christmas!
[ 2018-12-22 01:28:24 CET ] [ Original post ]
Not long to go now!
I'm spending the last moments to make tweaks to the UI, and make everything as intuitive as possible.
I'm also play-testing to find any sneaky bugs that might be hidden away in there.
I would like to give my thanks to the community.
I have received lots of encouragement and support for this product on Reddit and Twitter, as well as some helpful discussion on the Community Hub.
https://www.reddit.com/r/Chieftain/
https://twitter.com/ChieftainGame
Going forward, I hope to patch any issues as soon as they arise! Keep me informed if any issues are found!
And I hope everyone has a Merry Christmas and a Happy New Year!
[ 2018-12-19 00:11:33 CET ] [ Original post ]
One week left until launch! Just in time for Christmas too! HoHoHo! It's great to see that people have added this game to their wishlist! We will release this game with a 40% discount for the first week! This means that the entire game will only cost a couple of dollars until the 28th/29th of December! After that, it'll still be about the same price as a Big Mac!
[ 2018-12-14 00:15:11 CET ] [ Original post ]
- Chieftain Linux [376.39 M]
- Choose from 7 fantasy races.
- Each playthrough feels unique with a new procedurally generated world map.
- Maintain a healthy economy, and purchase new troops for your armies.
- Conduct diplomacy in worlds of up to 50 AI nations.
- Conquer foreign lands, and defend your own from your enemies.
- Battles are conducted on procedurally generated maps.
- Use tactical cunning to outwit your enemy.
- Multiple unit types available, each with their own strengths and weaknesses.
Your goal is to defeat all those in your way and conquer the world.
Are you ready to become a Chieftain?
- OS: SteamOS. Ubuntu
- Processor: Intel Core i3. AMD A10Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Radeon HD 6450
- Storage: 1 GB available space
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