We've zipped through the time-space continuum to deliver a quick update addressing those pesky loading issues some of you encountered. Plus, we've fine-tuned the GUI for a smoother gaming experience. Thanks for your patience and continued support. Let the gaming adventures resume! A special shoutout to Ken (a.k.a. Computers Be Ken) for his eagle-eyed bug-spotting skills. :
Time Travelers, after many months of anticipation Flood: The Prequel's TLC update is finally here.
Updated
- Location
- Battle System
- Crafting System
- Shop
Location
- New area to explore
Crafting
- Added more craftable item recipes
Shop
- Many items available to buy/sell.
- Wolf Pelt [Can be sold]
- Wolf Teeth [Can be sold]
- Panther Pelt [Can be sold]
- Panther Teeth [Can be sold]
- and much, much more...
Updated
Common Events:
- Included shop level-up in a few spots
Classes
Battle System:
- Revamped and balanced battle system.
The TLC update is completed, thank you BUD Games. Once the beta testing has been completed you will get to experience the new and improved Flood: The Prequel when we release it in a little over a month. Keep your eyes open and watch for the new Flood. - GiG Devs
Demo now available. After months of hard work by BUD Games, there is now a demo available from the TLC update. The TLC update will be coming out within the next couple months, all time travelers keep an eye out. Dev Team
Good news time travelers. BUD Games is teaming up with God Inspired Games to help make Flood The Prequel even more awesome. Stay tuned for more information on this TLC update which is coming soon. - Dev Team
The Good and The Bad
Hello time travelers, today we have a really big announcement to make. So without further ado lets go over the fun stuff. First up we have quite the update list. There were a lot of things that happened over the past few days, one of them being that our major developer got another job. This is good news for the our developer, and we are happy to see them getting more work. However, this means two things: [olist]
Not stopping yet!!
However, that doesn't mean that we will be dropping the project just yet. There is still quite a bit of work left to get things to work the way they should but for now this is what we can do. We can't go into details as to why this is happening, but we can tell you that the our major developer just won't have very much time on their hands for the next few months.
The List!!
Here is a list of things that have changed since release:
- Layout rework in the Main, Save, Equip, Item, and Option Menus.
- Highlighting changed from whole word to a bar.
- Quest Menu text color update to match the new scheme. (Still in progress)
- Quest Menu text size change so that we can display more information.
Greetings fellow time travelers. The full game launch of Flood: The Prequel. It has been a long time coming and now its time to jump in with both feet and play Flood. We hope you enjoy the game as much as we have enjoyed making it. In the event you find a bug in FloodTP, please report it to our bug channel and we will fix it in our next update.
Thank you all for your patients and have fun, Dev Team
Greetings, GREAT news from the developers. Flood will be launching soon! The closed beta is complete and ready for testing. The game will Launch as soon as this is done. We know it has been a while since our last update, or announcement. We have been working diligently to get the game completed and ready for launch with minimal bug issues as well as new character graphics. Keep you eyes peeled for the launch and we hope you enjoy playing Flood: The Prequel as much as we have enjoyed making it. -Devs
Hello fellow time travelers, we have a fairly large update this week.
Added
Weapons:
- [spoiler]New Weapon 1[/spoiler]
- [spoiler]New Weapon 2[/spoiler]
- [spoiler]New Weapon 3[/spoiler]
- Tut-Movement
- Tut-Menus
- Tut-Quest
- Wolf Pelt [Can be sold]
- Wolf Teeth [Can be sold]
- Panther Pelt [Can be sold]
- Panther Teeth [Can be sold]
Updated
Common Events:
- Included shop level-up in a few spots
Classes
Enemy classes:
- Basically we made them stronger at higher levels
Hello fellow time travelers, we have a fairly large update this week.
Added
Weapons:
- [spoiler]New Weapon 1[/spoiler]
- [spoiler]New Weapon 2[/spoiler]
- [spoiler]New Weapon 3[/spoiler]
- Tut-Movement
- Tut-Menus
- Tut-Quest
- Wolf Pelt [Can be sold]
- Wolf Teeth [Can be sold]
- Panther Pelt [Can be sold]
- Panther Teeth [Can be sold]
Updated
Common Events:
- Included shop level-up in a few spots
Classes
Enemy classes:
- Basically we made them stronger at higher levels
Reimplementing plugins and new art Hello fellow time travelers, we have a fairly large update this week.
Plugins:
- Enemy Levels
- Enemy Class Level
Sprites:
- Modern Male for Player (sprite)
- Male bust for game menu
- Rat
- Timber wolf
- Panther
Quests:
- Hay and Straw quest
Small Updates:
- Game Menu is now a little cleaner.
Random Bug Fixes:
- The 'Escape' option now works better than ever but still, be careful.
- Enemies are now going to be balanced based on a class system. This will allow us to make changes in a single place and then it effect multiple enemies of the same class. (Thank you Yanfly)
- Travel to the lake has been fixed. Now you can visit the lakes.
- Some dialog between player and quest givers. (i.e. Rachel)
- When starting a new game the name input screen now has small hints at the bottom of the screen.
- After defeating the Rat Boss the busts will now disappear properly.
Reimplementing plugins and new art Hello fellow time travelers, we have a fairly large update this week.
Plugins:
- Enemy Levels
- Enemy Class Level
Sprites:
- Modern Male for Player (sprite)
- Male bust for game menu
- Rat
- Timber wolf
- Panther
Quests:
- Hay and Straw quest
Small Updates:
- Game Menu is now a little cleaner.
Random Bug Fixes:
- The 'Escape' option now works better than ever but still, be careful.
- Enemies are now going to be balanced based on a class system. This will allow us to make changes in a single place and then it effect multiple enemies of the same class. (Thank you Yanfly)
- Travel to the lake has been fixed. Now you can visit the lakes.
- Some dialog between player and quest givers. (i.e. Rachel)
- When starting a new game the name input screen now has small hints at the bottom of the screen.
- After defeating the Rat Boss the busts will now disappear properly.
This update brings more to the tutorial.
Tutorial
- Movement and interaction
- Opening and navigating the main menu
- Opening and navigating the quest menu
Graphics
- New "in the past" graphic implemented
This update brings more to the tutorial.
Tutorial
- Movement and interaction
- Opening and navigating the main menu
- Opening and navigating the quest menu
Graphics
- New "in the past" graphic implemented
This update brings you added content and bug fixes. Quests - Added quests, you will have to find out what we added for yourself, no spoilers. Map - Included brand NEW map with this update. You now have access to the "Lake West" map. Tutorial - Added content for optimization Bug Fixes - Bust of Adataneses no longer stuck on screen Hotkeys E -Equipment Menu O - Options Menu
This update brings you added content and bug fixes. Quests - Added quests, you will have to find out what we added for yourself, no spoilers. Map - Included brand NEW map with this update. You now have access to the "Lake West" map. Tutorial - Added content for optimization Bug Fixes - Bust of Adataneses no longer stuck on screen Hotkeys E -Equipment Menu O - Options Menu
Greetings Time Travelers! NEW Battle System, Tutorial, Graphics and Hotkeys. Battle System - Completely reworked for better efficiency and more enjoyable game-play Graphics - We are starting to replace our character graphics sprites and busts. This update brings 2 NEW busts. Quests - Added quests, you will have to find out what we added for yourself, no spoilers. Tutorial - The tutorial is now live, for beginning players this is a must and we added a tutorial because of what we have heard from our players. This was recommended and we heard you. Hotkeys - Another request from our time travelers was to add some hotkeys for easier game-play so we added some much needed hotkeys. ------------------------------------------------------------------------------------------------------ Shoutouts Binks, Smalls, Mr. Polarbear, Kelry, Maxx and Daniel Thank you for your excellent feedback and recommendations.
Greetings Time Travelers! NEW Battle System, Tutorial, Graphics and Hotkeys. Battle System - Completely reworked for better efficiency and more enjoyable game-play Graphics - We are starting to replace our character graphics sprites and busts. This update brings 2 NEW busts. Quests - Added quests, you will have to find out what we added for yourself, no spoilers. Tutorial - The tutorial is now live, for beginning players this is a must and we added a tutorial because of what we have heard from our players. This was recommended and we heard you. Hotkeys - Another request from our time travelers was to add some hotkeys for easier game-play so we added some much needed hotkeys. ------------------------------------------------------------------------------------------------------ Shoutouts Binks, Smalls, Mr. Polarbear, Kelry, Maxx and Daniel Thank you for your excellent feedback and recommendations.
Greetings time travelers. Listed below are the new updates for v0.7.0. This week we have a somewhat small update that mostly contains small fixes from the start of the game to current. We are working hard on getting them to work better in future updates. Quests - Updated Quest stuff Content - Added images for the tutorials (work in progress) Feature - Added Hotkeys Udates - Maps - Common Events - Images Bug Fixes - Lite enemy fixes and reworks
Greetings time travelers. Listed below are the new updates for v0.7.0. This week we have a somewhat small update that mostly contains small fixes from the start of the game to current. We are working hard on getting them to work better in future updates. Quests - Updated Quest stuff Content - Added images for the tutorials (work in progress) Feature - Added Hotkeys Udates - Maps - Common Events - Images Bug Fixes - Lite enemy fixes and reworks
FTP is now at Version 0.6.1 Greetings time travelers. Below is a brief description of the last few updates including an expansion of existing features as well as new content. Until next time, Dev Team God Inspired Games Updates and Changes Maps: - NEW MAP: Labyrinth - NEW MAP: Caves - NEW MAP: Rat Nest (Note: If you already completed the "Gather Rats" quest, you might want to revisit the communal hall cellar.) Item: - Added Hammer Enemies - Added "special" enemies Bug Fixes - Game no longer gives error message on launch - Checking email now starts "Zabkiel" dialog - Right clicking now launches menu instead of endless "loading" screen - Can now turn in all available quests
FTP is now at Version 0.6.1 Greetings time travelers. Below is a brief description of the last few updates including an expansion of existing features as well as new content. Until next time, Dev Team God Inspired Games Updates and Changes Maps: - NEW MAP: Labyrinth - NEW MAP: Caves - NEW MAP: Rat Nest (Note: If you already completed the "Gather Rats" quest, you might want to revisit the communal hall cellar.) Item: - Added Hammer Enemies - Added "special" enemies Bug Fixes - Game no longer gives error message on launch - Checking email now starts "Zabkiel" dialog - Right clicking now launches menu instead of endless "loading" screen - Can now turn in all available quests
This update brings some new content as well as addressing some balancing issues with the combat system. The list below details what we changed with this update. - New Load Screen - You can now turn in the gopher wood quest - Added more quests - New maps - Labyrinth (Quest Dependent) - Rat Tunnel - Fixed grammatical errors
This update we worked hard fixing many bugs and issues that were brought to our attention as well as providing some additional content. The list below details what we changed with this update.
- Resting in bed after you level up allows you to learn special attacks.
- You can now collect gopher wood for quest.
- Added Special Attacks
- Added Divine Power for Healing (Testing it out. Let us know what you think)
- Fixed some balancing issues
We want to say thank you to everyone who gave us feedback on the game thus far, your feedback is going to help us make this game great. Over the past few days, we have worked hard fixing as many bugs and issues that were brought to our attention as well as providing some additional content. "Looking at you axe." There is still quite a bit of work left to do, however, we wanted to fix certain aspects as soon as possible.
The list below details what we changed with this update.
-
+ Resting at the bed doesn't send you into an infinite loop on stuck.
-
+ Fixed the transfer event in the cellar of the Communal Hall. Now you won't get stuck in limbo.
-
+ Added a new weapon to the game and placed it... somewhere... happy searching.
-
+ You can now level up without your XP bar breaking and go into the negatives. If you didn't notice it was a problem before this update, we fixed it so no need to worry.
Special Update
FTP is now at Version 0.3.0
Hello everyone, we wanted give you guys a quick update on how things are going and a look at what we have done for this update. We'll leave a small list of changes made below, so feel free to read that over. Also, with this update we have added a few new hidden places. Can you find them all? Hope you enjoy this update. Until next time, God Inspired Games Here is a small update list of a few of the things that we have worked on.
Updates and Changes
Maps: - Forest changes and upgrades - Player's village house event updates (fixed crafting station) - Actors (Database) Enemies - All enemies properly give XP now - Balanced and rebalanced all the enemies currently in the game Cleaning - Searching in the fields now shows a 'gab' window rather than a 'text' window (this will clean up the screen and not require you to go through the text window you won't have the text window cramping your style) - Got rid of some images that we don't use (this makes the game smaller and takes up less space on your computer) Windowskin - New Windowskin
Every Friday the game devs provide updates that include new content and bug fixes.
Flood: The Prequel
Alkain Studios LLC
God Inspired Games
2018-06-08
Indie Casual RPG Singleplayer
Game News Posts 27
🎹🖱️Keyboard + Mouse
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http://gigames.org/games/flood-the-prequel.html
https://store.steampowered.com/app/680880 
Flood: The Prequel Depot (Linux) [385.82 M]
The year is 2349 B.C., you have 6 months before the flood, what do you do?
Features:
- Gathering
- Crafting
- Exploring
- Questing
- RPG Lite
- OS: Ubuntu 14.04 or Steam OS 2.0 (64 bit)Memory: 4 GB RAMStorage: 385 MB available space
- Memory: 4 GB RAMStorage: 385 MB available space
- Storage: 385 MB available space
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