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Wayward Newsletter #2


Beta 2.1


Beta 2.1 started out a bit rough, but through a series of patches, we ironed out most of the issues with the latest installment, beta 2.1.3. Thanks to all those who contributed issues and feedback. We definitely don't mean to have a public quality assurance period; however, it's just the nature of building games with lots of depth with a small development team. We really look towards the community for feedback and we are pretty proud of our track record of implementing things the community wants. You'll see a large focus on that in the upcoming beta 2.2. Depth is not something we want to sacrifice with Wayward going forward. The game will definitely get more and more content and become more complex as time goes on throughout this heavy development phase while in Early Access.

Upcoming Beta 2.2


If you follow the development of Wayward, you will know we are currently hard at work on 2.2. We have two words for you: CREATURE TAMING! A highly requested feature, taming will be implemented in beta 2.2 along with a giant list of improvements, bug fixes and more content! We won't spoil too much, but if you are interested in all the great stuff we have put in so far, check out the "2.2 Done" column in Trello: https://trello.com/b/PWX1Hpjn/wayward-todo Some additional media reveals on 2.2 features:


Mod Showcase


Torch Eternal by dying gecko: http://steamcommunity.com/sharedfiles/filedetails/?id=743493290 More Shortcuts by Amax: http://steamcommunity.com/sharedfiles/filedetails/?id=749402074 Chinese Translation by SmallMain: http://steamcommunity.com/sharedfiles/filedetails/?id=754935341

Discord


I think we promote our Discord channel enough, but I just wanted to announce that we recently set up a development bot that announces changes in real time, coming straight from our Trello todo list in our #wayward-dev channel. Come hang out! https://discordapp.com/invite/0W1JEHHVVKmaxyP9

Video Showcase


TheGreenLing has graciously released a steady stream of Wayward tutorial videos showcasing all kinds of tips and tricks: https://www.youtube.com/playlist?list=PL3g25GfHOMYd-iEvVh6Peia21-tkVMSw5 They were recorded during beta 2.0.5, although the majority of it still applies and are sure to help some new players out.

Official Steam Group


Buried in the obscurity of the older Steam interface, there actually exists an official Wayward Steam group: http://steamcommunity.com/games/wayward Join the group if you want to stay up to date with all the major announcements. I think if you "Follow" Wayward through the normal Wayward Steam store page, it automatically "joins" the group.

Developer FAQ


We get a lot of repeat questions. WHY NO MULTIPLAYER?!?11 I thought I would address a lot of these with our new Developer FAQ page: http://www.unlok.ca/wayward-development-faq/

Write A Review


If you haven't already, we would appreciate you leaving a review on the Steam page: http://store.steampowered.com/recommended/recommendgame/379210 Whether it's negative or positive, we appreciate all the kind words and constructive criticism. Have fun!


[ 2016-10-02 17:32:29 CET ] [ Original post ]

Wayward
Unlok Developer
Unlok Publisher
2016-04-22 Release
Game News Posts: 124
🎹🖱️Keyboard + Mouse
Very Positive (1124 reviews)
The Game includes VR Support
Public Linux Depots:
  • Wayward - Linux x86 [107.59 M]
  • Wayward - Linux x64 [103.11 M]
  • Wayward - Packed Content - Linux [141.32 M]
Wayward is a turn-based, top-down, wilderness survival roguelike.

In Wayward, there is a large focus on simulation, survival and openness. There are no classes; there are no levels. Progression of your character depends on individual skill and stat gains by your interactions with items or objects in the world. You are free to play and explore the game in any fashion you wish.

Wayward will continue to grow, expand, and evolve over time to open up new modes of play, add depth and complexity, add content, and further refine the systems presented. You are free to come a long for the ride as we try to make this game a truly unique experience through our iteration and through your feedback.

Wayward's key features:


  • 5 distinct environment types to explore – all generated procedurally.
  • Over 200 items to craft, discover and interact with.
  • More than 20 nasty creatures and animals to combat and harvest.
  • Sandbox game mechanics mixed with roguelike gameplay.
  • Deep, multi-faceted skill system.
  • Open-ended and open-world gameplay.
  • 10+ hours of content and gameplay before reaching the “end-game”.
  • Day and night system.
  • Modding and Steam Workshop support.
  • Iterative game design and community feedback driven.

MINIMAL SETUP
  • OS: Ubuntu 12.04+. Fedora 21. Debian 8
  • Processor: 2.2 GHz dual core or betterMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: GPU with WebGL support. 512MB of video memory. and at least 128 GFLOPS.
  • Storage: 1 GB available spaceAdditional Notes: Linux does not support the Steam Overlay. View hardware compatibility list and check for WebGL support: http://www.waywardgame.com/compatibility
RECOMMENDED SETUP
  • OS: Ubuntu 12.04+Memory: 4 GB RAMGraphics: GPU with WebGL support. 1GB of video memory. and at least 512 GFLOPS.
  • Memory: 4 GB RAM
  • Graphics: GPU with WebGL support. 1GB of video memory. and at least 512 GFLOPS.
GAMEBILLET

[ 6132 ]

31.87$ (20%)
1.50$ (70%)
9.19$ (8%)
16.97$ (15%)
9.90$ (17%)
4.09$ (18%)
21.19$ (4%)
37.29$ (25%)
2.50$ (75%)
21.22$ (15%)
3.80$ (87%)
8.00$ (60%)
11.25$ (55%)
3.60$ (80%)
9.76$ (51%)
3.75$ (75%)
20.00$ (50%)
8.39$ (16%)
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16.99$ (15%)
16.57$ (17%)
5.00$ (75%)
16.79$ (16%)
4.20$ (79%)
5.00$ (75%)
6.53$ (18%)
4.95$ (67%)
24.59$ (18%)
4.79$ (76%)
13.27$ (17%)
GAMERSGATE

[ 2625 ]

0.9$ (92%)
3.25$ (75%)
14.0$ (60%)
5.0$ (75%)
5.4$ (73%)
8.49$ (58%)
9.99$ (50%)
3.0$ (62%)
3.0$ (62%)
7.19$ (20%)
7.5$ (70%)
4.8$ (88%)
15.0$ (70%)
15.0$ (75%)
21.99$ (45%)
15.99$ (20%)
0.88$ (82%)
2.55$ (83%)
10.87$ (57%)
2.0$ (80%)
5.22$ (87%)
1.0$ (80%)
1.8$ (70%)
5.22$ (74%)
0.45$ (85%)
5.07$ (61%)
31.49$ (30%)
7.5$ (75%)
4.94$ (55%)
12.79$ (36%)

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