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Happy Wayward Anniversary!

Today marks the first anniversary of Wayward's Steam debut. Of course, I, and now, "we" have been working on Wayward much longer than that; although, the exact start date and therefore real anniversary is a bit tougher to track down. So, let's go with April 22nd, the new semi-official Wayward anniversary day! Let's take a look back at how far Wayward has come: https://www.youtube.com/watch?v=T7oYqVfEDKk Now that's some prime Wayward nostalgia! Is anybody interested in a commentated version of something like this? We just released beta 2.3.3 yesterday and have already got started on 2.3.4, which will probably wrap the 2.3.x series up once released. Then, on to bigger and better things in 2.4! Stay tuned for our 2.4 wishlist discussion thread and poll coming up soon. As always, we thank you for your continued support with our project and hope it continues to grow at a steady pace for years to come. Happy Waywarding!


[ 2017-04-22 19:03:53 CET ] [ Original post ]

Wayward
Unlok Developer
Unlok Publisher
2016-04-22 Release
Game News Posts: 124
🎹🖱️Keyboard + Mouse
Very Positive (1124 reviews)
The Game includes VR Support
Public Linux Depots:
  • Wayward - Linux x86 [107.59 M]
  • Wayward - Linux x64 [103.11 M]
  • Wayward - Packed Content - Linux [141.32 M]
Wayward is a turn-based, top-down, wilderness survival roguelike.

In Wayward, there is a large focus on simulation, survival and openness. There are no classes; there are no levels. Progression of your character depends on individual skill and stat gains by your interactions with items or objects in the world. You are free to play and explore the game in any fashion you wish.

Wayward will continue to grow, expand, and evolve over time to open up new modes of play, add depth and complexity, add content, and further refine the systems presented. You are free to come a long for the ride as we try to make this game a truly unique experience through our iteration and through your feedback.

Wayward's key features:


  • 5 distinct environment types to explore – all generated procedurally.
  • Over 200 items to craft, discover and interact with.
  • More than 20 nasty creatures and animals to combat and harvest.
  • Sandbox game mechanics mixed with roguelike gameplay.
  • Deep, multi-faceted skill system.
  • Open-ended and open-world gameplay.
  • 10+ hours of content and gameplay before reaching the “end-game”.
  • Day and night system.
  • Modding and Steam Workshop support.
  • Iterative game design and community feedback driven.

MINIMAL SETUP
  • OS: Ubuntu 12.04+. Fedora 21. Debian 8
  • Processor: 2.2 GHz dual core or betterMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: GPU with WebGL support. 512MB of video memory. and at least 128 GFLOPS.
  • Storage: 1 GB available spaceAdditional Notes: Linux does not support the Steam Overlay. View hardware compatibility list and check for WebGL support: http://www.waywardgame.com/compatibility
RECOMMENDED SETUP
  • OS: Ubuntu 12.04+Memory: 4 GB RAMGraphics: GPU with WebGL support. 1GB of video memory. and at least 512 GFLOPS.
  • Memory: 4 GB RAM
  • Graphics: GPU with WebGL support. 1GB of video memory. and at least 512 GFLOPS.
GAMEBILLET

[ 6132 ]

1.24$ (79%)
0.81$ (92%)
16.57$ (17%)
16.95$ (15%)
33.59$ (16%)
16.97$ (15%)
12.50$ (50%)
20.00$ (50%)
26.99$ (10%)
25.19$ (16%)
3.29$ (18%)
1.60$ (92%)
0.63$ (87%)
4.12$ (17%)
2.52$ (83%)
24.87$ (17%)
25.79$ (14%)
7.99$ (68%)
13.19$ (34%)
50.37$ (16%)
12.69$ (37%)
8.39$ (16%)
8.29$ (17%)
4.20$ (79%)
24.00$ (60%)
3.75$ (75%)
3.00$ (80%)
6.28$ (67%)
33.99$ (15%)
12.27$ (18%)
GAMERSGATE

[ 2625 ]

0.9$ (92%)
11.99$ (40%)
3.3$ (78%)
20.0$ (50%)
5.0$ (75%)
3.0$ (80%)
4.95$ (67%)
12.6$ (64%)
1.5$ (85%)
14.99$ (25%)
0.68$ (83%)
4.25$ (79%)
8.99$ (55%)
2.0$ (80%)
13.04$ (48%)
13.99$ (30%)
3.0$ (80%)
3.3$ (78%)
1.69$ (79%)
1.0$ (80%)
1.88$ (62%)
7.13$ (76%)
10.0$ (60%)
2.55$ (83%)
9.41$ (69%)
5.52$ (82%)
0.51$ (83%)
25.0$ (50%)
10.04$ (50%)
9.84$ (67%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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