We've discovered evidence of giant prehistoric pets on this planet, with large clusters of bones scattered through the forest. The bones seem to all be pointed in the same direction. We need to study these further to find out why, and potentially use them...
The fossil update is here! This is the first step towards later-game content, and an overarching story/goal. With the tech created in this update, some of the future ones should be easier to make. This is a very industry-focused update, the next one will be more petting-related, for those of you who aren't as interested in the construction side of things.
Fixed!
[strike]Notice: if you have an older save, you may not be able to load the game. This is currently being fixed, will probably be live in less than an hour.[/strike]
Changelog
v0.1.11
New
- New Fossil Area in the woods
- Comes with new buildings and items to discover
- More tutorial chats and explanations
- Add mushrooms in the forest pointing towards mushroom areas
Changes
- All happy pets will now follow players
- For now this just changes Nibblers and Gardeners
- Change junction recipe to 1 wood -> 2 junctions
- Change slimecuddler recipe to use green goo instead of slime
Fixes
- Updated to Unity 2019.4
- Greatly reduced per-frame allocations, should help with occasional frame drops
- More bugfixes, UI fixes, small changes
[ 2020-07-23 22:08:30 CET ] [ Original post ]
🎮 Full Controller Support
- Pet Strange Animals
- Feed them exotic vegetables
- Build factories and automate petting
- Invite some friends to create a massive operation together
- Create fun, adorable, and unnatural evolutions of the natural wildlife
- Explore the planet and discover what secrets might be hidden on this distant world
- OS: Ubuntu 12.04+
- Processor: 64-Bit Dual Core ProcessorMemory: 500 MB RAM
- Memory: 500 MB RAM
- Graphics: Intel HD 3000
- Storage: 500 MB available space
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