Gameplay Features:
- Dive down the rabbit hole of procedurally generated dungeons where every step you take could be your last.
- Arm yourself with multiple classes of different shotgun types, and use them to perform trick shots for bonus points.
- Fight off an endless legion of monsters programmed to kill you. The longer you play, the harder it gets.
- Randomized security doors, cameras, drones, turrets, wall spikes and even bottomless pits ensure no two playthroughs will ever be the same.
- Collect loot, power-ups and mods that directly affect the way you play, making each attempt a brand new experience.
- Challenge yourself, friends, and the entire world on the Global Steam Leaderboards.
Development Roadmap:
- Trading Cards/Achievements
- Optimizing Visuals & Performance
- More Maps, Perks & Monsters
- Improved GUI
- Occulus Rift/Controller Support
- Community Driven: Be part of the process! Post your feedback and watch the game change shape over time.
Recent Changes:
- Opendl launch issue fixed
- perks now represented as cards
- teleporters
- way to the next map, up to 2 are playable.
- added goblin rider, in about 12 minutes of gameplay
- adding music and audio fx managing code
- some bugs squashed, more added
"With great updates come even greater bugs." -drarem :)
Known bugs: YES! We found you already!
Map 2 and 3 require you to pick up the pump with E.
Map 3 will crash due to audio bug.
Enemies won't spawn after teleporting to Map 2.
Broken restart button after dying.
Bulletholes have broken. Thanks, Lead! :(
Coins falling through map.
Broken restart button on main menu.
Main menu won't dissapear? Rare bug.
Thunder Thighs needs a perk card.
Don't Starve perk deck icon is outdated.
Text Messages are too quick to read.
Minimum Setup
- OS: Ubuntu 14.04 LTS 64-bit
- Processor: 2.0 ghz dual core 64-bitMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 4.0 ATI or Nvidia graphics card with proprietary drivers
- Storage: 200 MB available space
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