We've deen dealing with some personal issues this week, but that doesn't mean we haven't been making changes. We've reached over 2000 players, and to celebrate I'm giving you guys a glimpse into our randomly generated dungeon system. This maze program produces maps that are never the same twice, and we plan to load them full of other randomized elements. It's still in it's infancy, but it's coming along nicely. We don't have an update prepared just yet, as we aren't sure if we want to drop players into this build. In keeping true to the Rogue-Like genre, this will more then likely be the route we will end up taking. I feel like no matter how beautiful our static maps might be, they just won't compare to a truly randomized dungeon. We still plan to include open world aspects, but at this point in time it's just eating up framerate when we can be focusing on gameplay.
https://youtu.be/zBObAeevmr0
Also playing around with the shotgun tracers to see what kind of special effects or powers we could have them do. Bouncing shells that you could lead around corners seems like a more then appropriate fit. Until next time!
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[ 2016-03-13 00:38:22 CET ] [ Original post ]
- PAC [610.96 M]
Gameplay Features:
- Dive down the rabbit hole of procedurally generated dungeons where every step you take could be your last.
- Arm yourself with multiple classes of different shotgun types, and use them to perform trick shots for bonus points.
- Fight off an endless legion of monsters programmed to kill you. The longer you play, the harder it gets.
- Randomized security doors, cameras, drones, turrets, wall spikes and even bottomless pits ensure no two playthroughs will ever be the same.
- Collect loot, power-ups and mods that directly affect the way you play, making each attempt a brand new experience.
- Challenge yourself, friends, and the entire world on the Global Steam Leaderboards.
Development Roadmap:
- Trading Cards/Achievements
- Optimizing Visuals & Performance
- More Maps, Perks & Monsters
- Improved GUI
- Occulus Rift/Controller Support
- Community Driven: Be part of the process! Post your feedback and watch the game change shape over time.
- OS: Ubuntu 14.04 LTS 64-bit
- Processor: 2.0 ghz dual core 64-bitMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 4.0 ATI or Nvidia graphics card with proprietary drivers
- Storage: 200 MB available space
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