The Weekly Re-Cap 38
All hail, Room_Number_7.
Obviously we are still in the beginning stages of our Unreal build, but it's progressing nicely. We are playing around with destructable objects, particle effects and ragdoll physics. It's a steap learning curve coming off of Leadwerks, but it's already starting to feel like a perfect fit.
We are throwing a procedural maze together, but an open world map is entirely possible aswell. Not sure what might happen first, but eventualy we would like to alternate between both. We have been gifted the enviroment creator Raiseland, in hopes to possibly create procedural open world maps.
We have a new 3D modeler joining the team, and with him some new enemy types will be joining the build. This stationary auto-turret will spawn randomly throughout the maze. If you accidently cross in front of it, it will open up and rattle you with bullets until you are surely dead. I want the player to be able to sneak up behind it, rewire it, and possibly even reposition them however the player chooses.
This Sentry bot would patrol around the maze looking to kill you and everyone you love. His thick armor would prevent you from running in head on, so you're better off hacking him and turning him friendly. Gather a group of them together for your own high-tech security force.
Until next time!
Have a question? Ask us anything here!
Want more information? More details here!
[ 2016-06-19 00:20:45 CET ] [ Original post ]
Pump-Action Captain
Type Advantage
Developer
Teknik Gaming
Publisher
2015-08-20
Release
🎹🖱️Keyboard + Mouse
Mixed
(37 reviews)
The Game includes VR Support
Pump-Action Captain is a rogue-like permadeath FPS dungeon crawler. Armed with only a shotgun, explore a hostile labyrinth avoiding traps, collecting loot, and fighting off monsters before eventually succumbing to permadeath. Collect different items that will durastically change the behavior of your character. Compete for precious points against friends and strangers on the global Steam leaderboards.
Gameplay Features:
- Dive down the rabbit hole of procedurally generated dungeons where every step you take could be your last.
- Arm yourself with multiple classes of different shotgun types, and use them to perform trick shots for bonus points.
- Fight off an endless legion of monsters programmed to kill you. The longer you play, the harder it gets.
- Randomized security doors, cameras, drones, turrets, wall spikes and even bottomless pits ensure no two playthroughs will ever be the same.
- Collect loot, power-ups and mods that directly affect the way you play, making each attempt a brand new experience.
- Challenge yourself, friends, and the entire world on the Global Steam Leaderboards.
Development Roadmap:
- Trading Cards/Achievements
- Optimizing Visuals & Performance
- More Maps, Perks & Monsters
- Improved GUI
- Occulus Rift/Controller Support
- Community Driven: Be part of the process! Post your feedback and watch the game change shape over time.
MINIMAL SETUP- OS: Ubuntu 14.04 LTS 64-bit
- Processor: 2.0 ghz dual core 64-bitMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 4.0 ATI or Nvidia graphics card with proprietary drivers
- Storage: 200 MB available space
24.89$ (17%)
16.97$ (15%)
8.00$ (60%)
2.00$ (80%)
33.59$ (16%)
41.99$ (16%)
4.24$ (-42%)
12.25$ (65%)
12.99$ (35%)
35.14$ (12%)
12.59$ (16%)
12.72$ (15%)
12.88$ (14%)
16.59$ (17%)
13.34$ (11%)
23.95$ (20%)
17.79$ (11%)
53.99$ (23%)
9.62$ (68%)
34.99$ (30%)
12.44$ (17%)
21.49$ (14%)
2.51$ (16%)
4.50$ (50%)
8.49$ (-113%)
12.38$ (17%)
12.29$ (18%)
33.46$ (16%)
16.96$ (15%)
33.96$ (15%)
3.0$ (90%)
0.75$ (85%)
2.25$ (89%)
2.21$ (83%)
3.28$ (84%)
16.0$ (60%)
14.99$ (50%)
0.7$ (90%)
1.35$ (89%)
9.0$ (70%)
11.99$ (40%)
4.95$ (67%)
9.0$ (70%)
23.99$ (40%)
0.37$ (63%)
4.88$ (62%)
23.99$ (20%)
1.0$ (80%)
18.68$ (47%)
13.49$ (25%)
2.55$ (83%)
7.5$ (70%)
0.9$ (92%)
1.78$ (82%)
1.0$ (80%)
12.74$ (36%)
0.75$ (85%)
0.83$ (92%)
1.5$ (85%)
1.0$ (80%)
FANATICAL BUNDLES
Time left:
2 days, 5 hours, 34 minutes
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HUMBLE BUNDLES
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4 days, 23 hours, 34 minutes
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11 days, 23 hours, 34 minutes
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13 days, 23 hours, 34 minutes
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