Hey guys, it's update time. Our new modeler has been hard at work playing around with his fancy new program. Please note these are not our final model designs, and are more or less just custom placeholders for future high poly designs. But, everything is original, and 100% created only to be used for PAC.
Our ammo box and medpack are now back to their former physics based selves.
A look at some security bots. Originaly meant to be enemies, but are soo cute who wouldn't want to team up with them?
This AI vending machine would pop up with an assorment of things for you to pick from. Destroy it for free loot, but at what cost?
This tripmine would act much like the hopper mines from HL2. Get too close and they go off like a boobytrap, but if you can disarm it you can use it to your advantage.
The Teleporter is the Rogues final step. These mobile doorways will be used for jumping from level to level, or possily even as a strategic gadget.
Still uncertain when we will have anything playable, but get in touch if you would like a copy of our EXE to playtest for us! Until next time!
Have a question? Ask us anything here!
Want more information? More details here!
[ 2016-07-25 23:24:31 CET ] [ Original post ]
- PAC [610.96 M]
Gameplay Features:
- Dive down the rabbit hole of procedurally generated dungeons where every step you take could be your last.
- Arm yourself with multiple classes of different shotgun types, and use them to perform trick shots for bonus points.
- Fight off an endless legion of monsters programmed to kill you. The longer you play, the harder it gets.
- Randomized security doors, cameras, drones, turrets, wall spikes and even bottomless pits ensure no two playthroughs will ever be the same.
- Collect loot, power-ups and mods that directly affect the way you play, making each attempt a brand new experience.
- Challenge yourself, friends, and the entire world on the Global Steam Leaderboards.
Development Roadmap:
- Trading Cards/Achievements
- Optimizing Visuals & Performance
- More Maps, Perks & Monsters
- Improved GUI
- Occulus Rift/Controller Support
- Community Driven: Be part of the process! Post your feedback and watch the game change shape over time.
- OS: Ubuntu 14.04 LTS 64-bit
- Processor: 2.0 ghz dual core 64-bitMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 4.0 ATI or Nvidia graphics card with proprietary drivers
- Storage: 200 MB available space
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