We had an unfortunate and heartbreaking data loss this week. If you're a long term fan of the project you'll know this isn't the first time this has happened to us. Not even the second. Or third... And such is the plight of an indie dev. But, when he closes a door, I guess. This will only speed up development of the project, and we will use the knowledge obtained to suppliment another project in the future. Or perhaps a sequel.
This means we will more then likely leave the open world portion out of this installment of PAC. But, not all is lost and we will either introduce it later on or use it for a brand new project entirely. I feel like I've posted this before...
We are working on the HUD, and bringing more game mechanics into play. More destruction, more explosions. A playable version is going to take a little longer, but at least I have some days off to catch up on what was apparantly, entirely my fault. Sorry guys! Until next time!
Have a question? Ask us anything here!
Want more information? More details here!
Pump-Action Captain is a rogue-like permadeath FPS dungeon crawler. Armed with only a shotgun, explore a hostile labyrinth avoiding traps, collecting loot, and fighting off monsters before eventually succumbing to permadeath. Collect different items that will durastically change the behavior of your character. Compete for precious points against friends and strangers on the global Steam leaderboards.
Gameplay Features:
Dive down the rabbit hole of procedurally generated dungeons where every step you take could be your last.
Arm yourself with multiple classes of different shotgun types, and use them to perform trick shots for bonus points.
Fight off an endless legion of monsters programmed to kill you. The longer you play, the harder it gets.
Randomized security doors, cameras, drones, turrets, wall spikes and even bottomless pits ensure no two playthroughs will ever be the same.
Collect loot, power-ups and mods that directly affect the way you play, making each attempt a brand new experience.
Challenge yourself, friends, and the entire world on the Global Steam Leaderboards.
Development Roadmap:
Trading Cards/Achievements
Optimizing Visuals & Performance
More Maps, Perks & Monsters
Improved GUI
Occulus Rift/Controller Support
Community Driven: Be part of the process! Post your feedback and watch the game change shape over time.