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We had an unfortunate and heartbreaking data loss this week. If you're a long term fan of the project you'll know this isn't the first time this has happened to us. Not even the second. Or third... And such is the plight of an indie dev. But, when he closes a door, I guess. This will only speed up development of the project, and we will use the knowledge obtained to suppliment another project in the future. Or perhaps a sequel.
This means we will more then likely leave the open world portion out of this installment of PAC. But, not all is lost and we will either introduce it later on or use it for a brand new project entirely. I feel like I've posted this before...
We are working on the HUD, and bringing more game mechanics into play. More destruction, more explosions. A playable version is going to take a little longer, but at least I have some days off to catch up on what was apparantly, entirely my fault. Sorry guys! Until next time!
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