Hey guys. Late blog. Again. You'll be happy to know this week we have been working on getting Steam's cloud system synced properly. Trying out some static leaderboards and also testing out some future acheivements. Nothing is working quite right just yet, but we are on the right track.
Also, drarem has promised to get the Unreal version playable by update 100! What? Oh, c'mon it's not that far away! We will deffaintly try for earlier, but we just can't predict what might happen anymore. It seems like there are hidden unknown forces working against us at every turn, just waiting for us to throw in the towel.
We added a crude crosshair, and improved our in-game HUD GUI. You can't see it in the posted screenshots (check next week) but our score card is working, and we also have a working Deathclock. Long term players will understand the importance of a working score and clock. I'll try to get a new video for next week, and post it earlier then normal. Until next time!
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[ 2016-12-07 03:14:14 CET ] [ Original post ]
- PAC [610.96 M]
Gameplay Features:
- Dive down the rabbit hole of procedurally generated dungeons where every step you take could be your last.
- Arm yourself with multiple classes of different shotgun types, and use them to perform trick shots for bonus points.
- Fight off an endless legion of monsters programmed to kill you. The longer you play, the harder it gets.
- Randomized security doors, cameras, drones, turrets, wall spikes and even bottomless pits ensure no two playthroughs will ever be the same.
- Collect loot, power-ups and mods that directly affect the way you play, making each attempt a brand new experience.
- Challenge yourself, friends, and the entire world on the Global Steam Leaderboards.
Development Roadmap:
- Trading Cards/Achievements
- Optimizing Visuals & Performance
- More Maps, Perks & Monsters
- Improved GUI
- Occulus Rift/Controller Support
- Community Driven: Be part of the process! Post your feedback and watch the game change shape over time.
- OS: Ubuntu 14.04 LTS 64-bit
- Processor: 2.0 ghz dual core 64-bitMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 4.0 ATI or Nvidia graphics card with proprietary drivers
- Storage: 200 MB available space
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