Gameplay Features:
- Dive down the rabbit hole of procedurally generated dungeons where every step you take could be your last.
- Arm yourself with multiple classes of different shotgun types, and use them to perform trick shots for bonus points.
- Fight off an endless legion of monsters programmed to kill you. The longer you play, the harder it gets.
- Randomized security doors, cameras, drones, turrets, wall spikes and even bottomless pits ensure no two playthroughs will ever be the same.
- Collect loot, power-ups and mods that directly affect the way you play, making each attempt a brand new experience.
- Challenge yourself, friends, and the entire world on the Global Steam Leaderboards.
Development Roadmap:
- Trading Cards/Achievements
- Optimizing Visuals & Performance
- More Maps, Perks & Monsters
- Improved GUI
- Occulus Rift/Controller Support
- Community Driven: Be part of the process! Post your feedback and watch the game change shape over time.
https://youtu.be/7yTa4DHZzok
Here's a make-up video this week. It's not much but when you look back at updates 20 and below, we have made some tremendous strides.
Our drones are now destructable, and easier to dispatch. You can even jump on top of them to conserve ammo. We have our enemies dropping medpacks and ammo boxes. The tripmines now strobe faster the closer you are to touching one. Our HUD is updated, our score system is working properly and framerate is still maxed out. We're working on the HOLD E to carry glitch, and trying to work out the best way to do the iron sighting. The next step will be to make the maze into more of a functioning world to explore, including treasure rooms and an exit. Hopefully next week we will have a special treat ready. Stay tuned!
Also it looks like Steam glitched and our game is no longer labeled as Early Access. Just another horrible setback for the PAC team!
Have a question? Ask us anything here!
Want more information? More details here!
Minimum Setup
- OS: Ubuntu 14.04 LTS 64-bit
- Processor: 2.0 ghz dual core 64-bitMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 4.0 ATI or Nvidia graphics card with proprietary drivers
- Storage: 200 MB available space
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