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Woo! Made the update on time this week!
We minimized the HUD further, and skewed it to give it that HALO-esque visor feel. It's completely modular at this point, so it's finished as a starting template.
Blood! It's not much, in fact it's really basic. But, it's already more then our Leadwerks version! Robots leave black motor oil. It's super glitchy too, overlapping the textures of other models nearby. We will keep playing with it, as it will play a main visual aesthetic feature.
Next up we're working on a dash mechanic for dodging attacks, and further developing the explosive mechanics to provide surrounding splash damage. Until next time!
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