Gameplay Features:
- Dive down the rabbit hole of procedurally generated dungeons where every step you take could be your last.
- Arm yourself with multiple classes of different shotgun types, and use them to perform trick shots for bonus points.
- Fight off an endless legion of monsters programmed to kill you. The longer you play, the harder it gets.
- Randomized security doors, cameras, drones, turrets, wall spikes and even bottomless pits ensure no two playthroughs will ever be the same.
- Collect loot, power-ups and mods that directly affect the way you play, making each attempt a brand new experience.
- Challenge yourself, friends, and the entire world on the Global Steam Leaderboards.
Development Roadmap:
- Trading Cards/Achievements
- Optimizing Visuals & Performance
- More Maps, Perks & Monsters
- Improved GUI
- Occulus Rift/Controller Support
- Community Driven: Be part of the process! Post your feedback and watch the game change shape over time.
https://youtu.be/okDQlz5KLpA
Happy New Years everyone! We have been super busy this holiday season, pleasing family; drinking wine and whatnot. But, we have been tinkering around with maze elements, working on getting the teleporters back online, and various other small details. I'll leave a video showing off our updated lighting. Unfortunatly, this video is from last weeks build, so any new edits made this week aren't visible. We will keep all 4 of you in suspense until next week.
Also... ROOM NUMBER SEVEEEEENNNNNNNNN!
Have a question? Ask us anything here!
Want more information? More details here!
Minimum Setup
- OS: Ubuntu 14.04 LTS 64-bit
- Processor: 2.0 ghz dual core 64-bitMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 4.0 ATI or Nvidia graphics card with proprietary drivers
- Storage: 200 MB available space
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