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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Some brand new and interesting mechanics into the mix this week. We've started the invisible base stat system. Like many RPGs your stats will begin at 0, and depending on how you play the game they will start to fluxuate, giving you different advantages and dissadvantages. I don't know if we will include any documentation of this into the game, so write it down now! Here's what we have so far:
HP (health)
MP (magic)
AP (armor)
SP (speed, how fast you can move)
INT (intelligence, combines with hacking)
DEX (dexterity, how fast you reload, search, or hack)
HX (hacking, 0(none) to 32(pro))
Stuck in a room you don't want to complete, or just want to sneak past? You can see the new hacking mechanic at work here. This will open up new figurative and literal doors to gameplay. Instead of harnessing firepower, you could rely on stealth instead. Reprogram robots, traps, or even lock enemies inside rooms. Games are fun!
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