Gameplay Features:
- Dive down the rabbit hole of procedurally generated dungeons where every step you take could be your last.
- Arm yourself with multiple classes of different shotgun types, and use them to perform trick shots for bonus points.
- Fight off an endless legion of monsters programmed to kill you. The longer you play, the harder it gets.
- Randomized security doors, cameras, drones, turrets, wall spikes and even bottomless pits ensure no two playthroughs will ever be the same.
- Collect loot, power-ups and mods that directly affect the way you play, making each attempt a brand new experience.
- Challenge yourself, friends, and the entire world on the Global Steam Leaderboards.
Development Roadmap:
- Trading Cards/Achievements
- Optimizing Visuals & Performance
- More Maps, Perks & Monsters
- Improved GUI
- Occulus Rift/Controller Support
- Community Driven: Be part of the process! Post your feedback and watch the game change shape over time.
Some brand new and interesting mechanics into the mix this week. We've started the invisible base stat system. Like many RPGs your stats will begin at 0, and depending on how you play the game they will start to fluxuate, giving you different advantages and dissadvantages. I don't know if we will include any documentation of this into the game, so write it down now! Here's what we have so far:
HP (health)
MP (magic)
AP (armor)
SP (speed, how fast you can move)
INT (intelligence, combines with hacking)
DEX (dexterity, how fast you reload, search, or hack)
HX (hacking, 0(none) to 32(pro))
Stuck in a room you don't want to complete, or just want to sneak past? You can see the new hacking mechanic at work here. This will open up new figurative and literal doors to gameplay. Instead of harnessing firepower, you could rely on stealth instead. Reprogram robots, traps, or even lock enemies inside rooms. Games are fun!
Have a question? Ask us anything here!
Want more information? More details here!
Minimum Setup
- OS: Ubuntu 14.04 LTS 64-bit
- Processor: 2.0 ghz dual core 64-bitMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 4.0 ATI or Nvidia graphics card with proprietary drivers
- Storage: 200 MB available space
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