Gameplay Features:
- Dive down the rabbit hole of procedurally generated dungeons where every step you take could be your last.
- Arm yourself with multiple classes of different shotgun types, and use them to perform trick shots for bonus points.
- Fight off an endless legion of monsters programmed to kill you. The longer you play, the harder it gets.
- Randomized security doors, cameras, drones, turrets, wall spikes and even bottomless pits ensure no two playthroughs will ever be the same.
- Collect loot, power-ups and mods that directly affect the way you play, making each attempt a brand new experience.
- Challenge yourself, friends, and the entire world on the Global Steam Leaderboards.
Development Roadmap:
- Trading Cards/Achievements
- Optimizing Visuals & Performance
- More Maps, Perks & Monsters
- Improved GUI
- Occulus Rift/Controller Support
- Community Driven: Be part of the process! Post your feedback and watch the game change shape over time.
This week we have been putting together our main splash menu, submenus, a pause menu and our credits sequence. They are nothing fancy, but we can take pride in the fact we built it ourselves. Eventualy we will sync this up with Steam cloud and impliment a personal profile you can return to over and over to continue your progress.
We've been trying to figure out the best way to light the scenes. We've decided we can fake it for best results with emmision effects. We've installed these fancy florescent lights into rooms and colored monitors above doors.
Green for open, red for closed. There will be different ways to pass rooms depending on how you want to play. We really want to give the player the freedom to tackle situations differently.
You can see the combo system coming back into play, but its not quite functional yet. Remember, we promised a playable build by update 100, no matter how unfinished it is!
*waits*
Have a question? Ask us anything here!
Want more information? More details here!
Minimum Setup
- OS: Ubuntu 14.04 LTS 64-bit
- Processor: 2.0 ghz dual core 64-bitMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 4.0 ATI or Nvidia graphics card with proprietary drivers
- Storage: 200 MB available space
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