Gameplay Features:
- Dive down the rabbit hole of procedurally generated dungeons where every step you take could be your last.
- Arm yourself with multiple classes of different shotgun types, and use them to perform trick shots for bonus points.
- Fight off an endless legion of monsters programmed to kill you. The longer you play, the harder it gets.
- Randomized security doors, cameras, drones, turrets, wall spikes and even bottomless pits ensure no two playthroughs will ever be the same.
- Collect loot, power-ups and mods that directly affect the way you play, making each attempt a brand new experience.
- Challenge yourself, friends, and the entire world on the Global Steam Leaderboards.
Development Roadmap:
- Trading Cards/Achievements
- Optimizing Visuals & Performance
- More Maps, Perks & Monsters
- Improved GUI
- Occulus Rift/Controller Support
- Community Driven: Be part of the process! Post your feedback and watch the game change shape over time.
As we become more familur with our new engine, we start to discover things about ourselves we never knew possible.
Our unreal build now has a few working acheivements! Including the 'This game is not a hoax' trophy! We will keep working on these, so don't bother trying to get them just yet.
We added some new fixtures, fixed some jaggy dungeon tiles, and even added our old Worm enemy back from our Leadwerks build.
We've also started a Discord group, so I'm handing out some limited invites! The first 5 interested people can join our top-secret VIP discord chat here: https://discord.gg/8smXQ
Room Number 7, you have been de-throned. We have a new Pump-Action Commander...
Have a question? Ask us anything here!
Want more information? More details here!
Minimum Setup
- OS: Ubuntu 14.04 LTS 64-bit
- Processor: 2.0 ghz dual core 64-bitMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 4.0 ATI or Nvidia graphics card with proprietary drivers
- Storage: 200 MB available space
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