Well the time is finaly upon us, and much quicker then we were hoping. Thanks to the work of some shady, underhanded hacker types (probably Russian) our Unreal build is now playable on Steam. We were hoping to get a lot more in there (30 weeks of updates worth) but, here we are. There are still some vital components missing, but feel free to debug and post any problems. Leaderboards are no longer functional, so if you believe you hold the highest score, you need to grab a screenshot and upload it! Just be careful, the flying drones will kill you in one hit.
This week we...
Brought back the glass tiles from the LE build. (not yet destructable)
Removed broken security cameras.
Installed new fancier doors.
Improved lighting, fixed leaking light.
Removed stairs, added ramps. (for testing)
Improved hitboxes for drones and tripmines.
Improved HUD, added hit cursor.
Improved shotgun shell drop.
And more!
Until next time!
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Pump-Action Captain is a rogue-like permadeath FPS dungeon crawler. Armed with only a shotgun, explore a hostile labyrinth avoiding traps, collecting loot, and fighting off monsters before eventually succumbing to permadeath. Collect different items that will durastically change the behavior of your character. Compete for precious points against friends and strangers on the global Steam leaderboards.
Gameplay Features:
Dive down the rabbit hole of procedurally generated dungeons where every step you take could be your last.
Arm yourself with multiple classes of different shotgun types, and use them to perform trick shots for bonus points.
Fight off an endless legion of monsters programmed to kill you. The longer you play, the harder it gets.
Randomized security doors, cameras, drones, turrets, wall spikes and even bottomless pits ensure no two playthroughs will ever be the same.
Collect loot, power-ups and mods that directly affect the way you play, making each attempt a brand new experience.
Challenge yourself, friends, and the entire world on the Global Steam Leaderboards.
Development Roadmap:
Trading Cards/Achievements
Optimizing Visuals & Performance
More Maps, Perks & Monsters
Improved GUI
Occulus Rift/Controller Support
Community Driven: Be part of the process! Post your feedback and watch the game change shape over time.