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Pinup-Ball 1.06 is live

Pinup-Ball 1.06 is up. The Main update is the inclusion of an Endless Mode (this is the first implementation, so the feature has to be enabled in the options Menu). This was a feature requested in the forums, and we think it will make competing for leaderboards a lot more interesting. There are still some additional work we wish to do on this feature before considering it "full", so for now remember it must be enabled in the options menu. Two additional changes are: - The ball physics in standard mode is a little slower - to make a more noticeable contrast with "Turbo Mode" - which still remains as the more realistic simulation. The game is a little hard for those who just want to relax and enjoy the view, so we're working on getting balance right, but keeping the experience rewarding. - The tilt function can no longer send the ball downwards, making the feature more responsive and giving the player more control when they are about to lose a ball.


[ 2020-06-23 03:10:10 CET ] [ Original post ]


PinupBall 1.05 is live!

Hello everyone! Hope you all well and taking care of yourself in these strange times.
We're happy to announce we have a cool new update for Pinup-Ball. We've added an extra incentive for unlocking all the cards for any of the girl in their Album: Once this is achieved you are awarded with an ultra high resolution picture of each lady which you can explore. :)
Additionally we've updated the game to launch with the improved physics, and fixed the bug related to Turbo Mode not disabling the slo-mo effect while playing. Hope everyone enjoys the new content. Stay safe!


[ 2020-03-30 02:08:03 CET ] [ Original post ]


Patch 1.04 - Fixed Linux Rendering Bug

Small update:


Fixed rendering issues on some Linux systems.


...aaaand that's it for this patch. steamhappy


[ 2020-03-06 01:23:36 CET ] [ Original post ]


Version 1.03 - Physics Preset

We have been reading the feedback we've gotten about the game's Physics and have been working on alterations to the Physics code in order to try to achieve a better feel for the game. In order to allow people to voice heir opinion, we have added a "Physics Preset" slider which can alter the feeling of the game's Physics.
What does this do? In simple words: - All to the left: Current Physics - The more to the right: More bounce on the ball / alterations to gravity / etc... (changes to the physics of the game to try to simulate a more realistic Pinball experience). Hopefully people can try the slider out, and see how they feel about the new Physics. We added this as a slider so that people can gradually change the parameters, in case they feel a "middle ground" is where the game feels best. Let us know your opinions in the forums, and stay tuned for further updates.


[ 2020-03-04 00:17:39 CET ] [ Original post ]


Mac Version Available Now

While working on some updates and content, we've finally compiled a working Mac build!
Stay tuned for more new stuff in the future!


[ 2020-02-26 16:56:08 CET ] [ Original post ]


The Game has released!

Better late than never!



Happy Valentine's Day <3



[ 2020-02-14 03:32:11 CET ] [ Original post ]


Preparing for Launch: New supported languages!

As we near the final stretch before launch, we're happy to announce that we've been hard at work making sure the game is supported in multiple languages. While not a multiplayer game, expanding the player base is cool for a game that has leaderboards (and is obviously beneficial for the future of the project).
We will support English / Chinese / Russian / German / French / Spanish at launch, and should be updating the store page with localized versions shortly. We're very proud of the level of polish and overall QA we've done for the project given our small team. We think people will be surprised to see how well things look for an Early Access game. Our goal from the beginning has been to treat the game's launch as if it were a full launch. Looking forward to Valentine's Day. We're just a few days away ;)


[ 2020-02-09 15:14:38 CET ] [ Original post ]


Two weeks to launch date

It's been quite a while since we shared any news about the project... But we're here to let everyone know the game will be launching Febraury the 14th (In just a couple of weeks). And no, this time we won't delay it a full year... steamfacepalm Here's a preview of our Capsule Image for the new Steam Library: steamhappy
Stay tuned!


[ 2020-02-02 05:11:28 CET ] [ Original post ]


About the Launch Date

Hello Everyone, We'd like to share with everyone that we will be delaying the launch of the game a little bit, and apologize for the change just a week before the actual release. We had a long debate about this, and here's our reasoning: It is no secret that Steam is a very competitive place and that getting your game noticed can be a substantial task. At this moment, as a small indie team of two, our promotion efforts have not met our expectations, and we feel that if we go through with the planned launch, the game will get lost in the ocean of titles on Steam. We'd rather be honest and share the real reason, and not say it is for other reasons. The game is on track development wise (it's in a very solid state), and we were eager to share it with everyone. Though this can be disappointing for those of you who were waiting for the launch now, we think that our change of course can also be better for you. Any game which launches with stronger support (and especially Early Access games) will have much more fuel to support ongoing developments. Pinup-Ball can benefit greatly from a better launch, as it will give us more support to add more tables, girls and features. The additional time will certainly also allow us to polish, tweak and add a few features - something that will also be better for all. We will certainly not delay the launch too much, and if you have any friends on Steam who you think might be interested in the game: give them a call. Every follower counts ;) Our apologies, but stay tuned for more... we will certainly be posting updates here.


[ 2019-02-08 19:22:49 CET ] [ Original post ]


Valentine's Day is coming...

And with it, the launch of Pinup Ball! ;)



We're happy to announce that the current build we have is nearly ready to go and only missing small details and minor calibrations. We want the launch to be smooth sailing, and for the game to be in perfect shape. Stay tuned, as we will start sharing more info as we get near the game's release on Steam.


[ 2019-01-31 04:15:42 CET ] [ Original post ]



Pinup Ball
Electrify SpA
  • Developer

  • Electrify SpA
  • Publisher

  • 2020-02-13
  • Release

  • Singleplayer
  • Tags

  • Game News Posts 10  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Mixed

    (112 reviews)


  • Review Score

  • https://pinup-ball.com/
  • Website

  • https://store.steampowered.com/app/904900 
  • Steam Store



  • Pinup Ball Linux [365.83 M]

  • Public Linux depots

  • Pinup-Ball is the world's first and only sexy strip-pinball. In this game each table is hosted by a fantasy girl. Unlike "traditional" pinball, each table is divided by unique phases where you get to interact with the model.



    Each table also has it's unique game mechanic or obstacle. Deal with water physics, a hanging obstacle with string physics, ball morphing modifiers and more! The game will launch hosting 5 unique Pinball Tables, each with it's own model. The game also features leaderboards and a star scoring system which allows you to purchase clothing parts from the game's main model.



    All this, including what makes pinball fun in the first place: Flippers, bumpers, targets, switches, saucers and gates!
    GAMEBILLET

    [ 5137 ]

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    1.84$ (74%)
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