I don't think it's an exaggeration to say that we're overwhelmed about the response to DYSMANTLE Early Access launch so far. This has been by far the best launch we've ever had on Steam -- and we're only getting started. So BIG thanks to everyone!
But no time to rest on our laurels! We've been reading your feedback & bug reports, and cooked up the first patch that will fix tons of smaller issues already reported. We've also managed to squash a couple of crash-to-desktop issues that were showing up in the reports. We're also slowly raising the Level Cap.
Here's the more detailed list of changes (also visible inside the game in Change Log menu).
VERSION 0.6.1.X
ADDED
- XP Level Cap is now 21. - 'Vignette' Graphics option (previously always on). - 'Film Grain' Graphics option (previously always on). - You can now relisten Radio Broadcast in Points of Interest menu. - 'Show Emojis' Gameplay option. Can be used to hide most emojis steamsad - Digged up treasures now show up in map.
CHANGED
- Lowered intro and boss music track volumes by a few decibels. - Increased player map unexplored fog reveal radius by 33%. - Making sure certain Skills are presented as options on early Level Ups.
FIXED
- Static enemy path planning optimization. - Gaining XP after internally getting enough XP for Level number (Level Cap + 2). - A couple of uncommon crash to desktop issues. - Tons of glitches and level bugs reported through Bug Report feature. We've been running this 0.6.1 update in beta branch for a while, and it looks like stable, but if you experience any issues, you can go back to the older 0.6.0.8 build by switching the branch to 'previous_default' the same way you would when switching to 'beta' branch. There's FAQ instructions for this on Discussions. We'll drill into more issues in upcoming patches, and of course keep reading your new feedback and bug reports. We're also trying to spend as much time as possible on developing new content. We've got so much stuff planned (and some already implemented) for this, can't wait to show it to you guys! steamhappy
[ 2020-11-08 15:31:19 CET ] [ Original post ]
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As you ascend from your shelter after the long long years, a brave new old world awaits you. A world inhabited with nasty and vile creatures. A world with no other human soul to be seen. A world with nature in reigns now. A world that's about to get even worse.
You need to find a way to escape the wretched island. But before that, enjoy the bittersweet apocalypse.
- Break over 99% of all objects for materials with the right tools. No barrier will stop you.
- Fight with (or run away) nasty and vile creatures of the post-apocalyptic era.
- Explore the handcrafted open world and uncover its mysteries.
- Survive. Clear areas of monsters and claim it as yours.
- Build outposts to establish your presence.
- Craft permanent weapons, tools, outfits, and trinkets.
- Hunt dangerous game or tame them for your post-apocalyptic zoo ranch.
- Farm exotic plants and reap the rewards as crop gets ripe.
- Solve puzzles above ground and underground in the Tombs of the Old Ones
- Fish cunning scaly things under the watery surface.
- Cook delicious recipes for permanent stat and ability upgrades.
Explore the ruins of the past and discover technology from the hitech era. Gain technological advantage against the hostile environment. Or go deeper and recover the ancient lost knowledge from the hidden tomb chambers of the old ones. Acquire materials with almost magic-like properties and use them to craft insanely powerful gear.
Over 99% of everything can be broken for materials with the right equipment. Do that, and collect the sweet nectar of the old world: plastics, rubber, and metals. There is a reasonable number of different materials to gather. Find Recipes to craft permanent items and upgrades.
Explore the vast hand-crafted open world and build Outposts to establish your presence. Claim back the land area by area. Find hidden treasures and solve puzzles long ago forgotten. Find your means of escaping the island.
The world after the end is inhabited by nasty creatures. Something vile has affected most of the wildlife and former human inhabitants of the island -- turning them into aggressive beast-like creatures. Slay them and collect their loot - or run away and come back when you're stronger. Fight using various melee and ranged weapons. Create traps and lure monsters in. Do whatever it takes.
You will not be fighting just to maintain the status quo. This IS NOT a game about starving. You won't be constantly looking for a tasty cockroach to fill your over-metabolic stomach while waiting for the unavoidable bliss that is death. You will never die of hunger. You will get more powerful, and unlock permanent upgrades. The world is a dangerous place, and you may take a few steps back once in a while, but eventually you will thrive.
Enjoy the bittersweet apocalypse.
I think this is pretty obvious, but the game is still in development. This means the details will still change and features may get added, changed, or removed. More details will be announced during 2019!
Our team is not very big, so things take time. We're also building our own very technology and 3D engine for the game at the same time. We like to make sure we can do all the crazy stuff we want -- while ensuring everything runs smoothly on devices from PCs & next-generation consoles to mobile phones (and maybe toasters in the future).
Please wishlist the game to support the development! :)
- OS: Ubuntu 16.04 or SteamOS
- Processor: 2 GHzMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: SM 3.0+
- Storage: 600 MB available space
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