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Update 0.6.7 - Beyond Checkpoint Rho


New update is now here! This one expands the game area in the south by opening up the Checkpoint Rho. Among other things, you'll be checking in to Blue Ponds Motel, kicking tires at Fincher's Auto Salvage, and wondering when you'll be able to get to that broken Narrows Vale Link Tower (spoiler: in the next update). And yes, that's a katana in the update banner above. As usual, to avoid more spoilers I'm not going to say much about the area itself, but I do want to make clear that this is Part I of the new area Narrows Vale. The next part will be available in the next update. So expect to see some under development barriers there. In terms of overall progress, I'd say the island is roughly 40% complete now, and we're making good progress with the next areas as well.

Update Highlights


Modifier Categories


Modifiers are now listed in more user friendly manner in the inventory screen and organized under offense, defense, and misc categories.

Sharper Textures


You may have noticed the game build size increase with the latest update. The biggest reason is that we now have 4x sharper textures included. You can finally drool after that pizza billboard in sharp 4k. (Spoiler: we also have a new non-pizza billboard now, and more coming soon.)

Quest HUD


Quest HUD items can now be minimized and maximized by clicking the icon with mouse. This interaction is not available with gamepads, but you can of course toggle tracked quests in the pause menu Quests tab.

New Monster


There's a new monster type/variant added in the new area. Don't want to spoil it, but here's an anonymous teaser.

Change Log


Here's the full change log:

ADDED


- Access to new area 'Narrows Vale' (Part I, east side) - More radio messages to replace static. - Level Cap is now 27. - Graphics options / resolution screen has display index selection. - Showing Material names when hovering mouse over game screen material slots (mouse only). - Showing Material names in Carried Materials screen when focus is over a material slot. - Showing Material names in Collection Material grid. - Quest HUD items can be minimized by clicking the icon with mouse. - All Modifiers listed in categories in Inventory screen. - Audio option for pausing sounds and music when app window is out of focus. - Gameplay option for pausing the game when app window is out of focus. - Audio option for playing copyrighted music (streamers can use this to avoid having to clear the copyrights for videos). - New player character remarks for different situations - Higher resolution textures.

CHANGED


- A message is now played when the player tries to destroy an object that is required for a quest. - The player is now able to throw the monster lure. - Modifiers now listed in more compact form. - Another slight change to "Tomb of Timing". - Low health indicator isn't triggered as easily. - Skills now shown in the order picked in Collection.

FIXED


- Saving options controller type selection. (Note that both controller types can still be used simultaneously.) - Fixed cases where quest related objects would become indestructible for good after completing the quest and quitting the game. - Showing player hit points bar properly when resuming game. - Alt-tab crash fix and improved fullscreen mode handling. - Several cases of positions in "Canaveral" where people were getting stuck. - Some rare cases where the player could still trigger miniboss cutscenes after initiating the fight.

Up Next


The next update will bring you the second part of Narrows Vale. You can expect it to be available within two weeks. Stay tuned!


[ 2021-02-12 14:19:00 CET ] [ Original post ]



DYSMANTLE
10tons Ltd
  • Developer

  • 10tons Ltd
  • Publisher

  • 2020-11-06
  • Release

  • Indie RPG Adventure Simulation Singleplayer
  • Tags

  • Game News Posts 83  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (9553 reviews)


  • Review Score

  • https://www.dysmantle.com
  • Website

  • https://store.steampowered.com/app/846770 
  • Steam Store



  • As you ascend from your shelter after the long long years, a brave new old world awaits you. A world inhabited with nasty and vile creatures. A world with no other human soul to be seen. A world with nature in reigns now. A world that's about to get even worse.



    You need to find a way to escape the wretched island. But before that, enjoy the bittersweet apocalypse.

    • Break over 99% of all objects for materials with the right tools. No barrier will stop you.
    • Fight with (or run away) nasty and vile creatures of the post-apocalyptic era.
    • Explore the handcrafted open world and uncover its mysteries.
    • Survive. Clear areas of monsters and claim it as yours.
    • Build outposts to establish your presence.
    • Craft permanent weapons, tools, outfits, and trinkets.
    • Hunt dangerous game or tame them for your post-apocalyptic zoo ranch.
    • Farm exotic plants and reap the rewards as crop gets ripe.
    • Solve puzzles above ground and underground in the Tombs of the Old Ones
    • Fish cunning scaly things under the watery surface.
    • Cook delicious recipes for permanent stat and ability upgrades.



    Explore the ruins of the past and discover technology from the hitech era. Gain technological advantage against the hostile environment. Or go deeper and recover the ancient lost knowledge from the hidden tomb chambers of the old ones. Acquire materials with almost magic-like properties and use them to craft insanely powerful gear.



    Over 99% of everything can be broken for materials with the right equipment. Do that, and collect the sweet nectar of the old world: plastics, rubber, and metals. There is a reasonable number of different materials to gather. Find Recipes to craft permanent items and upgrades.



    Explore the vast hand-crafted open world and build Outposts to establish your presence. Claim back the land area by area. Find hidden treasures and solve puzzles long ago forgotten. Find your means of escaping the island.



    The world after the end is inhabited by nasty creatures. Something vile has affected most of the wildlife and former human inhabitants of the island -- turning them into aggressive beast-like creatures. Slay them and collect their loot - or run away and come back when you're stronger. Fight using various melee and ranged weapons. Create traps and lure monsters in. Do whatever it takes.



    You will not be fighting just to maintain the status quo. This IS NOT a game about starving. You won't be constantly looking for a tasty cockroach to fill your over-metabolic stomach while waiting for the unavoidable bliss that is death. You will never die of hunger. You will get more powerful, and unlock permanent upgrades. The world is a dangerous place, and you may take a few steps back once in a while, but eventually you will thrive.

    Enjoy the bittersweet apocalypse.





    I think this is pretty obvious, but the game is still in development. This means the details will still change and features may get added, changed, or removed. More details will be announced during 2019!

    Our team is not very big, so things take time. We're also building our own very technology and 3D engine for the game at the same time. We like to make sure we can do all the crazy stuff we want -- while ensuring everything runs smoothly on devices from PCs & next-generation consoles to mobile phones (and maybe toasters in the future).

    Please wishlist the game to support the development! :)
    MINIMAL SETUP
    • OS: Ubuntu 16.04 or SteamOS
    • Processor: 2 GHzMemory: 2048 MB RAM
    • Memory: 2048 MB RAM
    • Graphics: SM 3.0+
    • Storage: 600 MB available space
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