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Update #23: Touch-ups

Version 1.0.4: Touch-ups


This is a minor update with many smaller tweaks and balancing updates. The next update (1.1.0) will be a big one!

Change List


ADDED


- "Dentured Fangs" and "Berserker Charm" can be upgraded. They were also rebalanced. - New spit attack pattern for the "Puker". - Traditional Chinese localizations. - Performance improvements.

CHANGED


- UI tweaks (mostly for touch interfaces). - Text size tweaks. - Language menu sorts languages by language code (always shows reference language first). - Language menu sets cursor focus over current language. - Buffed the "Leaper" enemy damage on all attacks a bit as the enemy was underperforming compared to specs. - Buffed trinket effects for "Shock Absorber" and "Rabbit's Foot". - Plant beds can now be destroyed with a shovel. - The survivor now respawns at the home shelter if he dies consecutively three times in a very short period of time. - The collection now shows zero for materials that the player does not carry or have in the storage. - It is now possible to walk through a dead co-op player. - Invention notification now makes a sound. - Hunting rifle now has modifiers for all upg levels (conceptually a high crit dmg & chance weapon). - Added fishing xp buff modifier to "Tackle" an fixed some faulty modifiers. - Invent screen has less empty space around the grid. - Faster material pick up (more materials picked up at once). - Russian now uses the sama font as other languages.

FIXED


- Quest text locations show up properly in all stages. - Not possible to destroy "Fortress" entrance doors through the main gate any more. - Localisation fixes. - Fixed an issue with the "Ark" level 2 door not opening when it should. - "Riot Shield" HP now shown correctly after quick swap. - Materials do not disappear anymore when starting a co-op game when saving is not possible. - "Arcade is dead" cabinet can now be searched only once. - Fixes to faulty positioning of co-op player spawns. - Usual open world glitch & actor fixes. - Campfire achievements now uses the correct amount of campfires. - Radio achievement now takes into account radios in shelters. - Fixed discrepancies between some texts and voiceovers not matching. - Fixed slider value changing with gamepads and keyboard. - Fixed Crowbar missing most of its upgrade effects. - Timed crate gold medal had wrong amount of crates found required (51, is now 52). - Fixed main quest getting stuck by not acknowledging all the found fuel cells.


[ 2022-05-17 19:45:23 CET ] [ Original post ]



DYSMANTLE
10tons Ltd
  • Developer

  • 10tons Ltd
  • Publisher

  • 2020-11-06
  • Release

  • Indie RPG Adventure Simulation Singleplayer
  • Tags

  • Game News Posts 83  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (9553 reviews)


  • Review Score

  • https://www.dysmantle.com
  • Website

  • https://store.steampowered.com/app/846770 
  • Steam Store



  • As you ascend from your shelter after the long long years, a brave new old world awaits you. A world inhabited with nasty and vile creatures. A world with no other human soul to be seen. A world with nature in reigns now. A world that's about to get even worse.



    You need to find a way to escape the wretched island. But before that, enjoy the bittersweet apocalypse.

    • Break over 99% of all objects for materials with the right tools. No barrier will stop you.
    • Fight with (or run away) nasty and vile creatures of the post-apocalyptic era.
    • Explore the handcrafted open world and uncover its mysteries.
    • Survive. Clear areas of monsters and claim it as yours.
    • Build outposts to establish your presence.
    • Craft permanent weapons, tools, outfits, and trinkets.
    • Hunt dangerous game or tame them for your post-apocalyptic zoo ranch.
    • Farm exotic plants and reap the rewards as crop gets ripe.
    • Solve puzzles above ground and underground in the Tombs of the Old Ones
    • Fish cunning scaly things under the watery surface.
    • Cook delicious recipes for permanent stat and ability upgrades.



    Explore the ruins of the past and discover technology from the hitech era. Gain technological advantage against the hostile environment. Or go deeper and recover the ancient lost knowledge from the hidden tomb chambers of the old ones. Acquire materials with almost magic-like properties and use them to craft insanely powerful gear.



    Over 99% of everything can be broken for materials with the right equipment. Do that, and collect the sweet nectar of the old world: plastics, rubber, and metals. There is a reasonable number of different materials to gather. Find Recipes to craft permanent items and upgrades.



    Explore the vast hand-crafted open world and build Outposts to establish your presence. Claim back the land area by area. Find hidden treasures and solve puzzles long ago forgotten. Find your means of escaping the island.



    The world after the end is inhabited by nasty creatures. Something vile has affected most of the wildlife and former human inhabitants of the island -- turning them into aggressive beast-like creatures. Slay them and collect their loot - or run away and come back when you're stronger. Fight using various melee and ranged weapons. Create traps and lure monsters in. Do whatever it takes.



    You will not be fighting just to maintain the status quo. This IS NOT a game about starving. You won't be constantly looking for a tasty cockroach to fill your over-metabolic stomach while waiting for the unavoidable bliss that is death. You will never die of hunger. You will get more powerful, and unlock permanent upgrades. The world is a dangerous place, and you may take a few steps back once in a while, but eventually you will thrive.

    Enjoy the bittersweet apocalypse.





    I think this is pretty obvious, but the game is still in development. This means the details will still change and features may get added, changed, or removed. More details will be announced during 2019!

    Our team is not very big, so things take time. We're also building our own very technology and 3D engine for the game at the same time. We like to make sure we can do all the crazy stuff we want -- while ensuring everything runs smoothly on devices from PCs & next-generation consoles to mobile phones (and maybe toasters in the future).

    Please wishlist the game to support the development! :)
    MINIMAL SETUP
    • OS: Ubuntu 16.04 or SteamOS
    • Processor: 2 GHzMemory: 2048 MB RAM
    • Memory: 2048 MB RAM
    • Graphics: SM 3.0+
    • Storage: 600 MB available space
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