Update #24: Home Building Underworld
A new mini island has mysteriously appeared north of the Evac Site on the main island. There you will find a new quest that will walk you through the new build features. That's also your very own space where you can start building whatever you want. Your home. Your base. Whatever you want to call it. As you complete the phases of the new quest, you'll unlock more and more new stuff to build: new walls, doors, furniture, and decorations. You'll be able to create your own hut/base/cabin/house/mansion from whatever pieces there's available. We'll be adding some more stuff to build in future free updates as well. Also if you bought the Underworld DLC, you'll unlock some special new buildables otherwise not available.
A well deserved rest. The build limit has been greatly increased, so you'll able to place a lot more objects in the base game, and even more with the stuff you find in the DLC. We'll probably be increasing the limit in the future updates as well.
The Home Portal is a reward for completing the new construction related quest. Once invented, it allows you to create a quick portal that will take you to Tabula Rasa -- and back. Currently (as in 1.1.0.30) it only works on the main island, but we're hoping to make it work anywhere you may roam. (Except tombs maybe.)
New hotkey for accessing the Build mode has been added. By default it's bound to B on the keyboard, but you can change it as you wish. It brings up the Build mode, so you don't have to spend your active inventory slot for Builder's Kit anymore. Building your home is a delicate process. Sometimes you do make mistakes and place objects in ugly positions and unwanted angles. Destroying stuff should be familiar to you by now, but occasionally you need a tool finer than a sledgehammer. So we've added another usability improvement for deleting objects you no longer love. While in Builder's Kit mode, just hold down ALT on keyboard (LB on gamepads), and click away to delete (and refund) the ill-fated objects. We'll also keep our ears open if you have any ideas how to improve things. (One thing we're thinking about is how to move the protagonist out of the way when you want to build something in that spot. We haven't yet decided how to do it, but we've got our thinking helmets on.)
Farming used to be something you do outdoors only, but glad that's over now! You'll now be able to start farming indoors by constructing Planters. You can even build an elegant greenhouse made of glass around your to-be-vegetables, or maybe just have a garden in your living room. You do you!
Don't mind the skeleton. It was but a minor work mishap. Seed Bag is also getting a fancier new version. It's waiting for you to find it deep below sea level in the Underworld DLC. Enhanced Seed Bag is what we call it. Single plant action with that bad boy plants 9 seeds at once (in a 3x3 grid)! It can also be upgraded to speed up the planting action, and be used to grow new Mana Plants. Prepare to harvest some nice little mana berries!
There's a new tool meant for smashing in town, and it's called the Wrench. It sits in the Invent tree behind the Baseball Bat, and could be new blunt tool of choice. Give it a go! The Underworld DLC also expands the selection of craftables with things like Sawed-Off Double Barrel Shotgun and a Crossbow, but those you have to find and earn first.
In the Underworld you can travel freely between all the campfires you've lit. After completing a certain quest there, you'll also be able to take that knowledge to the main island. Fast Travel has never been so convenient and safe!
Obviously a big part of this new update is the Underworld DLC. I'm not going to spoil much of it here though. Once you purchase it, provided you've gotten yourself out of the first area (Capernaum), a new Quest will popup up and show you the way to the world under. Safe trips!
You can check out the DLC here: https://store.steampowered.com/app/2004110/DYSMANTLE_Underworld/
You can find full change log below.
- Underworld DLC. - Builder's Isle added to the main island north of the evac site. - New building related inventions and objects, unlocked after Builder's Isle progression. - Added "Wrench" as a tool to fill the gap between Baseball Bat and Sledgehammer. - Built object names are now shown in the map. - Added quick key access for Builder's Kit. - Now remembering your previously selected buildable between sesssions. - Delete function for "Builder's Kit". - All headgear besides gas mask are now upgradable. - Showing the map sector (like K23) in big map for the cursor location. - UI navigation now works with any bound movement keys.
- Large metal objects now drop additional scrap metal when destroyed. - Changed around "Combat" side of the invention tree to accommodate Wrench and shuffled some trinkets around. - Buffed the build limit modifier on all "Builder's Kit" upgrade levels and on food recipes giving build limit. - Quests now visible in build mode. - Fisher skill now gives better fishing speed bonuses early on and rewards more XP for fishing. - Tweaks to temperatures in areas with extreme temperatures. - Nerfed items and food recipes giving enemy aggro range decrease so that maximum cap is now at most 70% - Buffed the "Riot Shield" damage, shield hp and knockback distance.
- Rare crash related to entering the pause menu. - Destroyed built objects are now instantly updated in the big map. - Usual open world glitch & terrain fixes. - The survivor does not fall through built structures anymore when throwing knives. - Fixed showing of negative numbers for item uses, now capped at 0. - Inner "Fortress" doors van now be destroyed only after outer doors have been opened. - Link tower achievement had incorrect number of link towers associated with it.
Next we're going to bring this update to all the platforms out there, and then start working on the next update. In reality this work is somewhat simultaneous, but just don't expect the next update to come out before this one is available everywhere. The work on the next big secret DLC after this one is already well under way. However, I don't dare estimate when it'll see the light of day. It's going to be different than this one, but it'll also feature a new big open world map. We'll keep you in the loop! Happy building and see you in Discord!
[ 2022-08-24 18:52:30 CET ] [ Original post ]
Like a mighty eagle, the update #24 (aka 1.1.0) has just landed! And the bird brings you many sweet new treats.
It's kinda two-fold: there's the free content update part focused on building your new home, and the Underworld DLC that expands the game with a brand new open world map and all sorts of new recipes, features, skills, and whatnot.
Let's go through some of the new stuff! I'll try to separate which ones are part of the free update and which require the Underworld DLC.
Update Highlights
Tabula Rasa - The Builder's Isle
A new mini island has mysteriously appeared north of the Evac Site on the main island. There you will find a new quest that will walk you through the new build features. That's also your very own space where you can start building whatever you want. Your home. Your base. Whatever you want to call it. As you complete the phases of the new quest, you'll unlock more and more new stuff to build: new walls, doors, furniture, and decorations. You'll be able to create your own hut/base/cabin/house/mansion from whatever pieces there's available. We'll be adding some more stuff to build in future free updates as well. Also if you bought the Underworld DLC, you'll unlock some special new buildables otherwise not available.
A well deserved rest. The build limit has been greatly increased, so you'll able to place a lot more objects in the base game, and even more with the stuff you find in the DLC. We'll probably be increasing the limit in the future updates as well.
Home Portal
The Home Portal is a reward for completing the new construction related quest. Once invented, it allows you to create a quick portal that will take you to Tabula Rasa -- and back. Currently (as in 1.1.0.30) it only works on the main island, but we're hoping to make it work anywhere you may roam. (Except tombs maybe.)
Build Mode Usability Improvements
New hotkey for accessing the Build mode has been added. By default it's bound to B on the keyboard, but you can change it as you wish. It brings up the Build mode, so you don't have to spend your active inventory slot for Builder's Kit anymore. Building your home is a delicate process. Sometimes you do make mistakes and place objects in ugly positions and unwanted angles. Destroying stuff should be familiar to you by now, but occasionally you need a tool finer than a sledgehammer. So we've added another usability improvement for deleting objects you no longer love. While in Builder's Kit mode, just hold down ALT on keyboard (LB on gamepads), and click away to delete (and refund) the ill-fated objects. We'll also keep our ears open if you have any ideas how to improve things. (One thing we're thinking about is how to move the protagonist out of the way when you want to build something in that spot. We haven't yet decided how to do it, but we've got our thinking helmets on.)
Greener Grass
Farming used to be something you do outdoors only, but glad that's over now! You'll now be able to start farming indoors by constructing Planters. You can even build an elegant greenhouse made of glass around your to-be-vegetables, or maybe just have a garden in your living room. You do you!
Don't mind the skeleton. It was but a minor work mishap. Seed Bag is also getting a fancier new version. It's waiting for you to find it deep below sea level in the Underworld DLC. Enhanced Seed Bag is what we call it. Single plant action with that bad boy plants 9 seeds at once (in a 3x3 grid)! It can also be upgraded to speed up the planting action, and be used to grow new Mana Plants. Prepare to harvest some nice little mana berries!
New Tools (aka Weapons)
There's a new tool meant for smashing in town, and it's called the Wrench. It sits in the Invent tree behind the Baseball Bat, and could be new blunt tool of choice. Give it a go! The Underworld DLC also expands the selection of craftables with things like Sawed-Off Double Barrel Shotgun and a Crossbow, but those you have to find and earn first.
Fast Travel Between Campfires
In the Underworld you can travel freely between all the campfires you've lit. After completing a certain quest there, you'll also be able to take that knowledge to the main island. Fast Travel has never been so convenient and safe!
The Call of the Underworld
Obviously a big part of this new update is the Underworld DLC. I'm not going to spoil much of it here though. Once you purchase it, provided you've gotten yourself out of the first area (Capernaum), a new Quest will popup up and show you the way to the world under. Safe trips!
You can check out the DLC here: https://store.steampowered.com/app/2004110/DYSMANTLE_Underworld/
CHANGE LOG
You can find full change log below.
ADDED
- Underworld DLC. - Builder's Isle added to the main island north of the evac site. - New building related inventions and objects, unlocked after Builder's Isle progression. - Added "Wrench" as a tool to fill the gap between Baseball Bat and Sledgehammer. - Built object names are now shown in the map. - Added quick key access for Builder's Kit. - Now remembering your previously selected buildable between sesssions. - Delete function for "Builder's Kit". - All headgear besides gas mask are now upgradable. - Showing the map sector (like K23) in big map for the cursor location. - UI navigation now works with any bound movement keys.
CHANGED
- Large metal objects now drop additional scrap metal when destroyed. - Changed around "Combat" side of the invention tree to accommodate Wrench and shuffled some trinkets around. - Buffed the build limit modifier on all "Builder's Kit" upgrade levels and on food recipes giving build limit. - Quests now visible in build mode. - Fisher skill now gives better fishing speed bonuses early on and rewards more XP for fishing. - Tweaks to temperatures in areas with extreme temperatures. - Nerfed items and food recipes giving enemy aggro range decrease so that maximum cap is now at most 70% - Buffed the "Riot Shield" damage, shield hp and knockback distance.
FIXED
- Rare crash related to entering the pause menu. - Destroyed built objects are now instantly updated in the big map. - Usual open world glitch & terrain fixes. - The survivor does not fall through built structures anymore when throwing knives. - Fixed showing of negative numbers for item uses, now capped at 0. - Inner "Fortress" doors van now be destroyed only after outer doors have been opened. - Link tower achievement had incorrect number of link towers associated with it.
Up Next
Next we're going to bring this update to all the platforms out there, and then start working on the next update. In reality this work is somewhat simultaneous, but just don't expect the next update to come out before this one is available everywhere. The work on the next big secret DLC after this one is already well under way. However, I don't dare estimate when it'll see the light of day. It's going to be different than this one, but it'll also feature a new big open world map. We'll keep you in the loop! Happy building and see you in Discord!
DYSMANTLE
10tons Ltd
10tons Ltd
2020-11-06
Indie RPG Adventure Simulation Singleplayer
Game News Posts 83
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(9553 reviews)
https://www.dysmantle.com
https://store.steampowered.com/app/846770 
As you ascend from your shelter after the long long years, a brave new old world awaits you. A world inhabited with nasty and vile creatures. A world with no other human soul to be seen. A world with nature in reigns now. A world that's about to get even worse.
You need to find a way to escape the wretched island. But before that, enjoy the bittersweet apocalypse.
- Break over 99% of all objects for materials with the right tools. No barrier will stop you.
- Fight with (or run away) nasty and vile creatures of the post-apocalyptic era.
- Explore the handcrafted open world and uncover its mysteries.
- Survive. Clear areas of monsters and claim it as yours.
- Build outposts to establish your presence.
- Craft permanent weapons, tools, outfits, and trinkets.
- Hunt dangerous game or tame them for your post-apocalyptic zoo ranch.
- Farm exotic plants and reap the rewards as crop gets ripe.
- Solve puzzles above ground and underground in the Tombs of the Old Ones
- Fish cunning scaly things under the watery surface.
- Cook delicious recipes for permanent stat and ability upgrades.
Explore the ruins of the past and discover technology from the hitech era. Gain technological advantage against the hostile environment. Or go deeper and recover the ancient lost knowledge from the hidden tomb chambers of the old ones. Acquire materials with almost magic-like properties and use them to craft insanely powerful gear.
Over 99% of everything can be broken for materials with the right equipment. Do that, and collect the sweet nectar of the old world: plastics, rubber, and metals. There is a reasonable number of different materials to gather. Find Recipes to craft permanent items and upgrades.
Explore the vast hand-crafted open world and build Outposts to establish your presence. Claim back the land area by area. Find hidden treasures and solve puzzles long ago forgotten. Find your means of escaping the island.
The world after the end is inhabited by nasty creatures. Something vile has affected most of the wildlife and former human inhabitants of the island -- turning them into aggressive beast-like creatures. Slay them and collect their loot - or run away and come back when you're stronger. Fight using various melee and ranged weapons. Create traps and lure monsters in. Do whatever it takes.
You will not be fighting just to maintain the status quo. This IS NOT a game about starving. You won't be constantly looking for a tasty cockroach to fill your over-metabolic stomach while waiting for the unavoidable bliss that is death. You will never die of hunger. You will get more powerful, and unlock permanent upgrades. The world is a dangerous place, and you may take a few steps back once in a while, but eventually you will thrive.
Enjoy the bittersweet apocalypse.
I think this is pretty obvious, but the game is still in development. This means the details will still change and features may get added, changed, or removed. More details will be announced during 2019!
Our team is not very big, so things take time. We're also building our own very technology and 3D engine for the game at the same time. We like to make sure we can do all the crazy stuff we want -- while ensuring everything runs smoothly on devices from PCs & next-generation consoles to mobile phones (and maybe toasters in the future).
Please wishlist the game to support the development! :)
MINIMAL SETUP
- OS: Ubuntu 16.04 or SteamOS
- Processor: 2 GHzMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: SM 3.0+
- Storage: 600 MB available space
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