▶
Update #27: Version 1.3.0 and Pets & Dungeons DLC
The free patch concentrates on bug fixes and a few quality-of-life changes this time. After 1.2, there were issues where people got stuck on certain quest phases or could not start NG+. Numerous issues like these are fixed. There were also issues with the A Leak at the Peak quest, where it was unclear when and where it would start. The quest starting phases have been remade, and the start position has changed, so you should be able to find it immediately upon getting to the escape pod at Crown. The third significant change is that we have further optimized the game's memory usage. Optimization should positively affect lower-end hardware and stop crashes from happening.
The main attraction of this release is, of course, the brand-new DLC! Underworld and Doomsday were almost entirely separate from the main game, having their respective open-world maps and stories. Pets & Dungeons will have more of an effect on the base game. We did pack in a new open-world map, but it is only part of the action, as you will be required to uncover additional mysteries in the base game map. To get the story going, you are required to inspect some canine dwellings found around the island. If you have destroyed these humble abodes before, dont worry, as they have re-appeared. Chalk it up to mana.
From there on, you will encounter a couple of interesting types and start collecting new friends for yourself. Every pet can damage enemies and objects and has an associated gameplay-affecting modifier. You can equip them at will to a brand new inventory slot. The pet damage is tiered according to when you might find them during the game. There are both canine and feline companions. And a fox, cant forget the fox. Over twenty in total! During the quest, you need to enter a number of dungeons that contain both combat and puzzle elements. You will find not only pets but also secondary items enabling you to interact with your pets. New cooking recipes are designed to enhance your newfound friend's damage capabilities.
Of course, not everything is directly related to your pets, as we are aware that you, the player, also require some new flair and functionality! There are some new headgear, some of which are more grounded and some more exotic. New weaponry and trinkets will enable more options for different builds and wanton mayhem (or even silent approaches). Did you want to repopulate fishing spots? Now you can, with the new fish food bag! There are a couple of other delicious rewards for going through the DLC main quest, which I wont spoil, but they should speed up things and open up new tactical avenues. Another cool thing is that if you own Pets & Dungeons and any or both of the previous DLCs, you will gain access to bonus content, including items and pets but new challenges to overcome.
As mentioned in the opening paragraph, we are wrapping up Dysmantle as a project. We will be releasing a few patches as needed to fix any issues people might encounter with this new release, but after that, we are going into maintenance mode. This means that new content will not be developed for the game. We would like to thank everyone who played the game and enabled us to continue growing and expanding Dysmantle to where it is today. Dysmantle was our first open-world project and a monumental undertaking for our company. It taught us much about the genre from the development point of view, and we can use this knowledge to refine our future projects further.
So, what is next for us? As some of you might already know, we are working on a fantasy-themed open-world project, Dysplaced. Check it out from the link below! We also have some as-of-yet unannounced projects in the early stages, so stay tuned for those. https://store.steampowered.com/app/2430390/DYSPLACED?utm_source=steam?utm_campaign=dlc3_announcement
VERSION 1.3.0 - Pets & Dungeons ADDED - (DLC3) New Pets & Dungeons DLC. - (DLC1) New content if you have DLC3 Pets & Dungeons. - (DLC2) New content if you have DLC3 Pets & Dungeons. CHANGED - Pause menu background doesn't show the game screen to reduce memory footprint. - Showing star in front of all DLC related quests to make them stand out better. - (DLC1) Mana Crossbow final upgrade costs 1 less mana shard, down to 4. - Bigger new invention notification bubbles in invent screen. - Reordered invent screen to make it less cluttered. - Reordered inventions in collections screen by ( base game -> dlc1 -> dlc2 -> dlc3 ). - Players should find the "Leak at the Peak" quest more easily now. Accessible at crown escape pod. - Small terrain changes around Crown to accommodate new quest - "You Rip what you Sow" level requirement lowered to 12. FIXED - A rare crash when entering the Pause Menu. - A rare crash when accessing a Link Tower. - Fixed spawning to upper corner when exiting the game without saving after fast travelling. - Fixed game not transitioning to NewGame+ in Ark Level 3 in some cases. - Fixed buried treasure POIs not showing up in minimap after completed. - Fixed an issue where "Wicked Leaper" would not activate correctly. - Added some death planes to "Pyramid Tomb" for cases where players got stuck. - Fixed some wrong medal completion amounts. - (DLC1) Added a check to main quest if the player had activated a certain link tower before they were supposed to. - (DLC2) Lily recipes were missing tags to mark them as DLC only content. - (DLC2) Fixed issues with Recycler not accepting some mana related items. - (DLC2) Fixed an issue with main quest phase relating to missile not showing destroyed objects correctly. - Memory usage optimizations.
[ 2023-10-18 10:09:39 CET ] [ Original post ]
Hello everyone! We are happy to announce that update #27, version 1.3.0, is out, and with it, the third and final DLC for Dysmantle: Pets & Dungeons.
Update Highlights
The Free Patch
The free patch concentrates on bug fixes and a few quality-of-life changes this time. After 1.2, there were issues where people got stuck on certain quest phases or could not start NG+. Numerous issues like these are fixed. There were also issues with the A Leak at the Peak quest, where it was unclear when and where it would start. The quest starting phases have been remade, and the start position has changed, so you should be able to find it immediately upon getting to the escape pod at Crown. The third significant change is that we have further optimized the game's memory usage. Optimization should positively affect lower-end hardware and stop crashes from happening.
Pets & Dungeons
The main attraction of this release is, of course, the brand-new DLC! Underworld and Doomsday were almost entirely separate from the main game, having their respective open-world maps and stories. Pets & Dungeons will have more of an effect on the base game. We did pack in a new open-world map, but it is only part of the action, as you will be required to uncover additional mysteries in the base game map. To get the story going, you are required to inspect some canine dwellings found around the island. If you have destroyed these humble abodes before, dont worry, as they have re-appeared. Chalk it up to mana.
From there on, you will encounter a couple of interesting types and start collecting new friends for yourself. Every pet can damage enemies and objects and has an associated gameplay-affecting modifier. You can equip them at will to a brand new inventory slot. The pet damage is tiered according to when you might find them during the game. There are both canine and feline companions. And a fox, cant forget the fox. Over twenty in total! During the quest, you need to enter a number of dungeons that contain both combat and puzzle elements. You will find not only pets but also secondary items enabling you to interact with your pets. New cooking recipes are designed to enhance your newfound friend's damage capabilities.
Of course, not everything is directly related to your pets, as we are aware that you, the player, also require some new flair and functionality! There are some new headgear, some of which are more grounded and some more exotic. New weaponry and trinkets will enable more options for different builds and wanton mayhem (or even silent approaches). Did you want to repopulate fishing spots? Now you can, with the new fish food bag! There are a couple of other delicious rewards for going through the DLC main quest, which I wont spoil, but they should speed up things and open up new tactical avenues. Another cool thing is that if you own Pets & Dungeons and any or both of the previous DLCs, you will gain access to bonus content, including items and pets but new challenges to overcome.
Future
As mentioned in the opening paragraph, we are wrapping up Dysmantle as a project. We will be releasing a few patches as needed to fix any issues people might encounter with this new release, but after that, we are going into maintenance mode. This means that new content will not be developed for the game. We would like to thank everyone who played the game and enabled us to continue growing and expanding Dysmantle to where it is today. Dysmantle was our first open-world project and a monumental undertaking for our company. It taught us much about the genre from the development point of view, and we can use this knowledge to refine our future projects further.
So, what is next for us? As some of you might already know, we are working on a fantasy-themed open-world project, Dysplaced. Check it out from the link below! We also have some as-of-yet unannounced projects in the early stages, so stay tuned for those. https://store.steampowered.com/app/2430390/DYSPLACED?utm_source=steam?utm_campaign=dlc3_announcement
Changelog
VERSION 1.3.0 - Pets & Dungeons ADDED - (DLC3) New Pets & Dungeons DLC. - (DLC1) New content if you have DLC3 Pets & Dungeons. - (DLC2) New content if you have DLC3 Pets & Dungeons. CHANGED - Pause menu background doesn't show the game screen to reduce memory footprint. - Showing star in front of all DLC related quests to make them stand out better. - (DLC1) Mana Crossbow final upgrade costs 1 less mana shard, down to 4. - Bigger new invention notification bubbles in invent screen. - Reordered invent screen to make it less cluttered. - Reordered inventions in collections screen by ( base game -> dlc1 -> dlc2 -> dlc3 ). - Players should find the "Leak at the Peak" quest more easily now. Accessible at crown escape pod. - Small terrain changes around Crown to accommodate new quest - "You Rip what you Sow" level requirement lowered to 12. FIXED - A rare crash when entering the Pause Menu. - A rare crash when accessing a Link Tower. - Fixed spawning to upper corner when exiting the game without saving after fast travelling. - Fixed game not transitioning to NewGame+ in Ark Level 3 in some cases. - Fixed buried treasure POIs not showing up in minimap after completed. - Fixed an issue where "Wicked Leaper" would not activate correctly. - Added some death planes to "Pyramid Tomb" for cases where players got stuck. - Fixed some wrong medal completion amounts. - (DLC1) Added a check to main quest if the player had activated a certain link tower before they were supposed to. - (DLC2) Lily recipes were missing tags to mark them as DLC only content. - (DLC2) Fixed issues with Recycler not accepting some mana related items. - (DLC2) Fixed an issue with main quest phase relating to missile not showing destroyed objects correctly. - Memory usage optimizations.
[ 2023-10-18 10:09:39 CET ] [ Original post ]
DYSMANTLE
10tons Ltd
Developer
10tons Ltd
Publisher
2020-11-06
Release
Game News Posts:
83
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(9659 reviews)
As you ascend from your shelter after the long long years, a brave new old world awaits you. A world inhabited with nasty and vile creatures. A world with no other human soul to be seen. A world with nature in reigns now. A world that's about to get even worse.
You need to find a way to escape the wretched island. But before that, enjoy the bittersweet apocalypse.
- Break over 99% of all objects for materials with the right tools. No barrier will stop you.
- Fight with (or run away) nasty and vile creatures of the post-apocalyptic era.
- Explore the handcrafted open world and uncover its mysteries.
- Survive. Clear areas of monsters and claim it as yours.
- Build outposts to establish your presence.
- Craft permanent weapons, tools, outfits, and trinkets.
- Hunt dangerous game or tame them for your post-apocalyptic zoo ranch.
- Farm exotic plants and reap the rewards as crop gets ripe.
- Solve puzzles above ground and underground in the Tombs of the Old Ones
- Fish cunning scaly things under the watery surface.
- Cook delicious recipes for permanent stat and ability upgrades.
Explore the ruins of the past and discover technology from the hitech era. Gain technological advantage against the hostile environment. Or go deeper and recover the ancient lost knowledge from the hidden tomb chambers of the old ones. Acquire materials with almost magic-like properties and use them to craft insanely powerful gear.
Over 99% of everything can be broken for materials with the right equipment. Do that, and collect the sweet nectar of the old world: plastics, rubber, and metals. There is a reasonable number of different materials to gather. Find Recipes to craft permanent items and upgrades.
Explore the vast hand-crafted open world and build Outposts to establish your presence. Claim back the land area by area. Find hidden treasures and solve puzzles long ago forgotten. Find your means of escaping the island.
The world after the end is inhabited by nasty creatures. Something vile has affected most of the wildlife and former human inhabitants of the island -- turning them into aggressive beast-like creatures. Slay them and collect their loot - or run away and come back when you're stronger. Fight using various melee and ranged weapons. Create traps and lure monsters in. Do whatever it takes.
You will not be fighting just to maintain the status quo. This IS NOT a game about starving. You won't be constantly looking for a tasty cockroach to fill your over-metabolic stomach while waiting for the unavoidable bliss that is death. You will never die of hunger. You will get more powerful, and unlock permanent upgrades. The world is a dangerous place, and you may take a few steps back once in a while, but eventually you will thrive.
Enjoy the bittersweet apocalypse.
I think this is pretty obvious, but the game is still in development. This means the details will still change and features may get added, changed, or removed. More details will be announced during 2019!
Our team is not very big, so things take time. We're also building our own very technology and 3D engine for the game at the same time. We like to make sure we can do all the crazy stuff we want -- while ensuring everything runs smoothly on devices from PCs & next-generation consoles to mobile phones (and maybe toasters in the future).
Please wishlist the game to support the development! :)
MINIMAL SETUP
- OS: Ubuntu 16.04 or SteamOS
- Processor: 2 GHzMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: SM 3.0+
- Storage: 600 MB available space
GAMEBILLET
[ 6089 ]
GAMERSGATE
[ 3241 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB