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1.3.0.x Hotfixes
[ 2023-10-24 08:30:37 CET ] [ Original post ]
- Added more DLC2 lilys to DLC3 Island
- Added couple mana shards to dlc3 island & desolatum shelter
- Localization fixes
- Removed extra iron collar from invetion tree
- Pet shelter 4 reward: cat mask to bandana
- DLC3 island loot tweaks
- Added missing localizations & Localization fixes
- DLC3 reward room boss no longer a point of interest.
- Added couple enemies and loot boxes here and there
- Added DLC3 stuff to mobile UIs.
- Invention screen repositioning
- Fixed pets moving with drones
- Fixed Ark turret props
- Invent screen adjustments & tweaks
- Fixed pet hub buried teleporter tip Hedgewood -> Hedgefield
- Fixed null pointer error in DLC3 main quest
- Invention tree bandana back next to safari outfit
- Shelter 4 reward fix: Bandana to Plague Mask
- DLC3 island inner door not disabling open interaction after use.
- Blocking older bug reports than 1.3.0.
- Fixed pocket pet giving XP
- Fixed main game end area cinematic/quest trigger
- Fixed pets dying with mana plane
- Petting interaction not shown if TRIGGER_TYPE_HOLD_DOWN_BUTTON is near.
- Added Pet Hub Portal Device to the forge where you find the recipe (only shown after unlocked).
- Pet recipe blueprint background unification.
- Added DLC content marker star to recipe info screen too.
- Added DLC content marker to food recipes too.
- Added hires image source arts.
- Added workbench to pet hub
- Replaced recipes-dlc3 with community provided ordered one
- Updated recipes.xml ordering
- Car battery modifier change
- Balancing DLC3 recipes
- Changed DLC3 island bridge to not be a visible POI before DLC3 is purchased
- Groundskeeper boss rework
- Buried teleporters now marked completed when the pet stage is completed.
- Properly revealing the pet hub teleporter on the main island.
- Boss animation tweak
- Trinket modifier fix
- Added [BRIDGE] tags to DLC2 content and Crown new area
- XAudio2 workaround
- Teleport pet to last known safe position instead on top of player
- Pet doesn't block Beam Gun
- Unlocks control collar if tester is already past the quest phase
- Additional quest phase checks & Groundskeeper boss check
- Quest extra checks. set quest target ghosts visible permanently after phase
- Making sure new chunks are now started loaded if exit has been signalled.
- DLC1 teleport location tip fix (Dexter -> Sinister)
- Digging crash fix
- Reordering of recipes in file
- Pet collider positionin adjust so that they go over steps
- Lab boss activation fix and cinematic tweaks
- Unparented radios (parented radios are destroyable)
- Fixed radio broadcast listening screen.
- Adjusted DLC3 boss default drops
- Removed lootboxes from pet stages
- Fixed some stair issues
[ 2023-10-24 08:30:37 CET ] [ Original post ]
DYSMANTLE
10tons Ltd
Developer
10tons Ltd
Publisher
2020-11-06
Release
Game News Posts:
83
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(9659 reviews)
As you ascend from your shelter after the long long years, a brave new old world awaits you. A world inhabited with nasty and vile creatures. A world with no other human soul to be seen. A world with nature in reigns now. A world that's about to get even worse.
You need to find a way to escape the wretched island. But before that, enjoy the bittersweet apocalypse.
- Break over 99% of all objects for materials with the right tools. No barrier will stop you.
- Fight with (or run away) nasty and vile creatures of the post-apocalyptic era.
- Explore the handcrafted open world and uncover its mysteries.
- Survive. Clear areas of monsters and claim it as yours.
- Build outposts to establish your presence.
- Craft permanent weapons, tools, outfits, and trinkets.
- Hunt dangerous game or tame them for your post-apocalyptic zoo ranch.
- Farm exotic plants and reap the rewards as crop gets ripe.
- Solve puzzles above ground and underground in the Tombs of the Old Ones
- Fish cunning scaly things under the watery surface.
- Cook delicious recipes for permanent stat and ability upgrades.
Explore the ruins of the past and discover technology from the hitech era. Gain technological advantage against the hostile environment. Or go deeper and recover the ancient lost knowledge from the hidden tomb chambers of the old ones. Acquire materials with almost magic-like properties and use them to craft insanely powerful gear.
Over 99% of everything can be broken for materials with the right equipment. Do that, and collect the sweet nectar of the old world: plastics, rubber, and metals. There is a reasonable number of different materials to gather. Find Recipes to craft permanent items and upgrades.
Explore the vast hand-crafted open world and build Outposts to establish your presence. Claim back the land area by area. Find hidden treasures and solve puzzles long ago forgotten. Find your means of escaping the island.
The world after the end is inhabited by nasty creatures. Something vile has affected most of the wildlife and former human inhabitants of the island -- turning them into aggressive beast-like creatures. Slay them and collect their loot - or run away and come back when you're stronger. Fight using various melee and ranged weapons. Create traps and lure monsters in. Do whatever it takes.
You will not be fighting just to maintain the status quo. This IS NOT a game about starving. You won't be constantly looking for a tasty cockroach to fill your over-metabolic stomach while waiting for the unavoidable bliss that is death. You will never die of hunger. You will get more powerful, and unlock permanent upgrades. The world is a dangerous place, and you may take a few steps back once in a while, but eventually you will thrive.
Enjoy the bittersweet apocalypse.
I think this is pretty obvious, but the game is still in development. This means the details will still change and features may get added, changed, or removed. More details will be announced during 2019!
Our team is not very big, so things take time. We're also building our own very technology and 3D engine for the game at the same time. We like to make sure we can do all the crazy stuff we want -- while ensuring everything runs smoothly on devices from PCs & next-generation consoles to mobile phones (and maybe toasters in the future).
Please wishlist the game to support the development! :)
MINIMAL SETUP
- OS: Ubuntu 16.04 or SteamOS
- Processor: 2 GHzMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: SM 3.0+
- Storage: 600 MB available space
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