To celebrate four years of being on the Steam Store, this episode has been updated one last time :
- Store details (and screenshots) have been updated
- One new background added
- A new achievement
- Route path display is now available
- Backgrounds only show up in gallery once they have been discovered
- Full stops have been added
- In-game GUI updated
- Loading screen added
[ 2022-07-27 14:50:47 CET ] [ Original post ]
To celebrate four years of being on the Steam Store, this episode has been updated one last time :
- Store details (and screenshots) have been updated
- One new background added
- A new achievement
- Route path display is now available
- Backgrounds only show up in gallery once they have been discovered
- Full stops have been added
- In-game GUI updated
[ 2022-07-27 14:45:11 CET ] [ Original post ]
To celebrate the upcoming four year anniversary of "The Spy Of Chichester" being published (originally as a VN Maker game), this episode will be updated to include new achievements; route display option (to bring it up to the level of later games); a new background, full stops at the end of sentences where needed and a new loading screen.
[ 2022-07-26 19:37:23 CET ] [ Original post ]
Updated in-game GUI and repositioned slightly Removed need to change computer date for one achievement
[ 2021-10-18 10:36:03 CET ] [ Original post ]
Updated in-game GUI and repositioned slightly Removed need to change computer date for one achievement
[ 2021-10-18 10:35:45 CET ] [ Original post ]
The "fast reading" achievement wasn't updated to take into account the changes I had made to the visual novel. It's now been set to a realistic figure
[ 2021-08-07 16:58:36 CET ] [ Original post ]
There is going to be an update coming for this episode :
- In-game menu will use the graphics from later episodes
- New backgrounds
- New title options
- At least one new achievement
[ 2021-07-11 13:32:45 CET ] [ Original post ]
Whilst I have no idea what causes the achievements to be activated at game start, I have found a way of stopping it. So, I'll be updating the game to fix that, as well as adding a few other things as well, hopefully by the end of the year.
[ 2020-09-01 09:43:47 CET ] [ Original post ]
Due to the need to change a couple of sound effects, I have also updated the end credit sequence and the Self-Expanding Frying Pan section. Oh, and there is a new achievement
[ 2020-04-10 12:45:25 CET ] [ Original post ]
To celebrate the New Year, and, barring any major problems, the very last update for WTC 2 - Part I, this visual novel now uses HD resolution graphics. In addition, a few new things have been added as well. This is a much nearer to what I had originally wanted now and is a pretty good way to end this episode once and for all.
[ 2020-02-03 12:27:59 CET ] [ Original post ]
This update hopes to fix the achievement problems as well as slight story additions
[ 2020-01-02 13:56:36 CET ] [ Original post ]
This is a very small update consisting of a graphical update for gender selection and clearing persistent variables when the new episodes are out. Oh, and one last achievement too. This will be the last update. Really !
[ 2019-12-09 12:49:20 CET ] [ Original post ]
A very small (but very final update) :
- A few graphics added
- Slight dialogue addition (in case I ever do a second series)
- Updated credit sequence accordingly
- Using latest Ren'Py engine
[ 2019-11-16 18:13:13 CET ] [ Original post ]
This is the final update this time (unless there are any really serious problems), and includes the following :
- Remove duplicate statement due to implementation of gender specific dialogue and slightly add and modify the story
- Updated gender selection screen
- Protagonist graphics are now in
[ 2019-09-12 11:15:16 CET ] [ Original post ]
Fixed a slight problem with replays. In addition, clearing persistent data now clears everything WTC related
[ 2019-07-29 12:48:43 CET ] [ Original post ]
Unless any major problems are found, this will be the final update, which includes :
- Play as a male or female protagonist, with different dialogue for each gender
- Updated story
- Get rid of a few slight continuity problems
[ 2019-07-23 15:29:42 CET ] [ Original post ]
As it's coming up to the one-year anniversary of the release of this game, I've updated the program one final time, with :
- Updated music player
- Mac version is downloaded with the Windows or Linux version now
- Three new achievements
[ 2019-07-11 14:50:20 CET ] [ Original post ]
One final update to the Windows and Linux version, which just finalises the title screen and ending screen.
[ 2019-06-20 16:16:52 CET ] [ Original post ]
Updating the graphics and game to take into account a new visual novel that will hopefully be in Early Access shortly. Only graphics will be updated, and nothing else.
[ 2019-06-13 09:16:31 CET ] [ Original post ]
Fixed a few grammatical errors and optimised the main menu routine ever so slightly. Name entry is always required, but the default name is the last name used There is also one new achievement
[ 2019-05-02 16:27:22 CET ] [ Original post ]
I'm hoping this side-story will be out by the end of May
[ 2019-04-03 17:01:43 CET ] [ Original post ]
The final update for Welcome To... Chichester 2 is here, and contains the following :
- Background graphics have now changed (and look great)
- Title sequence and end credits have been updated accordingly
- New intro sequence when starting a new game
- Story has been extended slightly and a new outro added (to tie into WTC 3)
- Spelling and various other mistakes have been fixed
- A few special effects added
- Two new Steam achievements added, and Internal awards as well
- Simple music player
- Replay from any of the six chapters (once you've reached them)
- Background viewer (once the game has been completed)
- One section of the story is now only available once the game has been completed once
- Can no longer rewind to the last choice
[ 2019-03-22 11:35:00 CET ] [ Original post ]
The final update for WTC 2 should be available by the end of April
[ 2019-03-16 18:37:43 CET ] [ Original post ]
The update for later in the year wlll contain :
- New backgrounds (hopefully)
- Fixed a few text display problems
- Slight addition to the story (to take into account WTC 3)
- Background viewer (only available once you've found the True Ending)
- New title screen
- New intro sequence (and probably title sequence too)
[ 2019-02-25 20:07:30 CET ] [ Original post ]
Slight update today :
- Added the final lot of achievements (two are dependent on the day you pay the game)
- Slight display problem at the end of the game
[ 2019-01-31 11:45:29 CET ] [ Original post ]
A small amount of achievements have now been added to Welcome To... Chichester 2 Unless any bugs are found, this will be the last update until WTC 3 comes out - hopefully by the end the year (or at worst Q1 2020). There is also an addition ending scene to bring it into alignment with the last part too.
[ 2019-01-28 12:13:24 CET ] [ Original post ]
WTC 2 has now been updated with custom graphics. In addition to that, the story has been slightly upgraded too. At the moment, the Recap is missing - this will be added soon. There will most likely be one more update when WTC 3 is released (possibly at the end of 2019 or early 2020).
[ 2019-01-20 22:09:06 CET ] [ Original post ]
...There is going to be one more major update for WTC 2 either before WTC R is released (or perhap shortly afterwards), namely that the characters and backgrounds (where appropriate) will be replaced with custom designed ones.
[ 2018-09-25 20:22:46 CET ] [ Original post ]
This final update (unless something major is found) includes : * Chapter numbers now also include the chapter name * Bust images now used * New scene added (only if you buy the full game though !) * Some new text (and a few other messages changed) * Ending has now changed * Few new sound effects added
[ 2018-08-23 21:16:03 CET ] [ Original post ]
Have found one continuity error, which I'm currently dealing with
[ 2018-08-22 12:35:46 CET ] [ Original post ]
The bust image update is coming along nicely. The next update will also include that, a modified ending, new dialogue and possible a new scene too.
[ 2018-08-22 10:36:05 CET ] [ Original post ]
I'm currently working on an update to add bust images to characters talking, making it easier to see who is saying what. One special effect that was ignored (due to another special effect) will also be visible. There is no current schedule for when it will be released, but it won't be particularly soon as WTC 3 is still being worked on
[ 2018-08-20 09:17:23 CET ] [ Original post ]
A Kickerstart for Welcome To... Chichester 3 has now been started. More information can be found here : http://kck.st/2KLoZCL
[ 2018-08-12 21:30:44 CET ] [ Original post ]
There will be an update in the near(ish) future that should fix the memory leak bug for re-loading a saved game whilst already in the program. In addition, an animated VN Maker logo will be added
[ 2018-08-06 21:21:05 CET ] [ Original post ]
The following update applies to all versions : * Added version number and changed warning text style * Grammatical and spelling errors should all be sorted now, thanks to Khrys help * Ending has been changed slightly to accommodate WTC 3
[ 2018-07-27 13:08:30 CET ] [ Original post ]
- Welcome To... Chichester 2 : The Spy Of Chichester And The Eager Tourist Guide Script Content [365.95 M]
- WTC 2/1 Linux [437.98 M]
Continuing from where Episode 1 left off, the protagonist still believes he is in America. When faced with the truth, however, his world falls apart. What will it take to get him back on his feet ? And what secrets are being kept from him ?
Details
WTC 2 is the second part of a trilogy, and continues the comedy-drama story of the "Worlds Best Spy" and his diverted holiday, over a far longer and more intricate story.
This version features 7 endings over 6 routes. Can you find them all ?
- OS: Ubuntu 16.04
- Processor: 2.0 Ghz 64-bit Intel-compatibleMemory: 2 MB RAM
- Memory: 2 MB RAM
- Graphics: OpenGL 3.0
- Storage: 256 MB available space
- OS: Ubuntu 16.04 or later
- Processor: 2.0 Ghz 64-bit Intel-compatible or betterMemory: 16 MB RAM
- Memory: 16 MB RAM
- Graphics: OpenGL 3.0 or later
- Storage: 256 MB available space
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