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The Colonists is a settlement building game inspired by classic titles like The Settlers and the Anno series.
You take control of a team of self-replicating robots who have escaped from Earth and are searching the galaxy for a new home where they can fulfil their dream: to be human.

You'll advance through three different Ages as you build infrastructure for your colony by constructing road, boat and train transport systems.
Harvest natural resources, set up farming and food production, create expeditions to discover new lands and research new technologies.

With two separate mission tracks, The Colonists lets either you create sprawling settlements in peace or race to compete against AI colonies in military winner-takes-all scenarios.
Explore, research, manage, tweak and refine to your heart's content!
The Colonists
CodebyfireDeveloper
Mode 7Publisher
2018-10-24Release
🎹🖱️ Keyboard + Mouse
Very Positive (1000 reviews)
Public Linux Depots:
  • The Colonists - Linux [629.21 M]
Patch v1.0.2.3 [Harbour Hotfix]

Hi everyone,

Thanks again for all the great feedback so far - we have a new patch with a few more fixes for you all:

Changelog

[V1.0.2.3]
- Fixed bug where boats could leave a harbour while a stackbot was still interacting with it, causing the bot to get stuck
- Fixed cancelling colony expedition resource collection potentially causing an error
[V1.0.2.1]
- Fixed issue with listing savegames with PCs running certain regional calendar systems
- Fixed bug with storage yard being placed with shared path to harbour and then expedition resources being sourced from there
- Fixed bug when Residence completes upgrade and the stackbot happened to be delivering a resource into the residence, creating a chance it could stall later on
- Fixed harbour construction resources being incorrectly delivered to outgoing storage if delivered directly from another building
- Fixed edge case where boat would leave whilst harbour bot was on way to unload a resource, which could lead to issues
- Fixed Road Layer bot getting stuck sometimes when conflicting with another Road Layer bot
- Fixed Road Layer bot idle pose so it resets correctly after worker animation
- Fixed Salt description which had incorrect mine levels
- Fixed savegame not loading for people with unusual calendars

Development continues apace on the sandbox mode, you can head over into the Discord server to be able to try it out when it's first available -> https://discord.gg/3xD3BCe

Thanks!Game Description Image

[ 2018-10-26 22:14:41 CET ] [Original Post]

Minimum Setup

  • OS: 64bit operating system
  • Processor: Intel Core i5-4690 or AMD Ryzen 7 2700UMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 560 or AMD Radeon HD 7770
  • Storage: 1 GB available space
  • Memory: 8 GB RAM
  • Recommended Setup

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