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Patch v1.1.0.2

Hi everyone, I've just pushed a new version live, here are the updates and fixes:

Changelog


- [NEW] Sandbox Phase 1 - Explore layouts and experiment with your Colonists on any current map with customisable options including auto-research, optional fog of war, optional territory and free construction mode - [NEW] Harbour/Station Rules - Apply blacklisting and whitelisting rules to harbours and train stations in the same way you can with road posts - Improved resource routing along roads - routing now takes better into account blocked carrybots and busyness of road posts - Implemented 'collapsing' watchtower state - once captured, watchtower repairs must start within a certain time or the building will be lost - Fixed weaponry and repair demands not being flagged as urgent on occasion - Fixed repair demands not showing up on resource demand list - Increased watchtower projectile range - Fixed bug where destroying a road without affecting road posts was not clearing formerly attached building's routes to road posts - Increased stackbot path delivery distance, preventing issue where resources were assigned along long paths but not delivered - Fixed error where savegame would not load - Fixed edge case where stackbot fetching a resource from a building when the destination building is destroyed - Fixed issue where you could end up with an unremovable solitary flag if it was connected to a harbour on the starting island - Fixed bug where direct delivery of expedition resources from storage yard were not being delivered - Fixed boat and train names force-including worker bot name - Fixed bug where road tile would not be removed correctly if sharing a track tile leading to prevention of building placement - Fixed error with orchard field being lost leading to watchtower capture failing - Fixed Weaponsmith sometimes causing a game freeze - Fixed error when placing wheat field on edge of map - Removing track now longer has the possibility of deforming roads - Fixed burning VFX on residences - When placing buildings, switching level of building remembers rotation and flippedness - Added underground Coal Mine to Mission 2 - Enabled unusual aspect ratios [V1.1.0.2] - Enabled Sandbox button - Fixed incorrect mission links in sandbox map selection

Links


If you continue to have any issues please follow the instructions here: https://steamcommunity.com/app/677340/discussions/0/1735468693695851518/ and I will look into them straight away. If you would like to vote on what you'd like to see in a future version head over here: https://thecolonists.featureupvote.com/ And we have our Discord here: https://discord.gg/3xD3BCe Thanks, keep the feedback coming!


[ 2018-11-04 00:43:01 CET ] [ Original post ]

The Colonists
Codebyfire Developer
Mode 7 Publisher
2018-10-24 Release
Game News Posts: 72
🎹🖱️Keyboard + Mouse
Very Positive (966 reviews)
Public Linux Depots:
  • The Colonists - Linux [629.21 M]

The Colonists is a settlement building game inspired by classic titles like The Settlers and the Anno series.

You take control of a team of self-replicating robots who have escaped from Earth and are searching the galaxy for a new home where they can fulfil their dream: to be human.


You'll advance through three different Ages as you build infrastructure for your colony by constructing road, boat and train transport systems.

Harvest natural resources, set up farming and food production, create expeditions to discover new lands and research new technologies.


With two separate mission tracks, The Colonists lets either you create sprawling settlements in peace or race to compete against AI colonies in military winner-takes-all scenarios.

Explore, research, manage, tweak and refine to your heart's content!

MINIMAL SETUP
  • OS: 64bit operating system
  • Processor: Intel Core i5-4690 or AMD Ryzen 7 2700UMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 560 or AMD Radeon HD 7770
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • Memory: 8 GB RAM
GAMEBILLET

[ 6105 ]

16.79$ (16%)
7.64$ (15%)
29.74$ (15%)
17.79$ (11%)
12.43$ (17%)
50.39$ (16%)
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26.69$ (11%)
8.44$ (16%)
13.04$ (13%)
33.99$ (15%)
12.59$ (16%)
GAMERSGATE

[ 1061 ]

7.22$ (58%)
0.85$ (91%)
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2.81$ (81%)
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3.75$ (75%)
1.28$ (91%)
17.0$ (57%)
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0.56$ (81%)
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2.55$ (83%)
0.56$ (81%)
1.7$ (91%)
0.56$ (81%)
2.25$ (89%)
0.83$ (92%)
3.0$ (80%)
5.61$ (81%)
11.99$ (40%)
6.8$ (66%)
5.1$ (74%)
6.8$ (83%)
0.85$ (91%)
18.69$ (40%)

FANATICAL BUNDLES

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