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V1.5.5 - Chocolate Factory, Cocoa Farm & November's Frontier
You have a new way to feed your colonists - chocolate! Build a cocoa farm to harvest the cocoa beans, gather the milk from the cow farm and then combine them at the chocolate factory for a brand new level 3 luxury food!
November's Frontier is live and has a particularly chocolately flavour!
V1.5.5
Mod Support is still under development, find out more in the #modding channel on our Discord server.
Deveolpment has started on one way roads and if you'd like to test this new feature out then head over to our Discord to try them on our development branch later on this month. Thanks as ever to all the community members for their testing, bug reports and feedback! Discord: https://discord.gg/thecolonists Thanks!
[ 2020-11-01 23:39:27 CET ] [ Original post ]
Hi everyone, This month we have two new buildings, new resources and November's Frontier!
Chocolate Factory & Cocoa Farm
You have a new way to feed your colonists - chocolate! Build a cocoa farm to harvest the cocoa beans, gather the milk from the cow farm and then combine them at the chocolate factory for a brand new level 3 luxury food!
November Frontier
November's Frontier is live and has a particularly chocolately flavour!
Release Notes
V1.5.5
- NEW Chocolate Factory and Cocoa Farm! Supply your Level 3 Residences with chocolate
- Fixed some issues with tooltips not showing up when hovering over farm fields
- Fixed watchtower not resetting priority target after being captured
- Added help section to research panel
- Fixed tooltip staying open when right-clicking to close window whilst hovering over 'all resource' rule on a vehicle transport stop
- Fixed right-clicking to close window whilst hovering over resource still opening the resource panel
- Added tech icons to construction and upgrade panels
- Better messages when farmbot is idle and waiting for something to grow
- Steam achievements are reapplied on opening game, in case they didn't didn't register with Steam at time of achievement
Modding
Mod Support is still under development, find out more in the #modding channel on our Discord server.
Next Month
Deveolpment has started on one way roads and if you'd like to test this new feature out then head over to our Discord to try them on our development branch later on this month. Thanks as ever to all the community members for their testing, bug reports and feedback! Discord: https://discord.gg/thecolonists Thanks!
[ 2020-11-01 23:39:27 CET ] [ Original post ]
The Colonists
Codebyfire
Developer
Mode 7
Publisher
2018-10-24
Release
Game News Posts:
72
🎹🖱️Keyboard + Mouse
Very Positive
(966 reviews)
Public Linux Depots:
- The Colonists - Linux [629.21 M]
The Colonists is a settlement building game inspired by classic titles like The Settlers and the Anno series.
You take control of a team of self-replicating robots who have escaped from Earth and are searching the galaxy for a new home where they can fulfil their dream: to be human.
You'll advance through three different Ages as you build infrastructure for your colony by constructing road, boat and train transport systems.
Harvest natural resources, set up farming and food production, create expeditions to discover new lands and research new technologies.
With two separate mission tracks, The Colonists lets either you create sprawling settlements in peace or race to compete against AI colonies in military winner-takes-all scenarios.
Explore, research, manage, tweak and refine to your heart's content!
MINIMAL SETUP
- OS: 64bit operating system
- Processor: Intel Core i5-4690 or AMD Ryzen 7 2700UMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 560 or AMD Radeon HD 7770
- Storage: 1 GB available space
- Memory: 8 GB RAM
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