▶
V1.5.11 - April Frontier, Clearance Mode
The April Frontier is live! There are some unusual prices in the market this month... time to make some money and don't forget about your monuments!
There's a new clearance mode option for lumberjack huts and surface mines. This means your workerbots will not generate resources once they come back from their jobs - handy when you just want to clear out areas of trees or resources!
The Colonists is coming to console! Find more info here: https://steamcommunity.com/games/677340/announcements/detail/6357366798704456124 Thanks to everyone for all their feedback and comments - it really makes a difference! Discord: https://discord.gg/thecolonists See you next month!
[ 2021-04-04 10:30:24 CET ] [ Original post ]
Hi everyone,
April Frontier
The April Frontier is live! There are some unusual prices in the market this month... time to make some money and don't forget about your monuments!
Clearance Mode
There's a new clearance mode option for lumberjack huts and surface mines. This means your workerbots will not generate resources once they come back from their jobs - handy when you just want to clear out areas of trees or resources!
Release Notes
- Added clearance mode for lumberjack huts and surface mines
- Added tree amount setting for random map generation
- Added option to destroy all resources at a storage yard
- Increased maximum edge panning speed
- Fixed shaft mine not stopping demand for Energy when production halted
- Fixed occasional crash on random map generation
- Fixed roads not get monument boost when placed after monument is complete
- Fixed bug with watchtowers firing on destroyed or lost watchtowers
- Fixed dismantling of watchtower not recalculating available watchtower tiles
- Fixed edged case with roads somehow having negative traffic costs
- Fixed water displaying slightly wrong after destroying boatyard
- Fixed boat captain bot sometimes disappearing if origin boatyard is destroyed
- Fixed guardbot not animating when reloading
- Fixed camera hotkeys not updating if changed mid-game
Console News
The Colonists is coming to console! Find more info here: https://steamcommunity.com/games/677340/announcements/detail/6357366798704456124 Thanks to everyone for all their feedback and comments - it really makes a difference! Discord: https://discord.gg/thecolonists See you next month!
[ 2021-04-04 10:30:24 CET ] [ Original post ]
The Colonists
Codebyfire
Developer
Mode 7
Publisher
2018-10-24
Release
Game News Posts:
72
🎹🖱️Keyboard + Mouse
Very Positive
(966 reviews)
Public Linux Depots:
- The Colonists - Linux [629.21 M]
The Colonists is a settlement building game inspired by classic titles like The Settlers and the Anno series.
You take control of a team of self-replicating robots who have escaped from Earth and are searching the galaxy for a new home where they can fulfil their dream: to be human.
You'll advance through three different Ages as you build infrastructure for your colony by constructing road, boat and train transport systems.
Harvest natural resources, set up farming and food production, create expeditions to discover new lands and research new technologies.
With two separate mission tracks, The Colonists lets either you create sprawling settlements in peace or race to compete against AI colonies in military winner-takes-all scenarios.
Explore, research, manage, tweak and refine to your heart's content!
MINIMAL SETUP
- OS: 64bit operating system
- Processor: Intel Core i5-4690 or AMD Ryzen 7 2700UMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 560 or AMD Radeon HD 7770
- Storage: 1 GB available space
- Memory: 8 GB RAM
GAMEBILLET
[ 6105 ]
GAMERSGATE
[ 1061 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB